Files
sx/src/ir/module.zig
agra f21b99c811 sema/ir: kill remaining s64 fallbacks (sema Type + getRefType)
- types.Type: add dedicated `unresolved` variant (mirrors ir.TypeId.unresolved)
  with eql/displayName arms; bridgeType maps it to TypeId.unresolved.
- sema.inferExprType + signature/field resolution: every Type.fromTypeExpr /
  fromName / symbol lookup miss and call/field/index fallthrough now yields
  Type.unresolved instead of a fabricated s(64). A variadic `..xs: []T` slice
  element is taken from T, not a guessed "s32". Genuine literal defaults
  (int=>s64, float=>f32, .len=>s64) kept.
- Builder.getRefType: an unlocatable ref (no active function / out-of-range)
  returns .unresolved, not .s64 -- this is the accurate type source the pack
  mono / binop / null-cmp fixes rely on, so it must not fabricate.

236 examples + unit tests (incl sema) green.
2026-05-30 00:38:23 +03:00

600 lines
26 KiB
Zig

const std = @import("std");
const Allocator = std.mem.Allocator;
const types = @import("types.zig");
const inst = @import("inst.zig");
const ast = @import("../ast.zig");
const TypeId = types.TypeId;
const TypeInfo = types.TypeInfo;
const TypeTable = types.TypeTable;
const StringId = types.StringId;
const Ref = inst.Ref;
const BlockId = inst.BlockId;
const FuncId = inst.FuncId;
const GlobalId = inst.GlobalId;
const Inst = inst.Inst;
const Op = inst.Op;
const Block = inst.Block;
const Function = inst.Function;
const Global = inst.Global;
const Span = inst.Span;
// ── Module ──────────────────────────────────────────────────────────────
pub const Module = struct {
types: TypeTable,
functions: std.ArrayList(Function),
globals: std.ArrayList(Global),
/// Maps (protocol_ty, concrete_ty) → list of method FuncIds.
impl_table: ImplTable,
/// Interned Obj-C selectors. Kept as an insertion-ordered list of
/// (selector_string, slot_GlobalId) so emit_llvm.zig produces the
/// init constructor in a stable order across builds (the
/// selector-sharing IR snapshot would otherwise flicker on
/// hashtable rehash). `#objc_call` lowering uses
/// `lookupObjcSelector` / `appendObjcSelector` to read/write it.
objc_selector_cache: std.ArrayList(ObjcSelectorEntry),
/// Interned Obj-C class objects. Parallel structure to
/// `objc_selector_cache` — kept as an insertion-ordered list of
/// (class_name, slot_GlobalId) so the constructor that calls
/// `objc_getClass` per slot at module load is deterministic.
/// Used by static method dispatch (Phase 3.1) — every
/// `Cls.static_method(...)` against an `#objc_class` alias resolves
/// the class object through this cache once per module.
objc_class_cache: std.ArrayList(ObjcClassEntry),
/// sx-defined Obj-C classes — every `Cls :: #objc_class("Cls") { ... }`
/// declaration WITHOUT `#foreign`. Insertion-ordered so the
/// class-registration constructors (M1.2 A.4) emit in source order
/// — parent classes register before children, which matters because
/// `objc_allocateClassPair(super, ...)` resolves `super` by lookup.
/// Each entry holds a pointer back into the AST so later passes
/// (trampoline emission, +alloc/-dealloc synthesis) can re-walk
/// `members` for fields / methods / `#extends` / `#implements`.
objc_defined_class_cache: std.ArrayList(ObjcDefinedClassEntry),
alloc: Allocator,
/// Owns the per-instruction operand slices the Builder dupes (aggregate
/// fields, call args, branch args, switch cases, block params). These live
/// for the module's lifetime and are never freed individually — an arena
/// reclaims them all in `deinit`, matching the compiler's arena-style
/// memory model and keeping the leak-checking test allocator clean.
slice_arena: std.heap.ArenaAllocator,
/// True when this module's program imports `std.sx` (and therefore
/// has the `Context` type). Set by lowering's Pass 0 pre-scan. Read
/// by emit_llvm to decide whether closure/fn-pointer call sites
/// need `__sx_ctx` prepended to their LLVM args/types.
