Files
sx/examples/0123-types-compound-assign.sx
agra 59f0aa7716 std: restructure — std/ modules, namespace tail, std/xml.sx
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
2026-06-11 06:10:59 +03:00

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#import "modules/std.sx";
#import "modules/math/math.sx";
#import "modules/compiler.sx";
#import "modules/std/test.sx";
pkg :: #import "modules/testpkg";
main :: () {
// ========================================================
// 16. COMPOUND ASSIGNMENT TYPE CONVERSION
// ========================================================
print("=== 16. Compound Assign ===\n");
{
ca_a : f64 = 10.0;
ca_b : f32 = 3.0;
ca_a += ca_b;
print("f64+=f32: {}\n", ca_a);
ca_c : s64 = 100;
ca_d : s32 = 7;
ca_c -= ca_d;
print("s64-=s32: {}\n", ca_c);
}
}