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sx/examples/214-binop-operand-type-check.sx
agra ac7f1d10e5 lang: extend operand-type check to ordering + bitwise/shift (issue 0055 follow-up)
The arithmetic-only check from the previous commit shared a hole with the
comparison and bitwise/shift ops: lowerBinaryOp derives the result type
from the LHS, so `s64 < string` fed mismatched types to `icmp` (LLVM
verifier failure) and `s64 & string` reinterpreted the string's bytes.

Add isOrderingOperand (numeric / enum / pointer / bool / vector) and
isBitwiseOperand (integer / enum / bool / vector), and route `< <= > >=`
and `& | ^ << >>` through them alongside the existing arithmetic check, all
sharing one diagnostic + placeholder-sentinel path. Flags-enum bitwise
(`.read | .write`, `perm & .read`), enum/pointer comparison, and int
literals stay legal (50-smoke unaffected).

Equality `== / !=` is deliberately left unchecked — its path is heavily
special-cased (str_eq, Any unbox, optional == null); folding a check in
without regressing those is a separate change, noted in the issue.

Regression test renamed arith→binop and broadened to cover `+ * < & <<`
against a string operand: examples/214-binop-operand-type-check.sx.
2026-05-30 10:30:57 +03:00

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// Scalar binary operators check operand-type compatibility. The result
// type is otherwise taken from the left operand, so mixing a non-numeric
// type (here `string`) would lower as `<op> : s64` and either reinterpret
// the string's bytes (arithmetic / bitwise → garbage) or feed mismatched
// types to `icmp` (ordering → LLVM verifier failure). All such mismatches
// are now rejected at compile time:
// - arithmetic `+ - * / %` (numeric / vector / pointer operands)
// - ordering `< <= > >=` (numeric / enum / pointer operands)
// - bitwise `& | ^` (integer / enum operands)
// - shift `<< >>` (integer / enum operands)
// Legitimate mixes (int+float promotion, flags-enum bitwise, enum/pointer
// comparison) are unaffected — see `examples/50-smoke.sx`.
#import "modules/std.sx";
main :: () -> s32 {
n : s64 = 40;
s : string = "nope";
a := n + s; // arithmetic: s64 + string
b := s * n; // arithmetic: non-numeric LHS (string * s64)
c := n < s; // ordering: s64 < string
d := n & s; // bitwise: s64 & string
e := n << s; // shift: s64 << string
0;
}