Files
sx/library/modules/ui/gesture.sx
agra bdd0e96d78 feat(lang): block value requires no trailing ; (Rust-style)
A block's value is now its last statement ONLY when that statement is a
trailing expression with no `;`. A trailing `;` discards the value,
leaving the block void. This makes value-vs-statement explicit and lets
the compiler reject "this block was supposed to produce a value".

Compiler:
- Parser records `Block.produces_value` (last stmt is a no-`;` trailing
  expression) + `Block.discarded_semi` (the `;` that discarded a value),
  via `expectSemicolonAfter`. A trailing expression before `}` may now
  omit its `;` (previously a parse error). Match-arm and else-arm bodies
  are built value-producing regardless of the arm `;` (arms are exempt —
  the `;` is an arm terminator).
- Lowering: `lowerBlockValue` / the block-expr path / `inferExprType`
  respect `produces_value`. A value-position block that discards its value
  is a hard error (`lowerValueBody` for function bodies; the value-context
  `.block` path for if/else branches, `catch` bodies, value bindings,
  match arms). Pure-failable `-> !` bodies (value rides the error channel)
  and a value-if whose branches are void are handled without false errors.
- `defer`/`onfail` cleanup bodies lower as statements (void), so a
  trailing `;` there is fine.

Migration (behavior-preserving — output unchanged):
- stdlib + ~210 examples: dropped the trailing `;` on value-position last
  expressions. `format` now ends with an explicit `#insert "return
  result;"` (it relied on `#insert`-as-block-value, which `;` discards).
- Two `main :: () -> s32` examples that relied on the old silent
  default-return got an explicit trailing `0`.
- Rejection snapshots 0412 / 1013 regenerated (their quoted source lines
  lost a `;`); the diagnostics themselves are unchanged.

Docs/tests: specs.md "Block values" section; examples 0040 (rules) + 0041
(rejection); 3 parser unit tests. Filed issue 0066 (pre-existing
match-arm negated-literal phi-width quirk, surfaced not caused here).

Gates: zig build, zig build test, run_examples.sh -> 343 passed,
cross_compile.sh -> 7 passed (also refreshed its stale example names).
2026-06-02 09:23:50 +03:00

129 lines
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Executable File

#import "modules/std.sx";
#import "modules/math";
#import "modules/ui/types.sx";
#import "modules/ui/events.sx";
GesturePhase :: enum {
possible;
began;
changed;
ended;
cancelled;
failed;
}
// --- TapGesture ---
TapValue :: struct {
location: Point;
count: s32;
}
TapGesture :: struct {
count: s32;
on_tap: ?Closure();
phase: GesturePhase;
tap_count: s32;
start_position: Point;
TAP_THRESHOLD :f32: 10.0;
handle_event :: (self: *TapGesture, event: *Event, frame: Frame) -> bool {
if event.* == {
case .mouse_down: (d) {
if frame.contains(d.position) {
self.phase = .began;
self.start_position = d.position;
return true;
}
}
case .mouse_moved: (d) {
if self.phase == .began {
if self.start_position.distance(d.position) > TapGesture.TAP_THRESHOLD {
self.phase = .failed;
}
}
}
case .mouse_up: (d) {
if self.phase == .began {
if frame.contains(d.position) {
self.tap_count += 1;
if self.tap_count >= self.count {
if handler := self.on_tap { handler(); }
self.tap_count = 0;
}
}
}
self.phase = .possible;
return true;
}
}
false
}
}
// --- DragGesture ---
DragValue :: struct {
location: Point;
start_location: Point;
translation: Point;
}
DragGesture :: struct {
min_distance: f32;
on_changed: ?Closure(DragValue);
on_ended: ?Closure(DragValue);
phase: GesturePhase;
start_location: Point;
current_location: Point;
make_value :: (self: *DragGesture) -> DragValue {
DragValue.{
location = self.current_location,
start_location = self.start_location,
translation = self.current_location.sub(self.start_location)
}
}
handle_event :: (self: *DragGesture, event: *Event, frame: Frame) -> bool {
if event.* == {
case .mouse_down: (d) {
if frame.contains(d.position) {
self.phase = .possible;
self.start_location = d.position;
self.current_location = d.position;
return true;
}
}
case .mouse_moved: (d) {
if self.phase == .possible {
self.current_location = d.position;
if self.start_location.distance(d.position) >= self.min_distance {
self.phase = .began;
if handler := self.on_changed { handler(self.make_value()); }
}
return true;
}
if self.phase == .began or self.phase == .changed {
self.current_location = d.position;
self.phase = .changed;
if handler := self.on_changed { handler(self.make_value()); }
return true;
}
}
case .mouse_up: (d) {
if self.phase == .began or self.phase == .changed {
self.current_location = d.position;
self.phase = .ended;
if handler := self.on_ended { handler(self.make_value()); }
self.phase = .possible;
return true;
}
self.phase = .possible;
}
}
false
}
}