Files
sx/src/ir/host_ffi.zig
agra 5cc62e63c3 bundling: fs/process stdlib + post-link callback + Apple .app in sx
Campaign Weeks 3-6 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
land in one push: the bundling pipeline that used to live in
src/target.zig (createBundle, embedFramework, extractEntitlements,
buildInfoPlist, codesign) now lives in
library/modules/platform/bundle.sx and runs in the IR interpreter
after target.link() returns.

New language-side surface:
- library/modules/fs.sx — POSIX libc bindings (open/read/write/close,
  mkdir/unlink/rmdir, chmod, rename, access, basename/dirname). Variadic
  open() lowers to C's varargs via the new args: ..T form. Direct libc
  calls bypass *File method dispatch so they work from the post-link
  IR interpreter.
- library/modules/process.sx — popen-based run(cmd) returning
  ProcessResult{ exit_code, stdout }, plus env() and find_executable().
- library/modules/std.sx — xml_escape(s) and variadic path_join(parts).
- library/modules/compiler.sx — BuildOptions grows
  set_post_link_callback / set_post_link_module / binary_path
  accessors; bundle_path/bundle_id/codesign_identity/provisioning_profile
  setters + accessors; per-target predicates is_macos/is_ios/
  is_ios_device/is_ios_simulator + target_triple; framework_count /
  framework_at(i) / framework_path_count / framework_path_at(i);
  add_asset_dir(src, dest) + asset_dir_count / src_at / dest_at.

Compiler-side wiring:
- src/ir/compiler_hooks.zig — BuildConfig now carries post_link_callback_fn,
  post_link_module, binary_path, bundle_*, target_triple,
  target_frameworks, target_framework_paths, asset_dirs. Hook registry
  exposes every accessor; getters return "" / 0 for unset fields so
  bundle.sx can treat absent values uniformly.
- src/ir/host_ffi.zig (new) — dlsym(RTLD_DEFAULT) + arity-switched cdecl
  trampolines so #foreign("c") declarations resolve through the host
  libc during #run / post-link interpretation.
- src/ir/interp.zig — callForeign dispatch; build_config pointer
  injection so accessor hooks see live state during re-entry.
- src/core.zig — keeps the IR module alive past generateCode; exposes
  invokeByName / invokeByFuncId so main.zig can re-enter the
  interpreter after linking.
- src/main.zig — wires bundle/codesign/provisioning CLI flags +
  target_triple + framework lists into BuildConfig; invokes the
  post-link callback (by FuncId or by <module>.bundle_main lookup) once
  target.link() returns. When --bundle is set but no callback is
  registered, auto-falls-back to post_link_module = "platform.bundle"
  so the legacy --bundle CLI keeps working for any program that imports
  modules/platform/bundle.sx.

Apple .app bundler (library/modules/platform/bundle.sx):
- Single bundle_main entry covers macOS, iOS simulator, iOS device.
  Per-target Info.plist switch keys off is_ios()/is_ios_simulator() —
  iOS emits UIDeviceFamily / LSRequiresIPhoneOS /
  UIApplicationSceneManifest / DTPlatformName (iPhoneOS or
  iPhoneSimulator); macOS emits the minimal CFBundle* set.
- iOS-only steps:
  - Provisioning embed: fs.read_file + fs.write_file to
    <bundle>/embedded.mobileprovision.
  - Framework embed: recursive cp -R per -F search path into
    <bundle>/Frameworks/<Name>.framework/ (until fs.sx grows list_dir).
  - Entitlements extraction: four process.run calls (security cms -D,
    plutil -extract Entitlements xml1, plutil -extract
    ApplicationIdentifierPrefix.0, plutil -replace application-identifier)
    resolving the wildcard <TEAM>.* -> <TEAM>.<bundle_id>.
  - Real codesign with --entitlements when present.
- Asset dirs (add_asset_dir): recursive cp -R src/. into <bundle>/dest/.
  Missing src is treated as "nothing to do" so projects can register
  add_asset_dir("assets", "assets") unconditionally.

