Files
sx/examples/0130-types-struct-constants.sx
agra 59f0aa7716 std: restructure — std/ modules, namespace tail, std/xml.sx
allocators/fs/process/socket/log/trace/test move under modules/std/
(allocators.sx becomes std/mem.sx; the Allocator protocol moves into
the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds
xml_escape as xml.escape. std.sx gains the carried namespace tail —
flat-importing std.sx now also provides mem./xml./log. — with the
remaining modules (fs/process/socket/json/cli/hash/test) deferred from
the tail until the global last-wins maps are fully own-wins (pulling
them into every closure collides bare names corpus-wide; they stay
direct imports: modules/std/fs.sx etc.). log.sx's internal emit
renamed log_emit (it clobbered consumer fns named emit program-wide).
bundle.sx uses xml.escape via the carried alias. Consumer import paths
swept mechanically; .ir snapshots recaptured for the larger std
closure. m3te + game build unchanged.
2026-06-11 06:10:59 +03:00

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#import "modules/std.sx";
#import "modules/math/math.sx";
#import "modules/compiler.sx";
#import "modules/std/test.sx";
pkg :: #import "modules/testpkg";
// ============================================================
// Struct constants test
Phys :: struct {
x, y: f32;
GRAVITY :f32: 9.81;
MAX_SPEED :: 100;
}
// Init block test struct
main :: () {
// --- Struct Constants ---
print("=== Struct Constants ===\n");
{
print("gravity: {}\n", Phys.GRAVITY); // gravity: 9.810000
print("max speed: {}\n", Phys.MAX_SPEED); // max speed: 100
p := Phys.{ x = 0.0, y = Phys.GRAVITY };
print("p.y: {}\n", p.y); // p.y: 9.810000
}
}