Files
sx/library/modules/std/objc.sx
agra d4a342d0c1 mem: implicit-Context platform fixes — chess green on macOS/iOS/Android
Verify-step uncovered three categories of regressions where sx code
calls into the platform's C ABI through fn-pointer types or as a
registered callback. Every site now declares the right convention.

C-side calls INTO sx → callconv(.c) on the sx function:
- platform/android.sx: sx_android_render_thread_entry is the start
  routine pthread_create invokes — pthread treats it as a C function.
  Also annotate the pthread_create signature so the start-routine fn-
  pointer field rejects mismatching sx fns at compile time.

sx code calling typed fn-pointers cast from C symbols → callconv(.c)
on the fn-pointer type:
- opengl.sx: 55 GL fn-ptr globals + load_gl's proc-loader param. GL
  trampolines are macOS/iOS/Android system code.
- std/objc.sx: the two typed `objc_msgSend` casts.
- gpu/metal.sx: ~40 typed `objc_msgSend` casts across Metal command
  encoder / device / pipeline construction.

The block invoke trampolines (objc_block.sx) call back INTO sx (the
closure trampoline). The typed fn-ptr there stays default-conv so
ctx prepends correctly. Compiler change: a callconv(.c) sx function
now binds `current_ctx_ref` to `&__sx_default_context` at entry (used
to be gated by `isExportedEntryName`). C-callable sx callbacks like
the block invokes don't get their own __sx_ctx param but their bodies
still need a real Context to forward to the closure they delegate to.

Tests: 152/152 example suite + chess green on all 3 platforms.
Screenshots at /tmp/sx-game-{macos,iossim,android}.png.
2026-05-25 09:35:15 +03:00

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// Obj-C runtime FFI primitives.
//
// `*void` stands in for the Obj-C `id`/`Class`/`SEL` types. There's no
// sx-level type alias yet, so naming discipline at call sites is the only
// thing keeping them apart.
//
// objc_msgSend has the standard ARM64 calling convention (no varargs path).
// Each call site must invoke through a function pointer of the *exact*
// argument and return shape. The idiom:
//
// msg_fn : (recv: *void, sel: *void, arg: [*]u8) -> *void = xx objc_msgSend;
// result := msg_fn(receiver, selector, c_string);
// On macOS libobjc is auto-loaded by libSystem; on iOS it isn't, so we
// link it explicitly. Foundation registers NSString etc. with the runtime,
// also auto-loaded on macOS and required as an explicit framework on iOS.
objc :: #library "objc";
#framework "Foundation";
objc_getClass :: (name: [*]u8) -> *void #foreign objc;
objc_lookUpClass :: (name: [*]u8) -> *void #foreign objc;
sel_registerName :: (name: [*]u8) -> *void #foreign objc;
class_createInstance :: (cls: *void, extra: usize) -> *void #foreign objc;
object_getClass :: (obj: *void) -> *void #foreign objc;
// Declared with the simplest non-variadic shape. Cast per call site.
objc_msgSend :: (recv: *void, sel: *void) -> *void #foreign objc;
// ─── Dynamic class registration ─────────────────────────────────────────
// Define a new Obj-C class at runtime: allocate the pair, attach methods +
// protocols, then finalize with `objc_registerClassPair`. The class is then
// usable via `class_createInstance` and Obj-C dispatch.
//
// IMPs (method implementations) are function pointers with the implicit
// Obj-C method shape: `(self: *void, _cmd: *void, ...args) -> ret` with
// `callconv(.c)` so they land args in the standard C registers.
//
// Method type encoding strings follow Apple's runtime DSL:
// v = void c = char/BOOL i = int l = long f = float d = double
// @ = id (object) : = SEL # = Class
// Return type comes first, then receiver (`@`), then `_cmd` (`:`), then args.
// Examples:
// "v@:" -> void method(id, SEL)
// "c@:" -> BOOL method(id, SEL)
// "@@:@" -> id method(id, SEL, id)
// "B@:@@" -> BOOL method(id, SEL, id, id)
objc_allocateClassPair :: (super: *void, name: [*]u8, extra: usize) -> *void #foreign objc;
class_addMethod :: (cls: *void, sel: *void, imp: *void, types: [*]u8) -> bool #foreign objc;
class_addProtocol :: (cls: *void, proto: *void) -> bool #foreign objc;
objc_getProtocol :: (name: [*]u8) -> *void #foreign objc;
objc_registerClassPair :: (cls: *void) -> void #foreign objc;
// Foundation C-API helpers (Foundation is already linked above via #framework).
// NSLog takes an NSString format; the variadic tail is not exposed here.
NSLog :: (fmt: *void) #foreign;
// ─── Convenience helpers ────────────────────────────────────────────────
// These hide the typed-fn-pointer cast for the most common shapes. They
// re-register selectors per call — if you're in a tight loop, cache the SEL.
// Wrap a C string in an autoreleased NSString.
ns_string :: (s: [*]u8) -> *void {
cls := objc_getClass("NSString".ptr);
sel := sel_registerName("stringWithUTF8String:".ptr);
fn_ptr : (*void, *void, [*]u8) -> *void callconv(.c) = xx objc_msgSend;
return fn_ptr(cls, sel, s);
}
// View an NSString's bytes as a C string. The returned pointer's lifetime is
// tied to the NSString; don't free it.
c_string :: (ns: *void) -> [*]u8 {
sel := sel_registerName("UTF8String".ptr);
fn_ptr : (*void, *void) -> [*]u8 callconv(.c) = xx objc_msgSend;
return fn_ptr(ns, sel);
}