Campaign Weeks 3-6 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
land in one push: the bundling pipeline that used to live in
src/target.zig (createBundle, embedFramework, extractEntitlements,
buildInfoPlist, codesign) now lives in
library/modules/platform/bundle.sx and runs in the IR interpreter
after target.link() returns.
New language-side surface:
- library/modules/fs.sx — POSIX libc bindings (open/read/write/close,
mkdir/unlink/rmdir, chmod, rename, access, basename/dirname). Variadic
open() lowers to C's varargs via the new args: ..T form. Direct libc
calls bypass *File method dispatch so they work from the post-link
IR interpreter.
- library/modules/process.sx — popen-based run(cmd) returning
ProcessResult{ exit_code, stdout }, plus env() and find_executable().
- library/modules/std.sx — xml_escape(s) and variadic path_join(parts).
- library/modules/compiler.sx — BuildOptions grows
set_post_link_callback / set_post_link_module / binary_path
accessors; bundle_path/bundle_id/codesign_identity/provisioning_profile
setters + accessors; per-target predicates is_macos/is_ios/
is_ios_device/is_ios_simulator + target_triple; framework_count /
framework_at(i) / framework_path_count / framework_path_at(i);
add_asset_dir(src, dest) + asset_dir_count / src_at / dest_at.
Compiler-side wiring:
- src/ir/compiler_hooks.zig — BuildConfig now carries post_link_callback_fn,
post_link_module, binary_path, bundle_*, target_triple,
target_frameworks, target_framework_paths, asset_dirs. Hook registry
exposes every accessor; getters return "" / 0 for unset fields so
bundle.sx can treat absent values uniformly.
- src/ir/host_ffi.zig (new) — dlsym(RTLD_DEFAULT) + arity-switched cdecl
trampolines so #foreign("c") declarations resolve through the host
libc during #run / post-link interpretation.
- src/ir/interp.zig — callForeign dispatch; build_config pointer
injection so accessor hooks see live state during re-entry.
- src/core.zig — keeps the IR module alive past generateCode; exposes
invokeByName / invokeByFuncId so main.zig can re-enter the
interpreter after linking.
- src/main.zig — wires bundle/codesign/provisioning CLI flags +
target_triple + framework lists into BuildConfig; invokes the
post-link callback (by FuncId or by <module>.bundle_main lookup) once
target.link() returns. When --bundle is set but no callback is
registered, auto-falls-back to post_link_module = "platform.bundle"
so the legacy --bundle CLI keeps working for any program that imports
modules/platform/bundle.sx.
Apple .app bundler (library/modules/platform/bundle.sx):
- Single bundle_main entry covers macOS, iOS simulator, iOS device.
Per-target Info.plist switch keys off is_ios()/is_ios_simulator() —
iOS emits UIDeviceFamily / LSRequiresIPhoneOS /
UIApplicationSceneManifest / DTPlatformName (iPhoneOS or
iPhoneSimulator); macOS emits the minimal CFBundle* set.
- iOS-only steps:
- Provisioning embed: fs.read_file + fs.write_file to
<bundle>/embedded.mobileprovision.
- Framework embed: recursive cp -R per -F search path into
<bundle>/Frameworks/<Name>.framework/ (until fs.sx grows list_dir).
- Entitlements extraction: four process.run calls (security cms -D,
plutil -extract Entitlements xml1, plutil -extract
ApplicationIdentifierPrefix.0, plutil -replace application-identifier)
resolving the wildcard <TEAM>.* -> <TEAM>.<bundle_id>.
- Real codesign with --entitlements when present.
- Asset dirs (add_asset_dir): recursive cp -R src/. into <bundle>/dest/.
Missing src is treated as "nothing to do" so projects can register
add_asset_dir("assets", "assets") unconditionally.
Parser:
- parseStmt() now accepts #import \"path\"; and #framework \"Name\"; as
statement-position tokens. Needed for top-level
inline if OS == .android { #import \"modules/platform/android.sx\"; }
blocks (issue-0042 flatten pass surfaces them); chess's
inline-if-with-#import was rejected at parse time before this fix.
Removals from src/target.zig:
- createBundle, embedFramework, extractEntitlements, buildInfoPlist,
codesign (~210 lines). main.zig no longer calls createBundle after
link(); the sx callback is the single entry point.
Tests / regression markers (all run under sx run host JIT):
- examples/115-post-link-callback.sx — callback registration round-trip.
- examples/116-fs-roundtrip.sx — fs.write_file -> fs.read_file -> exists.
- examples/117-process-roundtrip.sx — process.run + env + find_executable.
- examples/118-macos-bundle.sx — macOS .app via bundle_main callback.
- examples/119-interp-cast-ptr-cmp.sx — cast(T) val under interpreter.
- examples/120-interp-variadic-any.sx — variadic ..Any indexing in IR
interpreter.
- examples/121-ios-sim-bundle.sx — iOS-sim cross-compile + .app with
iOS-shaped Info.plist (added to tests/cross_compile.sh as the
ios-sim tuple).