Parser:
- parseStmt() now accepts #import \"path\"; and #framework \"Name\"; as
  statement-position tokens. Needed for top-level
  inline if OS == .android { #import \"modules/platform/android.sx\"; }
  blocks (issue-0042 flatten pass surfaces them); chess's
  inline-if-with-#import was rejected at parse time before this fix.

Removals from src/target.zig:
- createBundle, embedFramework, extractEntitlements, buildInfoPlist,
  codesign (~210 lines). main.zig no longer calls createBundle after
  link(); the sx callback is the single entry point.

Tests / regression markers (all run under sx run host JIT):
- examples/115-post-link-callback.sx — callback registration round-trip.
- examples/116-fs-roundtrip.sx — fs.write_file -> fs.read_file -> exists.
- examples/117-process-roundtrip.sx — process.run + env + find_executable.
- examples/118-macos-bundle.sx — macOS .app via bundle_main callback.
- examples/119-interp-cast-ptr-cmp.sx — cast(T) val under interpreter.
- examples/120-interp-variadic-any.sx — variadic ..Any indexing in IR
  interpreter.
- examples/121-ios-sim-bundle.sx — iOS-sim cross-compile + .app with
  iOS-shaped Info.plist (added to tests/cross_compile.sh as the
  ios-sim tuple).
- examples/122-ios-device-bundle.sx — iOS device cross-compile +
  full codesign pipeline (provisioning embed + entitlements
  extraction + --entitlements codesign). Manually verified end-to-end:
  installed via xcrun devicectl device install app + launched
  successfully on iPhone 17 Pro.
- examples/123-inline-if-import-in-body.sx — locks in the parser fix.

zig build && zig build test && bash tests/run_examples.sh => 141 passed,
0 failed; bash tests/cross_compile.sh => 7 passed, 0 failed.
2026-05-22 19:03:31 +03:00

