A struct constant whose every field serializes — literals, enum tags,
nested aggregates, and (new) const EXPRESSIONS over named consts /
const-aggregate leaves ('r = K + 1', 'g = LIT.r', 'b = A[1]') — becomes
an immutable global: one storage, reads load/GEP it, '@LIT' is
addressable, dead-global elimination drops unused ones. constExprValue
gained a fold-through tail (evalConstIntExpr/evalConstFloatExpr,
source-aware), which also enables const-expression ELEMENTS in array
consts.
A const with a NON-serializable field (a call, a runtime read) keeps
inline re-lowering, and that per-use evaluation is now the documented
contract for the class (pinned: 'CALL.r' reads 1 then 2, side effects
run per use; '#run' is the evaluate-once tool).
Examples: 0180 (migrated shapes + @ptr + copy independence),
0181 (the inline-fallback contract). m3te (23/23) + game rebuilt green.
24 lines
745 B
Plaintext
24 lines
745 B
Plaintext
// Serializable struct constants are IMMUTABLE GLOBALS (one storage, no
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// per-use rebuild): literal fields, const-EXPRESSION fields (`K + 1`),
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// another const's field (`LIT.r`), and a const array's element (`A[1]`)
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// all serialize. The const is addressable (`@LIT`) and copies stay
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// independent.
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#import "modules/std.sx";
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Color :: struct { r, g, b: s64; }
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K :: 10;
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A : [2]s64 : .[7, 8];
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LIT :: Color.{ r = 255, g = 0, b = 0 };
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EXPR :: Color.{ r = K + 1, g = K * 2, b = A[1] };
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REF :: Color.{ r = LIT.r, g = 1, b = 2 };
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main :: () {
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print("lit={} expr={} {} {} ref={}\n", LIT.r, EXPR.r, EXPR.g, EXPR.b, REF.r);
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p := @LIT;
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print("via-ptr={}\n", p.r);
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c := LIT;
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c.r = 9;
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print("copy={} const={}\n", c.r, LIT.r);
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}
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