- objc.sx, objc_block.sx (from std/) + sdl3/opengl/raylib/stb/stb_truetype/ wasm vendor bindings (from modules/ root) -> modules/ffi/ - std/uikit.sx deleted: platform/uikit.sx already declares UIApplicationMain and imports objc; '#framework "UIKit"' cannot live in a file imported on macOS targets (unconditional link directive, UIKit is iOS-only), so the three iOS-only examples carry the 3-line glue inline. 1607/1608/1616 also un-rotted (dead ns_string -> 'xx "..."' Into conversions, callconv(.c) msgSend fn-ptrs) — all three build for ios-sim/ios again. - math/math.sx -> math/scalar.sx; one spelling '#import "modules/math"' everywhere (4 pinned IR snapshots regenerated: dir import adds Vec2/Mat4 to the type tables). - compiler.sx -> build.sx (imports, CLAUDE.md bundling table, specs.md). - testpkg/ + test_c.sx -> tests/fixtures/ (resolve CWD-relative from repo root, same as vendors/). - library-internal imports use full modules/... paths (std.sx tail, platform/bundle.sx, fixtures).
42 lines
1.5 KiB
Plaintext
42 lines
1.5 KiB
Plaintext
// Register a brand-new Obj-C class from sx and prove a sx-defined method
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// actually runs when dispatched through `objc_msgSend`.
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//
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// The flow:
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// 1. `objc_allocateClassPair(NSObject, "SxThing", 0)` returns an unregistered Class.
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// 2. `class_addMethod(cls, sel_hello, IMP, "v@:")` attaches our sx function as
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// the `hello` method (type encoding "v@:" = void method(id self, SEL _cmd)).
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// 3. `objc_registerClassPair(cls)` finalizes it.
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// 4. `class_createInstance(cls, 0)` returns an `id` for a fresh instance.
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// 5. typed-cast `objc_msgSend` for `void (id, SEL)` and dispatch `hello`.
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// If the IMP ran, the global `g_marker` is non-zero and we return it as exit.
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#import "modules/std.sx";
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#import "modules/ffi/objc.sx";
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g_marker : s32 = 0;
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// IMP for `hello`. Must use C calling convention so `self` and `_cmd` land in
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// x0 and x1 the way the Obj-C runtime expects.
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hello_imp :: (self: *void, _cmd: *void) callconv(.c) {
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g_marker = 42;
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}
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main :: () -> s32 {
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NSObject := objc_getClass("NSObject".ptr);
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SxThing := objc_allocateClassPair(NSObject, "SxThing".ptr, 0);
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sel_hello := sel_registerName("hello".ptr);
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ok := class_addMethod(SxThing, sel_hello, xx hello_imp, "v@:".ptr);
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if !ok { return 1; }
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objc_registerClassPair(SxThing);
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obj := class_createInstance(SxThing, 0);
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if obj == xx 0 { return 2; }
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// [obj hello]
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msg : (*void, *void) -> void callconv(.c) = xx objc_msgSend;
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msg(obj, sel_hello);
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return g_marker; // 42 if hello_imp ran
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}
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