Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
42 lines
1.3 KiB
Plaintext
42 lines
1.3 KiB
Plaintext
// Chained foreign-class method dispatch: `Cls.static().instance(...)`
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// resolves the inner call's return type so the outer dispatch's
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// receiver type is known. Pre-fix this collapsed to i64 in
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// `inferExprType`, the foreign_class_map lookup missed, and lowering
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// emitted `error: unresolved 'init'` (or 'initWithWindowScene' etc.)
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// — see issues/0043 for the chess uikit.sx C4 migration that hit it.
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//
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// Two return-type shapes covered: explicit `*ClassName` (alloc here)
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// and `*Self` (init). Both must propagate through the chain so the
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// next `.method(...)` finds the foreign-class declaration.
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#import "modules/std.sx";
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#import "modules/build.sx";
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NSObject :: #foreign #objc_class("NSObject") {
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alloc :: () -> *NSObject;
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init :: (self: *Self) -> *Self;
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}
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NSObjectSelfReturn :: #foreign #objc_class("NSObject") {
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alloc :: () -> *Self;
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init :: (self: *Self) -> *Self;
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}
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main :: () -> i32 {
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inline if OS == .macos {
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a := NSObject.alloc().init();
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if a != null {
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print("explicit-then-self ok\n");
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}
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b := NSObjectSelfReturn.alloc().init();
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if b != null {
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print("self-then-self ok\n");
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}
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}
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inline if OS != .macos {
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print("explicit-then-self ok\n");
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print("self-then-self ok\n");
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}
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0
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}
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