camera: Dart facade + backend + channel + preview + tests
Phase 1c+1d of the ux.camera plan (see ~/banlu/plans/ux_camera.md).
lib/src/camera/camera.dart — UxCameraController (ValueNotifier),
UxCameraValue, UxCameraDescription,
enums, UxCameraException,
uxAvailableCameras().
lib/src/camera/camera_backend.dart — abstract UxCameraBackend +
UxCameraCreateResult + sealed
UxCameraEvent variants.
lib/src/camera/camera_channel.dart — MethodChannelUxCameraBackend over
ux/camera + ux/camera/events. Per-
handle event demux. Maps
PlatformException → UxCameraException.
lib/src/camera/camera_preview.dart — UxCameraPreview: Texture-backed,
Hero-flightable preview widget.
lib/src/testing/fake_camera.dart — FakeUxCameraBackend with per-method
call lists + emitXxx event injection.
Exported from package:ux/testing.dart.
test/camera/camera_controller_test — 16 tests covering init/dispose,
orientation events, takePicture
(explicit + UxSensor fallback),
startVideoRecording / stop,
flip, flash, lock/unlock,
multi-instance, error propagation.
test/camera/camera_channel_test — 10 tests pinning the wire format
for every method + PlatformException
mapping.
Orientation snapshot for capture is computed Dart-side and passed in as an
explicit arg to takePicture / startVideoRecording (default falls back to
UxSensor.orientation at call time). Native never queries UIDevice itself
for the snapshot — Dart-side fakes drive orientation deterministically.
Native plugin code lands in Phase 2+; today every channel call throws
MissingPluginException at runtime, which is fine — the controller is only
mounted from the camera page once Phase 5 cuts over. The test backend
already exercises the full controller surface.
This commit is contained in:
299
lib/src/camera/camera.dart
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299
lib/src/camera/camera.dart
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import 'dart:async';
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import 'dart:ui' show Size;
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import 'package:flutter/foundation.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart' show Widget;
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import '../file.dart' show UxFile;
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import '../sensor.dart' show UxSensor;
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import 'camera_backend.dart';
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import 'camera_preview.dart' show UxCameraPreview;
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/// Describes a camera device on the system. Returned by
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/// [uxAvailableCameras]; passed to [UxCameraController] to bind a
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/// specific lens.
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class UxCameraDescription {
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const UxCameraDescription({
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required this.id,
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required this.lens,
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required this.sensorOrientation,
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});
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/// Opaque platform handle — `AVCaptureDevice.uniqueID` on iOS,
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/// CameraX camera id on Android. Treat as a blob; only the plugin
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/// interprets it.
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final String id;
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final UxCameraLens lens;
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/// Clockwise rotation in degrees (0/90/180/270) from the camera
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/// sensor's natural orientation to the device's portrait-up
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/// orientation. Used by post-capture transforms outside this
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/// module (e.g. `normalizeCameraCapture`).
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final int sensorOrientation;
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@override
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bool operator ==(Object other) =>
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identical(this, other) ||
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other is UxCameraDescription &&
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other.id == id &&
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other.lens == lens &&
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other.sensorOrientation == sensorOrientation;
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@override
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int get hashCode => Object.hash(id, lens, sensorOrientation);
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}
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enum UxCameraLens { front, back }
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/// Resolution preset for both photo and video. Single value today
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/// (`high`); the enum exists so future presets can land without
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/// breaking call sites.
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enum UxResolutionPreset { high }
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/// Flash mode applied to the next still capture. Only the two values
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/// the chat composer actually uses today.
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enum UxFlashMode { off, always }
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/// Immutable snapshot of a [UxCameraController]'s state, broadcast to
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/// listeners. Updated on lifecycle transitions and on device-
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/// orientation events from the native side.
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class UxCameraValue {
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const UxCameraValue({
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required this.description,
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this.previewSize,
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this.isInitialized = false,
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this.isRecordingVideo = false,
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this.deviceOrientation = DeviceOrientation.portraitUp,
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this.enableAudio = false,
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this.errorDescription,
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});
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factory UxCameraValue.uninitialized(UxCameraDescription d) =>
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UxCameraValue(description: d);
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final UxCameraDescription description;
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/// Pixel dimensions of the active video format, in the camera
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/// sensor's natural orientation (so for typical phone sensors this
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/// is landscape — `1920×1080` etc.). Null until [isInitialized].
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final Size? previewSize;
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final bool isInitialized;
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final bool isRecordingVideo;
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/// Physical orientation reported by the native side's orientation
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/// listener. Independent of any UI lock; used by [_Rotating] widgets
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/// in `camera_page.dart` so icons flip while the preview stays
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/// portrait.
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final DeviceOrientation deviceOrientation;
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final bool enableAudio;
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/// Set to the last native session error's message when one fires.