has_implicit_ctx: bool = false,
pub const ObjcSelectorEntry = struct { sel: []const u8, slot: GlobalId };
pub const ObjcClassEntry = struct { name: []const u8, slot: GlobalId };
/// Pointer back to the AST node lets later passes re-walk `members`
/// for fields / methods / `#extends` / `#implements` without
/// duplicating that data here. `methods` holds emit-time registration
/// info derived in lower.zig (selector mangling + type encoding +
/// IMP symbol name) so emit_llvm can call `class_addMethod` per
/// instance method without re-resolving types from the AST.
pub const ObjcDefinedClassEntry = struct {
name: []const u8,
decl: *const ast.ForeignClassDecl,
methods: []const ObjcDefinedMethodEntry = &.{},
/// Pre-resolved Obj-C runtime name of the parent class, so
/// emit_llvm can pass it to `objc_getClass(parent)` /
/// `objc_allocateClassPair(super, ...)` without walking the
/// sx-side foreign_class_map (which lives in lower.zig).
/// Defaults to "NSObject" when no `#extends` member is present.
parent_objc_name: []const u8 = "NSObject",
};
pub const ObjcDefinedMethodEntry = struct {
sel: []const u8, // mangled Obj-C selector (`add:and:`)
encoding: []const u8, // Apple-runtime type encoding (`v@:ii`)
imp_name: []const u8, // C-callconv trampoline symbol (`__Cls_method_imp`)
is_class: bool = false, // true ⇒ register on the metaclass (M2.1 class methods)
};
pub fn init(alloc: Allocator) Module {
return .{
.types = TypeTable.init(alloc),
.functions = std.ArrayList(Function).empty,
.globals = std.ArrayList(Global).empty,
.impl_table = ImplTable.init(alloc),
.objc_selector_cache = std.ArrayList(ObjcSelectorEntry).empty,
.objc_class_cache = std.ArrayList(ObjcClassEntry).empty,
.objc_defined_class_cache = std.ArrayList(ObjcDefinedClassEntry).empty,
.alloc = alloc,
.slice_arena = std.heap.ArenaAllocator.init(alloc),
};
}
pub fn deinit(self: *Module) void {
for (self.functions.items) |*func| {
func.deinit(self.alloc);
}
self.functions.deinit(self.alloc);
self.globals.deinit(self.alloc);
self.impl_table.deinit();
self.objc_selector_cache.deinit(self.alloc);
self.objc_class_cache.deinit(self.alloc);
self.objc_defined_class_cache.deinit(self.alloc);
self.types.deinit();
self.slice_arena.deinit();
}
/// Linear scan — N is the count of UNIQUE selectors per program,
/// not the count of call sites. Real programs hit dozens, not
/// millions; a hashmap would be premature here.
pub fn lookupObjcSelector(self: *const Module, sel: []const u8) ?GlobalId {
for (self.objc_selector_cache.items) |entry| {
if (std.mem.eql(u8, entry.sel, sel)) return entry.slot;
}
return null;
}
pub fn appendObjcSelector(self: *Module, sel: []const u8, slot: GlobalId) void {
self.objc_selector_cache.append(self.alloc, .{ .sel = sel, .slot = slot }) catch unreachable;
}
/// Linear scan — same rationale as `lookupObjcSelector`.
pub fn lookupObjcClass(self: *const Module, name: []const u8) ?GlobalId {
for (self.objc_class_cache.items) |entry| {
if (std.mem.eql(u8, entry.name, name)) return entry.slot;
}
return null;
}
pub fn appendObjcClass(self: *Module, name: []const u8, slot: GlobalId) void {
self.objc_class_cache.append(self.alloc, .{ .name = name, .slot = slot }) catch unreachable;
}
/// Linear scan over sx-defined Obj-C classes.
pub fn lookupObjcDefinedClass(self: *const Module, name: []const u8) ?*const ast.ForeignClassDecl {
for (self.objc_defined_class_cache.items) |entry| {
if (std.mem.eql(u8, entry.name, name)) return entry.decl;
}
return null;
}
pub fn appendObjcDefinedClass(self: *Module, name: []const u8, decl: *const ast.ForeignClassDecl) void {
self.objc_defined_class_cache.append(self.alloc, .{ .name = name, .decl = decl }) catch unreachable;
}
/// Attach derived method-registration data to an existing
/// `objc_defined_class_cache` entry. emit_llvm reads this slice to
/// emit `class_addMethod` calls per instance method.
