allocators/fs/process/socket/log/trace/test move under modules/std/ (allocators.sx becomes std/mem.sx; the Allocator protocol moves into the std.sx prelude, impls stay in mem.sx). New std/xml.sx holds xml_escape as xml.escape. std.sx gains the carried namespace tail — flat-importing std.sx now also provides mem./xml./log. — with the remaining modules (fs/process/socket/json/cli/hash/test) deferred from the tail until the global last-wins maps are fully own-wins (pulling them into every closure collides bare names corpus-wide; they stay direct imports: modules/std/fs.sx etc.). log.sx's internal emit renamed log_emit (it clobbered consumer fns named emit program-wide). bundle.sx uses xml.escape via the carried alias. Consumer import paths swept mechanically; .ir snapshots recaptured for the larger std closure. m3te + game build unchanged.
99 lines
3.9 KiB
Plaintext
99 lines
3.9 KiB
Plaintext
#import "modules/std.sx";
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// =====================================================================
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// trace.sx — error return-trace formatting (ERR step E3.3).
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//
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// Reads the thread-local return-trace buffer (ERR E3.1, populated by the
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// push/clear wiring in E3.2) and renders it. A `raise` / propagating `try`
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// pushes a frame; an absorbing site (`catch` / `or value` / destructure)
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// clears the buffer. So at format time the buffer holds exactly the frames
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// of failures that escaped to where you're formatting — typically inside a
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// `catch` handler (the clear fires when the handler completes, so the body
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// still sees the chain) or the (future) failable-`main` wrapper.
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//
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// Frame resolution (ERR E3.0 slice 3a): in compiled code a frame is a pointer
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// to an interned `TraceFrame` the compiler stamped in at the push site, so the
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// location resolves in-process with no DWARF and no symbolizer. (The comptime
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// path — a packed `(func_id, ir_offset)` resolved via the interpreter's IR
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// tables — lands with slice 3b.)
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// =====================================================================
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libc :: #library "c";
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// The compiled return-trace frame. Named `TraceFrame` (not `Frame`) so it never
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// collides with a UI / geometry `Frame` a consumer flat-imports — same-name
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// types are now distinct nominal identities (issue 0105), so a bare `Frame` must
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// resolve unambiguously to the consumer's own. Layout MUST match
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// `getFrameStructType` in src/ir/emit_llvm.zig and `SxFrame` in
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// library/vendors/sx_trace_runtime/sx_trace.c.
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TraceFrame :: struct {
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file: string;
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line: s32;
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col: s32;
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func: string;
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line_text: string; // the source line, for the snippet + caret
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}
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// `n` spaces — used to position the `^` caret under a column.
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spaces :: (n: s32) -> string {
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s := "";
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i : s32 = 0;
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while i < n {
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s = concat(s, " ");
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i = i + 1;
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}
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s
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}
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// The error-trace buffer C API (library/vendors/sx_trace_runtime/sx_trace.c),
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// linked in for the JIT and auto-injected for AOT when traces are used.
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// `frame_at` returns the raw stored `u64`; `__trace_resolve_frame` turns it
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// into a `TraceFrame` — by reinterpreting the stamped `*TraceFrame` in compiled code, or
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// by resolving the packed `(func_id, span.start)` in the comptime interpreter.
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sx_trace_len :: () -> u32 #foreign;
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sx_trace_truncated :: () -> u32 #foreign;
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sx_trace_frame_at :: (i: u32) -> u64 #foreign;
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write :: (fd: s32, buf: [*]u8, count: usize) -> isize #foreign libc;
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// Render the current trace buffer to a string (allocated from
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// context.allocator). Empty buffer → "" so callers can cheaply skip output.
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to_string :: () -> string {
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n := sx_trace_len();
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if n == 0 { return ""; }
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result := "error return trace (most recent call last):\n";
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if sx_trace_truncated() != 0 {
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result = concat(result, " ... older frames omitted (buffer full)\n");
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}
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i : u32 = 0;
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while i < n {
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f := __trace_resolve_frame(sx_trace_frame_at(i));
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result = concat(result, format(" {} at {}:{}:{}\n", f.func, f.file, f.line, f.col));
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if f.line_text.len > 0 {
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result = concat(result, format(" {}\n", f.line_text));
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result = concat(result, concat(" ", concat(spaces(f.col - 1), "^\n")));
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}
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i = i + 1;
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}
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result
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}
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// Write the current trace to stderr (fd 2). No-op when the buffer is empty.
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print_current :: () {
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s := to_string();
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if s.len > 0 {
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write(2, s.ptr, xx s.len);
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}
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}
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// Dump the comptime (`#run`) interpreter call-frame chain (ERR E4.1). At
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// comptime the interpreter walks its active sx frames and appends them to the
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// build output; in compiled code this folds to nothing (there is no
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// interpreter stack — the only caller is a dead `is_comptime()` branch).
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// Frame source locations await IR-offset resolution, so only names print today.
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print_interpreter_frames :: () {
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__interp_print_frames();
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}
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