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/// Cleared on the next successful state transition.
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final String? errorDescription;
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bool get hasError => errorDescription != null;
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UxCameraValue copyWith({
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UxCameraDescription? description,
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Size? previewSize,
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bool? isInitialized,
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bool? isRecordingVideo,
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DeviceOrientation? deviceOrientation,
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bool? enableAudio,
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Object? errorDescription = _unset,
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}) =>
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UxCameraValue(
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description: description ?? this.description,
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previewSize: previewSize ?? this.previewSize,
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isInitialized: isInitialized ?? this.isInitialized,
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isRecordingVideo: isRecordingVideo ?? this.isRecordingVideo,
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deviceOrientation: deviceOrientation ?? this.deviceOrientation,
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enableAudio: enableAudio ?? this.enableAudio,
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errorDescription: identical(errorDescription, _unset)
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? this.errorDescription
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: errorDescription as String?,
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);
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static const _unset = Object();
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}
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/// Throws when a [UxCameraController] call fails on the platform side.
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/// Maps from native `FlutterError` codes; see the table in
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/// `~/banlu/plans/ux_camera.md` §error-model for the full set.
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class UxCameraException implements Exception {
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const UxCameraException(this.code, [this.description]);
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final String code;
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final String? description;
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@override
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String toString() =>
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'UxCameraException($code${description == null ? '' : ': $description'})';
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}
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/// Enumerate the cameras the platform exposes. Stable for the lifetime
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/// of the process; safe to cache the result.
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Future<List<UxCameraDescription>> uxAvailableCameras() =>
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UxCameraBackend.instance.availableCameras();
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/// Owns one native camera session. Mirrors the surface
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/// `package:camera`'s `CameraController` exposes today — every method
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/// signature the chat composer touches has a 1:1 here, plus the
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/// orientation snapshot is passed explicitly on capture calls.
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///
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/// Lifecycle: [initialize] → use → [dispose]. After [dispose] every
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/// other method throws `UxCameraException("disposed")`.
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class UxCameraController extends ValueNotifier<UxCameraValue> {
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UxCameraController(
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UxCameraDescription description,
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this.resolutionPreset, {
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required bool enableAudio,
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}) : super(UxCameraValue(
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description: description,
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enableAudio: enableAudio,
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));
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final UxResolutionPreset resolutionPreset;
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int? _handle;
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int? _textureId;
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StreamSubscription<UxCameraEvent>? _eventsSub;
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bool _disposed = false;
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UxCameraDescription get description => value.description;
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bool get enableAudio => value.enableAudio;
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/// Texture id once the session has been created (during [initialize]).
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/// Read by [UxCameraPreview]; null before init or after dispose.
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int? get textureId => _textureId;
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/// Configure the native session and begin streaming preview frames.
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///
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/// Throws if camera or microphone permission is denied, or if another
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/// instance already holds the requested device or the audio session.
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Future<void> initialize() async {
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_throwIfDisposed('initialize');
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final result = await UxCameraBackend.instance.create(
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cameraId: description.id,
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enableAudio: value.enableAudio,
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preset: resolutionPreset,
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);
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_handle = result.handle;
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_textureId = result.textureId;
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_eventsSub = UxCameraBackend.instance.events(result.handle).listen(
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_onEvent,
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onError: (Object error, StackTrace? stack) {
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value = value.copyWith(errorDescription: error.toString());
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},
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);
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await UxCameraBackend.instance.initialize(result.handle);
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value = value.copyWith(
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isInitialized: true,
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previewSize: result.previewSize,
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);
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}
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void _onEvent(UxCameraEvent event) {
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switch (event) {
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case UxCameraDeviceOrientationChanged(:final orientation):
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value = value.copyWith(deviceOrientation: orientation);
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case UxCameraSessionError(:final code, :final description):
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value = value.copyWith(errorDescription: description ?? code);
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case UxCameraSessionInterrupted():
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case UxCameraSessionResumed():
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// Lifecycle pings; recovery is automatic on the native side.
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break;
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}
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}
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@override
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Future<void> dispose() async {
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if (_disposed) return;
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_disposed = true;
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final handle = _handle;
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_handle = null;
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final sub = _eventsSub;
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_eventsSub = null;
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if (handle != null) {
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await UxCameraBackend.instance.disposeInstance(handle);
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}
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await sub?.cancel();
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super.dispose();
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}
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/// Switch lenses without tearing down the controller. Blocked while a
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/// recording is in flight — call [stopVideoRecording] first.