pub fn setObjcDefinedClassMethods(self: *Module, name: []const u8, methods: []const ObjcDefinedMethodEntry) void {
for (self.objc_defined_class_cache.items) |*entry| {
if (std.mem.eql(u8, entry.name, name)) {
entry.methods = methods;
return;
}
}
}
/// Set the resolved Obj-C runtime parent name on a cache entry.
pub fn setObjcDefinedClassParent(self: *Module, name: []const u8, parent_objc_name: []const u8) void {
for (self.objc_defined_class_cache.items) |*entry| {
if (std.mem.eql(u8, entry.name, name)) {
entry.parent_objc_name = parent_objc_name;
return;
}
}
}
pub fn addFunction(self: *Module, func: Function) FuncId {
const id = FuncId.fromIndex(@intCast(self.functions.items.len));
self.functions.append(self.alloc, func) catch unreachable;
return id;
}
pub fn getFunction(self: *const Module, id: FuncId) *const Function {
return &self.functions.items[id.index()];
}
pub fn getFunctionMut(self: *Module, id: FuncId) *Function {
return &self.functions.items[id.index()];
}
pub fn addGlobal(self: *Module, global: Global) GlobalId {
const id = GlobalId.fromIndex(@intCast(self.globals.items.len));
self.globals.append(self.alloc, global) catch unreachable;
return id;
}
};
// ── ImplTable ───────────────────────────────────────────────────────────
pub const ImplKey = struct {
protocol: TypeId,
concrete: TypeId,
};
pub const ImplTable = struct {
map: std.HashMap(ImplKey, []const FuncId, ImplKeyContext, 80),
alloc: Allocator,
pub fn init(alloc: Allocator) ImplTable {
return .{
.map = std.HashMap(ImplKey, []const FuncId, ImplKeyContext, 80).init(alloc),
.alloc = alloc,
};
}
pub fn deinit(self: *ImplTable) void {
self.map.deinit();
}
pub fn put(self: *ImplTable, key: ImplKey, methods: []const FuncId) void {
self.map.put(key, methods) catch unreachable;
}
pub fn get(self: *const ImplTable, key: ImplKey) ?[]const FuncId {
return self.map.get(key);
}
const ImplKeyContext = struct {
pub fn hash(_: ImplKeyContext, key: ImplKey) u64 {
var h = std.hash.Wyhash.init(0);
h.update(std.mem.asBytes(&key.protocol));
h.update(std.mem.asBytes(&key.concrete));
return h.final();
}
pub fn eql(_: ImplKeyContext, a: ImplKey, b: ImplKey) bool {
return a.protocol == b.protocol and a.concrete == b.concrete;
}
};
};
// ── Builder ─────────────────────────────────────────────────────────────
// Fluent API for constructing one function at a time.
pub const Builder = struct {
module: *Module,
func: ?FuncId = null,
current_block: ?BlockId = null,
/// Running instruction counter within the current function (for Ref assignment).
inst_counter: u32 = 0,
pub fn init(module: *Module) Builder {
return .{ .module = module };
}
// ── Function setup ──────────────────────────────────────────────
pub fn beginFunction(self: *Builder, name: StringId, params: []const Function.Param, ret_ty: TypeId) FuncId {
// Check if there's an existing extern stub with this name — upgrade it in-place
for (self.module.functions.items, 0..) |*existing, i| {
if (existing.name == name and existing.is_extern) {
existing.is_extern = false;
existing.linkage = .internal;
existing.params = self.module.slice_arena.allocator().dupe(Function.Param, params) catch params;
existing.ret = ret_ty;
const id = FuncId.fromIndex(@intCast(i));
self.func = id;
self.inst_counter = @intCast(params.len);
self.current_block = null;
return id;
}
}
const func = Function.init(name, params, ret_ty);
const id = self.module.addFunction(func);
self.func = id;
// Reserve refs 0..N-1 for function parameters; instructions start at ref N.
self.inst_counter = @intCast(params.len);
self.current_block = null;
return id;
}
/// Declare an extern function (no body, external linkage).
pub fn declareExtern(self: *Builder, name: StringId, params: []const Function.Param, ret_ty: TypeId) FuncId {
var func = Function.init(name, params, ret_ty);
func.is_extern = true;
func.linkage = .external;
const id = self.module.addFunction(func);
return id;
}
pub fn finalize(self: *Builder) void {
self.func = null;
self.current_block = null;
self.inst_counter = 0;
}
// ── Blocks ──────────────────────────────────────────────────────
pub fn appendBlock(self: *Builder, name: StringId, params: []const TypeId) BlockId {
const f = self.currentFunc();
const id = BlockId.fromIndex(@intCast(f.blocks.items.len));
// Dupe params so the block owns the memory (callers may pass stack slices).
