`static name :: ...` was redundant — instance methods always declare `self: *Self` as their first param by convention. The parser now derives `is_static` from the first param's TYPE: if it's `*Self` the method is an instance method; anything else (including no params at all) is a class method. Removes a token from the surface, keeps the dispatch behavior identical. The receiver param's NAME doesn't matter — only its type. Calling the first param `this`, `me`, `receiver`, etc. is fine as long as the type is `*Self`. This mirrors how the rest of sx handles receiver dispatch. Migration of every site that used the keyword: - `library/modules/platform/android.sx` — `SurfaceView.new(ctx)`. - `examples/ffi-jni-class-03-static.sx` — `Math.abs(n)`. - `examples/ffi-jni-main-03-ctor.sx` — `SurfaceView.new(ctx)` in the `#jni_main` body. - `examples/ffi-objc-dsl-05-static.sx` — NSObject's `.class()` / `.description()`. 164/164 example tests; chess clean on macOS / iOS sim / Android via `tools/verify-step.sh`.
31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
// `Alias.new(args)` constructor dispatch on a `#foreign #jni_class`
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// (chess-on-Pixel migration, R.6). The sx-side `static new :: (...) ->
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// *Self;` member lowers to JNI `FindClass + GetMethodID("<init>", sig)
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// + NewObject(env, clazz, mid, args...)`.
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//
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// This smoke instantiates a `SurfaceView` from inside the Activity's
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// `onCreate` body — chess's render surface starts the same way.
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#import "modules/std.sx";
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#import "modules/compiler.sx";
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Bundle :: #foreign #jni_class("android/os/Bundle") { }
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JContext :: #foreign #jni_class("android/content/Context") { }
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SurfaceView :: #foreign #jni_class("android/view/SurfaceView") {
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new :: (ctx: *JContext) -> *Self; // no `self: *Self` → class method
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}
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g_held_view : *void = null;
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SxApp :: #jni_main #jni_class("co/swipelab/sxjnictor/SxApp") {
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onCreate :: (self: *Self, b: *Bundle) {
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super.onCreate(b);
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ctx : *JContext = xx self; // Activity IS a JContext (extends JContext).
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view := SurfaceView.new(ctx);
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g_held_view = xx view; // keep alive so LLVM doesn't DCE the construction.
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}
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}
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main :: () -> s32 { 0; }
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