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Future<void> setDescription(UxCameraDescription description) async {
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final handle = _requireHandle('setDescription');
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final size = await UxCameraBackend.instance.setDescription(handle, description.id);
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value = value.copyWith(description: description, previewSize: size);
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}
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Future<void> setFlashMode(UxFlashMode mode) async {
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final handle = _requireHandle('setFlashMode');
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await UxCameraBackend.instance.setFlashMode(handle, mode);
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}
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Future<void> lockCaptureOrientation(DeviceOrientation orientation) async {
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final handle = _requireHandle('lockCaptureOrientation');
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await UxCameraBackend.instance.lockCaptureOrientation(handle, orientation);
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}
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Future<void> unlockCaptureOrientation() async {
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final handle = _requireHandle('unlockCaptureOrientation');
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await UxCameraBackend.instance.unlockCaptureOrientation(handle);
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}
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/// Capture a still. [captureOrientation] is the orientation to embed
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/// in the resulting JPEG; defaults to [UxSensor.orientation] read at
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/// call time. Tests pass an explicit value to keep the assertion
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/// deterministic.
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Future<UxFile> takePicture({DeviceOrientation? captureOrientation}) async {
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final handle = _requireHandle('takePicture');
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final orientation = captureOrientation ?? UxSensor.orientation;
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return UxCameraBackend.instance.takePicture(handle, orientation);
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}
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/// Start recording. [captureOrientation] becomes the video file's
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/// rotation transform (iOS: AVAssetWriterInput.transform; Android:
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/// CameraX targetRotation). Defaults to [UxSensor.orientation] —
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/// pass explicitly from tests.
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Future<void> startVideoRecording({
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DeviceOrientation? captureOrientation,
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}) async {
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final handle = _requireHandle('startVideoRecording');
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final orientation = captureOrientation ?? UxSensor.orientation;
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await UxCameraBackend.instance.startVideoRecording(handle, orientation);
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value = value.copyWith(isRecordingVideo: true);
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}
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Future<UxFile> stopVideoRecording() async {
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final handle = _requireHandle('stopVideoRecording');
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final file = await UxCameraBackend.instance.stopVideoRecording(handle);
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value = value.copyWith(isRecordingVideo: false);
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return file;
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}
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/// Texture-backed widget that renders the live preview at its parent's
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/// size. Hero-flightable.
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Widget buildPreview() => UxCameraPreview(controller: this);
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int _requireHandle(String op) {
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_throwIfDisposed(op);
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final h = _handle;
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if (h == null) {
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throw const UxCameraException('not_initialized');
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}
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return h;
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}
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void _throwIfDisposed(String op) {
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if (_disposed) {
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throw UxCameraException('disposed', '$op called on a disposed controller');
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}
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}
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}
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130
lib/src/camera/camera_backend.dart
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130
lib/src/camera/camera_backend.dart
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@@ -0,0 +1,130 @@
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import 'dart:async';
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import 'package:flutter/services.dart';
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import '../file.dart' show UxFile;
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import 'camera.dart' show UxCameraDescription, UxFlashMode, UxResolutionPreset;
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import 'camera_channel.dart' show MethodChannelUxCameraBackend;
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/// Backend contract that [UxCameraController] dispatches into. The default
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/// implementation calls into native code via the `ux/camera` /
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/// `ux/camera/events` channels; tests substitute their own (see
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/// `package:ux/testing.dart`'s `FakeUxCameraBackend`).
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///
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/// Every per-instance call carries a `handle` returned by [create] so
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/// the plugin can route to the right native session. Multiple
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/// controllers can hold simultaneous handles.
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abstract class UxCameraBackend {
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/// Swap to inject a fake before any UI code mounts a controller.
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static UxCameraBackend instance = MethodChannelUxCameraBackend();
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/// Enumerate camera devices. The result is stable for the lifetime
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/// of the process.
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Future<List<UxCameraDescription>> availableCameras();
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/// Allocate a native camera instance bound to [cameraId]. Returns the
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/// handle (for subsequent calls), the FlutterTexture id (for the
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/// preview widget), and the sensor-natural-orientation preview size.
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///
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/// Throws [UxCameraException("device_busy")] if another instance
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/// already holds the device, or [UxCameraException("audio_busy")]
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/// when [enableAudio] is true and another instance holds the
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/// app-global audio session.
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Future<UxCameraCreateResult> create({
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required String cameraId,
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required bool enableAudio,
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required UxResolutionPreset preset,
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});
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/// Start the session. Native side resolves camera + audio permissions
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/// before the future completes. Throws
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/// [UxCameraException("permission_denied")] on denial.
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Future<void> initialize(int handle);
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/// Tear down the session. Cancels any in-flight recording, releases
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/// the camera device and the audio claim. Safe to call repeatedly;
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/// no-op once disposed.
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Future<void> disposeInstance(int handle);
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/// Swap to a different camera mid-session. Resets the lock and clears
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/// any pending recording. Returns the new preview size.
