Files
sx/examples/ffi-02-small-struct.h
agra 3855f2351e ffi: move test-companion .c/.h next to their .sx (drop vendors/ namespace)
vendors/ is a third-party namespace (stb_image, kb_text_shape, etc.);
test fixtures don't belong there. The .c/.h companion files for the
Phase-0 FFI baselines now sit alongside the .sx that drives them in
examples/, with matching basenames:

  examples/ffi-01-primitives.{sx,c,h}    <- was vendors/ffi_primitives/
  examples/ffi-02-small-struct.{sx,c,h}  <- was vendors/ffi_structs/
  examples/ffi-03-large-struct.{sx,c,h}  <- was vendors/ffi_large_struct/
  examples/ffi-04-fp-struct.{sx,c,h}     <- was vendors/ffi_fp_struct/
  examples/ffi-05-string-args.{sx,c,h}   <- was vendors/ffi_strings/
  examples/ffi-06-callback.{sx,c,h}      <- was vendors/ffi_callback/
  examples/101-ffi-medium-struct.{sx,c}  <- was vendors/ffi_medium_struct/

`#source` / `#include` paths in the .sx files become bare filenames
(no prefix) since imports.zig's base_dir resolution finds them
relative to the importing .sx file's directory.

`library/vendors/sx_ffi_resolve_test/` stays put — that one's the
whole point: regression coverage for the stdlib-search branch of
the resolution chain, so it must live where ONLY that branch can
find it.

94/94 regression tests pass.
2026-05-19 11:54:36 +03:00

30 lines
1.3 KiB
C

// FFI struct-marshalling baselines covering four aggregate ABI slots:
// Vec2 — 8 B, two f32 — register-pair (float) path
// Vec4f — 16 B, four f32 — HFA (homogeneous float aggregate)
// Pair64 — 16 B, two s64 — 9..16 B int ABI ([2 x i64] coercion)
// Quad32 — 16 B, four s32 — 9..16 B int ABI ([2 x i64] coercion)
// Declared here so the .c has a header to include; sx side imports
// via `#source` only and re-declares the structs natively (c_import
// rewrites struct-typed params/returns to *void).
typedef struct { float x; float y; } Vec2;
typedef struct { float x; float y; float z; float w; } Vec4f;
typedef struct { long long a; long long b; } Pair64;
typedef struct { int a; int b; int c; int d; } Quad32;
Vec2 ffi_vec2_make (float x, float y);
Vec2 ffi_vec2_swap (Vec2 v);
float ffi_vec2_sum (Vec2 v);
Vec4f ffi_vec4f_make (float x, float y, float z, float w);
Vec4f ffi_vec4f_reverse(Vec4f v);
float ffi_vec4f_sum (Vec4f v);
Pair64 ffi_pair64_make (long long a, long long b);
Pair64 ffi_pair64_swap (Pair64 p);
long long ffi_pair64_sum (Pair64 p);
Quad32 ffi_quad32_make (int a, int b, int c, int d);
Quad32 ffi_quad32_reverse(Quad32 q);
int ffi_quad32_sum (Quad32 q);