- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
46 lines
1.3 KiB
Plaintext
46 lines
1.3 KiB
Plaintext
#import "modules/std.sx";
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#import "modules/build.sx";
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// --- #run build configuration ---
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// build_options() returns a BuildOptions struct at compile time.
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// Methods on it (add_link_flag, set_output_path) are compiler builtins
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// that configure the build without runtime cost.
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configure_build :: () {
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opts := build_options();
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// These calls are intercepted by the compiler at compile time.
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// On a normal (non-wasm) target, inline if gates them off.
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inline if OS == .wasm {
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opts.set_output_path("sx-out/wasm/test.html");
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opts.add_link_flag("-sUSE_SDL=3");
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}
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}
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#run configure_build();
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// --- inline if with compiler constants ---
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main :: () {
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// Verify #run configure_build() executed without error
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print("build config: ok\n");
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// Verify compiler constants are available
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print("pointer size: {}\n", POINTER_SIZE);
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// Verify inline if with OS/ARCH works
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inline if OS == {
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case .macos: { print("os: macos\n"); }
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case .linux: { print("os: linux\n"); }
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case .windows: { print("os: windows\n"); }
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case .wasm: { print("os: wasm\n"); }
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else: { print("os: unknown\n"); }
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}
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// Verify POINTER_SIZE is usable in inline if
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inline if POINTER_SIZE == 8 {
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print("64-bit platform\n");
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}
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inline if POINTER_SIZE == 4 {
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print("32-bit platform\n");
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}
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}
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