- examples/122-ios-device-bundle.sx — iOS device cross-compile +
full codesign pipeline (provisioning embed + entitlements
extraction + --entitlements codesign). Manually verified end-to-end:
installed via xcrun devicectl device install app + launched
successfully on iPhone 17 Pro.
- examples/123-inline-if-import-in-body.sx — locks in the parser fix.
zig build && zig build test && bash tests/run_examples.sh => 141 passed,
0 failed; bash tests/cross_compile.sh => 7 passed, 0 failed.
102 lines
3.7 KiB
Bash
Executable File
102 lines
3.7 KiB
Bash
Executable File
#!/bin/bash
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# Cross-compile regression runner.
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#
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# For each (target, example) tuple, runs `./sx build --target <t> <example>`
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# and asserts (a) exit 0 and (b) the expected output file was produced.
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# Compile correctness only — these examples can't be executed on the host
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# (iOS Obj-C runtime / Android NDK).
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#
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# Tuple list starts empty and grows as Phase 0 / 1 / 2 / 3 of the FFI plan
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# add cross-only examples. Skips with a warning (still exits 0) when the
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# required toolchain isn't installed, so contributors without the iOS SDK
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# or Android NDK aren't blocked.
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#
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# Usage: ./tests/cross_compile.sh
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set -uo pipefail
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SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
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ROOT_DIR="$(cd "$SCRIPT_DIR/.." && pwd)"
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SX="$ROOT_DIR/zig-out/bin/sx"
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TMP_DIR="${TMPDIR:-/tmp}/sx-cross-compile"
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mkdir -p "$TMP_DIR"
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# Tuple format: "<target>|<example_path>"
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# Add entries as cross-only examples land. Verifies the example
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# compiles cleanly for the target's NDK / SDK without needing the
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# host to actually run it.
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TUPLES=(
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"android|examples/ffi-objc-call-10-os-gate.sx"
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"android|examples/ffi-jni-call-02-void.sx"
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# Step 1.24: verify the inverse OS gate — `inline if OS == .android
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# { #jni_call(...) }` must strip its body before lowering on iOS so
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# emit_llvm doesn't try to use libjvm symbols the iOS SDK lacks.
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"ios-sim|examples/ffi-jni-call-02-void.sx"
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# #jni_main pipeline slice 2: an example carrying a `#jni_main
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# #jni_class(...)` decl must continue to lower + link cleanly for
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# android even without an APK build (compile-only check).
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"android|examples/ffi-jni-main-01-emit.sx"
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# `super.method(args)` dispatch: lowers to JNI CallNonvirtualVoidMethod
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# against the parent class (Activity by default). Compile-only check
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# — runtime correctness is verified by on-device chess deploy.
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"android|examples/ffi-jni-main-02-super.sx"
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# `Alias.new(args)` constructor dispatch: lowers to FindClass +
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# GetMethodID("<init>") + NewObject. Compile-only — runtime via chess.
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"android|examples/ffi-jni-main-03-ctor.sx"
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# Week 6: iOS-simulator branch of platform.bundle. Cross-compiles
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# against the iPhoneSimulator SDK; the post-link callback then
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# writes an `.app` with the iOS-shaped Info.plist (UIDeviceFamily,
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# LSRequiresIPhoneOS, UIApplicationSceneManifest, DTPlatformName).
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"ios-sim|examples/121-ios-sim-bundle.sx"
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)
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PASS=0
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FAIL=0
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SKIP=0
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toolchain_available() {
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local target="$1"
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case "$target" in
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ios|ios-sim)
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xcrun --sdk iphonesimulator --show-sdk-path >/dev/null 2>&1
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;;
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android|android-arm64)
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# discoverAndroidNdk in target.zig accepts $ANDROID_NDK_HOME,
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# $ANDROID_NDK_ROOT, or a scan of $HOME/Library/Android/sdk/ndk.
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[[ -n "${ANDROID_NDK_HOME:-}" || -n "${ANDROID_NDK_ROOT:-}" ]] \
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|| [[ -d "$HOME/Library/Android/sdk/ndk" ]]
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;;
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*)
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return 1
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;;
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esac
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}
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for tuple in "${TUPLES[@]:-}"; do
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[[ -z "$tuple" ]] && continue
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target="${tuple%%|*}"
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example="${tuple#*|}"
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label="$target / $(basename "$example" .sx)"
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if ! toolchain_available "$target"; then
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SKIP=$((SKIP + 1))
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printf " %-50s SKIP (no toolchain)\n" "$label"
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continue
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fi
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out_obj="$TMP_DIR/$(basename "$example" .sx).$target.o"
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printf " %-50s" "$label"
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"$SX" build --target "$target" -o "$out_obj" "$ROOT_DIR/$example" >/dev/null 2>&1
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rc=$?
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if [[ $rc -eq 0 && -s "$out_obj" ]]; then
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PASS=$((PASS + 1))
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echo "ok"
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else
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FAIL=$((FAIL + 1))
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echo "FAIL (exit=$rc, output=$out_obj)"
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fi
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done
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echo "$PASS passed, $FAIL failed, $SKIP skipped"
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[[ $FAIL -eq 0 ]]
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