- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
46 lines
2.1 KiB
Plaintext
46 lines
2.1 KiB
Plaintext
// Minimal iOS app entry point — pure sx, no .m files.
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//
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// 1. Register a class `SxAppDelegate : UIResponder <UIApplicationDelegate>`
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// dynamically, with one method:
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// application:didFinishLaunchingWithOptions: returns YES (BOOL 1).
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// 2. Call UIApplicationMain(0, null, null, @"SxAppDelegate") to hand off to
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// UIKit's run loop. This blocks until the app exits.
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//
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// After install + launch, the simulator shows the default black screen
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// (UIWindow not created — that's 5.8) and the AppDelegate callback fires
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// once at startup. The process stays alive because UIApplicationMain
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// drives the iOS run loop.
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#import "modules/std.sx";
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#import "modules/ffi/objc.sx";
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#framework "UIKit";
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UIApplicationMain :: (argc: s32, argv: *void, principal_class: *NSString, delegate_class: *NSString) -> s32 #foreign;
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// IMP for application:didFinishLaunchingWithOptions:
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// Obj-C: -(BOOL)application:(UIApplication *)app didFinishLaunchingWithOptions:(NSDictionary *)opts
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// Type encoding: "c@:@@" -- BOOL (signed char), self, _cmd, id, id
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did_finish_launching :: (self: *void, _cmd: *void, app: *void, opts: *void) -> u8 callconv(.c) {
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NSLog(xx "[sx] application:didFinishLaunchingWithOptions: called\n");
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return 1; // YES
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}
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main :: () -> s32 {
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// SxAppDelegate : UIResponder. We deliberately don't try
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// `class_addProtocol(UIApplicationDelegate)` — the linker dead-strips the
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// protocol metadata from UIKit when nothing references it at compile
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// time, and the C runtime can't look it up by name. UIApplicationMain
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// duck-types on the method name, so this works without formal conformance.
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UIResponder := objc_getClass("UIResponder".ptr);
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SxAppDelegate := objc_allocateClassPair(UIResponder, "SxAppDelegate".ptr, 0);
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sel := sel_registerName("application:didFinishLaunchingWithOptions:".ptr);
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class_addMethod(SxAppDelegate, sel, xx did_finish_launching, "c@:@@".ptr);
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objc_registerClassPair(SxAppDelegate);
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// Hand off to the iOS run loop. Never returns under normal operation.
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return UIApplicationMain(0, xx 0, xx 0, xx "SxAppDelegate");
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}
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