const owned_params = if (params.len > 0)
(self.module.slice_arena.allocator().dupe(TypeId, params) catch unreachable)
else
params;
f.blocks.append(self.module.alloc, Block.init(name, owned_params)) catch unreachable;
return id;
}
pub fn switchToBlock(self: *Builder, block: BlockId) void {
self.current_block = block;
// Record the starting ref index for this block
const func = self.currentFunc();
const blk = &func.blocks.items[block.index()];
blk.first_ref = self.inst_counter;
}
/// Get the type of a previously emitted instruction Ref. A ref that can't
/// be located (no active function, or an out-of-range ref) has no knowable
/// type — return the `.unresolved` sentinel rather than a fabricated `.s64`.
pub fn getRefType(self: *Builder, ref: Ref) TypeId {
if (self.func == null) return .unresolved;
const func = self.currentFunc();
const ref_idx = @intFromEnum(ref);
// Check function parameters first (refs 0..N-1)
if (ref_idx < func.params.len) {
return func.params[ref_idx].ty;
}
for (func.blocks.items) |*block| {
const first = block.first_ref;
if (ref_idx >= first and ref_idx < first + @as(u32, @intCast(block.insts.items.len))) {
return block.insts.items[ref_idx - first].ty;
}
}
return .unresolved;
}
// ── Emit helpers ────────────────────────────────────────────────
pub fn emit(self: *Builder, op: Op, ty: TypeId) Ref {
return self.emitSpan(op, ty, .{});
}
fn emitSpan(self: *Builder, op: Op, ty: TypeId, span: Span) Ref {
const block = self.currentBlock();
const ref = Ref.fromIndex(self.inst_counter);
self.inst_counter += 1;
block.insts.append(self.module.alloc, .{ .op = op, .ty = ty, .span = span }) catch unreachable;
return ref;
}
/// Emit an instruction with no meaningful result (terminators, stores).
pub fn emitVoid(self: *Builder, op: Op, ty: TypeId) void {
const block = self.currentBlock();
self.inst_counter += 1;
block.insts.append(self.module.alloc, .{ .op = op, .ty = ty }) catch unreachable;
}
// ── Constants ───────────────────────────────────────────────────
pub fn constInt(self: *Builder, val: i64, ty: TypeId) Ref {
return self.emit(.{ .const_int = val }, ty);
}
pub fn constFloat(self: *Builder, val: f64, ty: TypeId) Ref {
return self.emit(.{ .const_float = val }, ty);
}
pub fn constBool(self: *Builder, val: bool) Ref {
return self.emit(.{ .const_bool = val }, .bool);
}
pub fn constString(self: *Builder, val: StringId) Ref {
return self.emit(.{ .const_string = val }, .string);
}
pub fn constNull(self: *Builder, ty: TypeId) Ref {
return self.emit(.const_null, ty);
}
pub fn constUndef(self: *Builder, ty: TypeId) Ref {
return self.emit(.const_undef, ty);
}
/// Comptime-only Type value. Produces a `Value.type_tag(tid)` in
/// the interp; bails loudly in LLVM emit (Type is comptime-only).
/// The result-Ref's IR type is `.any` to flag the value as
/// "untyped at runtime" — emitters that try to coerce it will
/// fail loudly rather than silently materialise the TypeId as an
/// int.
pub fn constType(self: *Builder, tid: TypeId) Ref {
// Type values are Any-shaped at runtime —
// `{ tag = .any.index() (the meta-marker), value = tid }`.
