allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
28 lines
750 B
Plaintext
28 lines
750 B
Plaintext
#import "modules/std.sx";
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#import "modules/math/math.sx";
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#import "modules/compiler.sx";
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#import "modules/std/test.sx";
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pkg :: #import "modules/testpkg";
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// ============================================================
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// Struct constants test
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Phys :: struct {
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x, y: f32;
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GRAVITY :f32: 9.81;
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MAX_SPEED :: 100;
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}
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// Init block test struct
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main :: () {
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// --- Struct Constants ---
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print("=== Struct Constants ===\n");
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{
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print("gravity: {}\n", Phys.GRAVITY); // gravity: 9.810000
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print("max speed: {}\n", Phys.MAX_SPEED); // max speed: 100
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p := Phys.{ x = 0.0, y = Phys.GRAVITY };
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print("p.y: {}\n", p.y); // p.y: 9.810000
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}
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}
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