156 lines
10 KiB
Zig

//! Host FFI dispatch for the IR interpreter.
//!
//! When the interpreter encounters a call to an extern function during `#run`
//! (or post-link interpretation), it has no body to walk. This module
//! `dlsym`s the symbol from the host's already-loaded dylibs (libc, libSystem,
//! kernel32, whatever the OS provides) and calls it via an arity-switched
//! cdecl function pointer.
//!
//! Limits:
//! * Up to 8 cdecl-passed arguments. Beyond that, return error.
//! * All arguments are marshalled to / from `usize`. Pointer-sized integers,
//! pointers, null-terminated strings, and booleans are supported; floats,
//! aggregates passed by value, and varargs are not.
//! * Return value can be void, integer (i64), pointer (usize), or boolean.
const std = @import("std");
const RTLD_DEFAULT: ?*anyopaque = @ptrFromInt(@as(usize, @bitCast(@as(isize, -2))));
extern "c" fn dlsym(handle: ?*anyopaque, name: [*:0]const u8) ?*anyopaque;
/// Look up an extern symbol in the host's loaded image. Returns null if not
/// found.
pub fn lookupSymbol(allocator: std.mem.Allocator, name: []const u8) !?*anyopaque {
const name_z = try allocator.allocSentinel(u8, name.len, 0);
defer allocator.free(name_z);
@memcpy(name_z[0..name.len], name);
return dlsym(RTLD_DEFAULT, name_z.ptr);
}
/// Call a cdecl symbol that returns `i64`. Args are pre-marshalled to `usize`.
pub fn callIntRet(symbol: *anyopaque, args: []const usize) !i64 {
return switch (args.len) {
0 => @as(*const fn () callconv(.c) i64, @ptrCast(@alignCast(symbol)))(),
1 => @as(*const fn (usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
5 => @as(*const fn (usize, usize, usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4]),
6 => @as(*const fn (usize, usize, usize, usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5]),
7 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6]),
8 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize, usize) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]),
else => return error.TooManyArgs,
};
}
/// Call a cdecl symbol that returns a pointer (or any pointer-sized value).
pub fn callPtrRet(symbol: *anyopaque, args: []const usize) !usize {
return switch (args.len) {
0 => @as(*const fn () callconv(.c) usize, @ptrCast(@alignCast(symbol)))(),
1 => @as(*const fn (usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
5 => @as(*const fn (usize, usize, usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4]),
6 => @as(*const fn (usize, usize, usize, usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5]),
7 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6]),
8 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize, usize) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]),
else => return error.TooManyArgs,
};
}
/// Call a cdecl symbol with void return.
pub fn callVoidRet(symbol: *anyopaque, args: []const usize) !void {
switch (args.len) {
0 => @as(*const fn () callconv(.c) void, @ptrCast(@alignCast(symbol)))(),
1 => @as(*const fn (usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
5 => @as(*const fn (usize, usize, usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4]),
6 => @as(*const fn (usize, usize, usize, usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5]),
7 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6]),
8 => @as(*const fn (usize, usize, usize, usize, usize, usize, usize, usize) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]),
else => return error.TooManyArgs,
}
}
// ── Variadic cdecl dispatch ─────────────────────────────────────────
// For foreign functions declared with `args: ..T` (C-variadic, e.g.
// libc `open(path, flags, ...)`). The trailing args must be passed
// through the C-variadic ABI — arm64 places them on the stack rather
// than in argument registers. Calling a variadic function as if it
// were fixed-arity puts the mode/etc. in the wrong register and the
// callee reads garbage.
//
// The dispatch is keyed by (fixed_count, total_args). `fixed_count`
// is the number of declared (non-variadic) params; trailing
// `total_args - fixed_count` slots are the variadic tail. The Zig
// function-pointer types use `...` so the compiler emits
// proper-variadic calls.
pub fn callIntRetVar(symbol: *anyopaque, fixed: usize, args: []const usize) !i64 {
if (args.len < fixed) return error.TooFewArgs;
// Special-case the shapes we actually use today; extend as
// needed. fixed_count > total is impossible.
return switch (fixed) {
2 => switch (args.len) {
2 => @as(*const fn (usize, usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
5 => @as(*const fn (usize, usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4]),
else => return error.TooManyArgs,
},
1 => switch (args.len) {
1 => @as(*const fn (usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
5 => @as(*const fn (usize, ...) callconv(.c) i64, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3], args[4]),
else => return error.TooManyArgs,
},
else => return error.UnsupportedVariadicArity,
};
}
pub fn callPtrRetVar(symbol: *anyopaque, fixed: usize, args: []const usize) !usize {
if (args.len < fixed) return error.TooFewArgs;
return switch (fixed) {
2 => switch (args.len) {
2 => @as(*const fn (usize, usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
else => return error.TooManyArgs,
},
1 => switch (args.len) {
1 => @as(*const fn (usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, ...) callconv(.c) usize, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
else => return error.TooManyArgs,
},
else => return error.UnsupportedVariadicArity,
};
}
pub fn callVoidRetVar(symbol: *anyopaque, fixed: usize, args: []const usize) !void {
if (args.len < fixed) return error.TooFewArgs;
switch (fixed) {
2 => switch (args.len) {
2 => @as(*const fn (usize, usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
else => return error.TooManyArgs,
},
1 => switch (args.len) {
1 => @as(*const fn (usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0]),
2 => @as(*const fn (usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1]),
3 => @as(*const fn (usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2]),
4 => @as(*const fn (usize, ...) callconv(.c) void, @ptrCast(@alignCast(symbol)))(args[0], args[1], args[2], args[3]),
else => return error.TooManyArgs,
},
else => return error.UnsupportedVariadicArity,
}
}