// Matches `Type → .any` in `type_bridge`. The interp keeps
// the high-fidelity `.type_tag` Value for comptime ops.
return self.emit(.{ .const_type = tid }, .any);
}
// ── Arithmetic ──────────────────────────────────────────────────
pub fn add(self: *Builder, lhs: Ref, rhs: Ref, ty: TypeId) Ref {
return self.emit(.{ .add = .{ .lhs = lhs, .rhs = rhs } }, ty);
}
pub fn sub(self: *Builder, lhs: Ref, rhs: Ref, ty: TypeId) Ref {
return self.emit(.{ .sub = .{ .lhs = lhs, .rhs = rhs } }, ty);
}
pub fn mul(self: *Builder, lhs: Ref, rhs: Ref, ty: TypeId) Ref {
return self.emit(.{ .mul = .{ .lhs = lhs, .rhs = rhs } }, ty);
}
pub fn div(self: *Builder, lhs: Ref, rhs: Ref, ty: TypeId) Ref {
return self.emit(.{ .div = .{ .lhs = lhs, .rhs = rhs } }, ty);
}
// ── Comparison ──────────────────────────────────────────────────
pub fn cmpEq(self: *Builder, lhs: Ref, rhs: Ref) Ref {
return self.emit(.{ .cmp_eq = .{ .lhs = lhs, .rhs = rhs } }, .bool);
}
pub fn cmpLt(self: *Builder, lhs: Ref, rhs: Ref) Ref {
return self.emit(.{ .cmp_lt = .{ .lhs = lhs, .rhs = rhs } }, .bool);
}
pub fn cmpGt(self: *Builder, lhs: Ref, rhs: Ref) Ref {
return self.emit(.{ .cmp_gt = .{ .lhs = lhs, .rhs = rhs } }, .bool);
}
// ── Memory ──────────────────────────────────────────────────────
pub fn alloca(self: *Builder, ty: TypeId) Ref {
const ptr_ty = self.module.types.ptrTo(ty);
return self.emit(.{ .alloca = ty }, ptr_ty);
}
pub fn load(self: *Builder, ptr: Ref, ty: TypeId) Ref {
return self.emit(.{ .load = .{ .operand = ptr } }, ty);
}
pub fn store(self: *Builder, ptr: Ref, val: Ref) void {
const val_ty = self.getRefType(val);
self.emitVoid(.{ .store = .{ .ptr = ptr, .val = val, .val_ty = val_ty } }, .void);
}
// ── Struct ops ──────────────────────────────────────────────────
pub fn structInit(self: *Builder, fields: []const Ref, ty: TypeId) Ref {
const owned = self.module.slice_arena.allocator().dupe(Ref, fields) catch unreachable;
return self.emit(.{ .struct_init = .{ .fields = owned } }, ty);
}
pub fn structGet(self: *Builder, base: Ref, field_index: u32, ty: TypeId) Ref {
return self.emit(.{ .struct_get = .{ .base = base, .field_index = field_index } }, ty);
}
pub fn structGep(self: *Builder, base: Ref, field_index: u32, ty: TypeId) Ref {
return self.emit(.{ .struct_gep = .{ .base = base, .field_index = field_index } }, ty);
}
pub fn structGepTyped(self: *Builder, base: Ref, field_index: u32, ty: TypeId, base_type: TypeId) Ref {
return self.emit(.{ .struct_gep = .{ .base = base, .field_index = field_index, .base_type = base_type } }, ty);
}
// ── Enum ops ────────────────────────────────────────────────────
pub fn enumInit(self: *Builder, tag: u32, payload: Ref, ty: TypeId) Ref {
return self.emit(.{ .enum_init = .{ .tag = tag, .payload = payload } }, ty);
}
pub fn enumTag(self: *Builder, val: Ref, tag_ty: TypeId) Ref {
return self.emit(.{ .enum_tag = .{ .operand = val } }, tag_ty);
}
// ── Optional ops ────────────────────────────────────────────────
pub fn optionalWrap(self: *Builder, val: Ref, ty: TypeId) Ref {
return self.emit(.{ .optional_wrap = .{ .operand = val } }, ty);
}
pub fn optionalUnwrap(self: *Builder, val: Ref, ty: TypeId) Ref {
return self.emit(.{ .optional_unwrap = .{ .operand = val } }, ty);
}
pub fn optionalHasValue(self: *Builder, val: Ref) Ref {
return self.emit(.{ .optional_has_value = .{ .operand = val } }, .bool);
}
// ── Calls ───────────────────────────────────────────────────────
pub fn call(self: *Builder, callee: FuncId, args: []const Ref, ret_ty: TypeId) Ref {
const owned = self.module.slice_arena.allocator().dupe(Ref, args) catch unreachable;
return self.emit(.{ .call = .{ .callee = callee, .args = owned } }, ret_ty);
}
pub fn callClosure(self: *Builder, callee: Ref, args: []const Ref, ret_ty: TypeId) Ref {
