Files
sx/examples/0124-types-array-of-structs.sx
agra 59f0aa7716 std: restructure — std/ modules, namespace tail, std/xml.sx
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
2026-06-11 06:10:59 +03:00

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#import "modules/std.sx";
#import "modules/math/math.sx";
#import "modules/compiler.sx";
#import "modules/std/test.sx";
pkg :: #import "modules/testpkg";
Point :: struct { x, y: s32; }
main :: () {
// ========================================================
// 18. ARRAYS OF USER-DEFINED TYPES
// ========================================================
print("=== 18. Array of Structs ===\n");
{
spts : [2]Point = .[Point.{1, 2}, Point.{3, 4}];
spt2 := spts[1];
print("arr-struct-x: {}\n", spt2.x);
for spts (it) {
print("for-struct: {}\n", it);
}
}
}