allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
24 lines
773 B
Plaintext
24 lines
773 B
Plaintext
// `trace.print_interpreter_frames()` (ERR step E4.1). At comptime (`#run`) it
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// dumps the interpreter's active sx call-frame chain (most recent call last) to
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// the build output; in compiled code it folds to nothing (no interpreter stack
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// — the only real caller is `process.exit`'s dead `is_comptime()` branch). The
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// dump frame itself is omitted; frame source locations await IR-offset
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// resolution, so only names print today. Expected exit: 0.
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#import "modules/std.sx";
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trace :: #import "modules/std/trace.sx";
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probe :: () {
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trace.print_interpreter_frames(); // dumps the chain: __run_0 → inner → probe
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}
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inner :: () {
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probe();
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}
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#run inner(); // top-level #run drives the chain
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main :: () -> s32 {
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return 0;
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}
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