const owned = self.module.slice_arena.allocator().dupe(Ref, args) catch unreachable;
return self.emit(.{ .call_closure = .{ .callee = callee, .args = owned } }, ret_ty);
}
pub fn callBuiltin(self: *Builder, builtin: inst.BuiltinId, args: []const Ref, ret_ty: TypeId) Ref {
const owned = self.module.slice_arena.allocator().dupe(Ref, args) catch unreachable;
return self.emit(.{ .call_builtin = .{ .builtin = builtin, .args = owned } }, ret_ty);
}
pub fn compilerCall(self: *Builder, name: []const u8, args: []const Ref, ret_ty: TypeId) Ref {
const name_id = self.module.types.strings.intern(self.module.alloc, name);
const owned = self.module.slice_arena.allocator().dupe(Ref, args) catch unreachable;
return self.emit(.{ .compiler_call = .{ .name = @intFromEnum(name_id), .args = owned } }, ret_ty);
}
// ── Closure ─────────────────────────────────────────────────────
pub fn closureCreate(self: *Builder, func_id: FuncId, env: Ref, ty: TypeId) Ref {
return self.emit(.{ .closure_create = .{ .func = func_id, .env = env } }, ty);
}
// ── Conversions ─────────────────────────────────────────────────
pub fn widen(self: *Builder, operand: Ref, from: TypeId, to: TypeId) Ref {
return self.emit(.{ .widen = .{ .operand = operand, .from = from, .to = to } }, to);
}
pub fn narrow(self: *Builder, operand: Ref, from: TypeId, to: TypeId) Ref {
return self.emit(.{ .narrow = .{ .operand = operand, .from = from, .to = to } }, to);
}
// ── Any ─────────────────────────────────────────────────────────
pub fn boxAny(self: *Builder, operand: Ref, source_type: TypeId) Ref {
return self.emit(.{ .box_any = .{ .operand = operand, .source_type = source_type } }, .any);
}
// ── Terminators ─────────────────────────────────────────────────
pub fn br(self: *Builder, target: BlockId, args: []const Ref) void {
const owned = self.module.slice_arena.allocator().dupe(Ref, args) catch unreachable;
self.emitVoid(.{ .br = .{ .target = target, .args = owned } }, .void);
}
pub fn condBr(self: *Builder, cond: Ref, then_target: BlockId, then_args: []const Ref, else_target: BlockId, else_args: []const Ref) void {
const t_args = self.module.slice_arena.allocator().dupe(Ref, then_args) catch unreachable;
const e_args = self.module.slice_arena.allocator().dupe(Ref, else_args) catch unreachable;
self.emitVoid(.{ .cond_br = .{
.cond = cond,
.then_target = then_target,
.then_args = t_args,
.else_target = else_target,
.else_args = e_args,
} }, .void);
}
pub fn ret(self: *Builder, val: Ref, ty: TypeId) void {
self.emitVoid(.{ .ret = .{ .operand = val } }, ty);
}
pub fn retVoid(self: *Builder) void {
self.emitVoid(.ret_void, .void);
}
pub fn switchBr(self: *Builder, operand: Ref, cases: []const inst.SwitchBranch.Case, default: BlockId, default_args: []const Ref) void {
const owned_cases = self.module.slice_arena.allocator().dupe(inst.SwitchBranch.Case, cases) catch unreachable;
const owned_default_args = self.module.slice_arena.allocator().dupe(Ref, default_args) catch unreachable;
self.emitVoid(.{ .switch_br = .{
.operand = operand,
.cases = owned_cases,
.default = default,
.default_args = owned_default_args,
} }, .void);
}
pub fn emitUnreachable(self: *Builder) void {
self.emitVoid(.@"unreachable", .void);
}
// ── Block params ───────────────────────────────────────────────
pub fn blockParam(self: *Builder, block: BlockId, param_index: u32, ty: TypeId) Ref {
return self.emit(.{ .block_param = .{ .block = block, .param_index = param_index } }, ty);
}
// ── Internal helpers ────────────────────────────────────────────
pub fn currentFunc(self: *Builder) *Function {
return self.module.getFunctionMut(self.func.?);
}
fn currentBlock(self: *Builder) *Block {
const f = self.currentFunc();
return &f.blocks.items[self.current_block.?.index()];
}
};