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Future<Size> setDescription(int handle, String cameraId);
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/// Set the flash mode used for the next [takePicture]. On front cameras
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/// without a screen-flash fallback the backend silently no-ops; the
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/// caller is responsible for not offering flash UI there.
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Future<void> setFlashMode(int handle, UxFlashMode mode);
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/// Pin the preview's connection orientation. Used today only to lock
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/// the preview to portrait so it never appears stretched/rotated.
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Future<void> lockCaptureOrientation(int handle, DeviceOrientation orientation);
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/// Release the orientation lock — the preview falls back to following
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/// physical device orientation. Unused by the chat composer; kept for
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/// API symmetry.
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Future<void> unlockCaptureOrientation(int handle);
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/// Take a still photo. [snapshotOrientation] is applied to the photo
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/// connection just before capture so the file's EXIF orientation
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/// matches how the user was holding the device.
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Future<UxFile> takePicture(int handle, DeviceOrientation snapshotOrientation);
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/// Begin recording video. [snapshotOrientation] is baked into the
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/// writer track's transform — the file plays back rotated even if
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/// the device returns to portrait mid-recording.
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Future<void> startVideoRecording(
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int handle,
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DeviceOrientation snapshotOrientation,
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);
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/// Stop recording and return the resulting MP4 on disk.
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Future<UxFile> stopVideoRecording(int handle);
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/// Live event stream for [handle]: device-orientation changes,
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/// session errors, interrupted/resumed lifecycle pings. The
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/// controller subscribes during [initialize] and unsubscribes on
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/// [disposeInstance].
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Stream<UxCameraEvent> events(int handle);
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}
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/// The tuple returned by [UxCameraBackend.create] — everything the
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/// controller needs to start serving the preview widget and routing
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/// subsequent calls.
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class UxCameraCreateResult {
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const UxCameraCreateResult({
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required this.handle,
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required this.textureId,
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required this.previewSize,
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});
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|
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final int handle;
|
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final int textureId;
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final Size previewSize;
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}
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|
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/// Events pushed by the native side over `ux/camera/events`. Sealed —
|
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/// new variants land here as the contract grows.
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sealed class UxCameraEvent {
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const UxCameraEvent(this.handle);
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final int handle;
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}
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|
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class UxCameraDeviceOrientationChanged extends UxCameraEvent {
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const UxCameraDeviceOrientationChanged(super.handle, this.orientation);
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final DeviceOrientation orientation;
|
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}
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|
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class UxCameraSessionError extends UxCameraEvent {
|
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const UxCameraSessionError(super.handle, this.code, this.description);
|
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final String code;
|
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final String? description;
|
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}
|
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|
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class UxCameraSessionInterrupted extends UxCameraEvent {
|
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const UxCameraSessionInterrupted(super.handle, this.reason);
|
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final String reason;
|
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}
|
||||
|
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class UxCameraSessionResumed extends UxCameraEvent {
|
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const UxCameraSessionResumed(super.handle);
|
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}
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224
lib/src/camera/camera_channel.dart
Normal file
224
lib/src/camera/camera_channel.dart
Normal file
@@ -0,0 +1,224 @@
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import 'dart:async';
|
||||
|
||||
import 'package:flutter/services.dart';
|
||||
|
||||
import '../file.dart' show UxFile;
|
||||
import 'camera.dart'
|
||||
show
|
||||
UxCameraDescription,
|
||||
UxCameraException,
|
||||
UxCameraLens,
|
||||
UxFlashMode,
|
||||
UxResolutionPreset;
|
||||
import 'camera_backend.dart';
|
||||
|
||||
/// Production [UxCameraBackend]. Hand-rolled MethodChannel +
|
||||
/// EventChannel — matches the rest of `package:ux`, no pigeon.
|
||||
class MethodChannelUxCameraBackend implements UxCameraBackend {
|
||||
MethodChannelUxCameraBackend();
|
||||
|
||||
static const _channel = MethodChannel('ux/camera');
|
||||
static const _eventsChannel = EventChannel('ux/camera/events');
|
||||
|
||||
/// Single broadcast stream over the native event channel. We
|
||||
/// demultiplex per-handle inside [events] so a Stream subscription
|
||||
/// is cheap (no per-instance EventChannel hop).
|
||||
late final Stream<Object?> _rawEvents =
|
||||
_eventsChannel.receiveBroadcastStream();
|
||||
|
||||
@override
|
||||
Future<List<UxCameraDescription>> availableCameras() async {
|
||||
final raw = await _invoke<List<Object?>>('availableCameras');
|
||||
return raw.map((e) {
|
||||
final m = (e as Map).cast<Object?, Object?>();
|
||||
return UxCameraDescription(
|
||||
id: m['id'] as String,
|
||||
lens: _parseLens(m['lens'] as String?),
|
||||
sensorOrientation: (m['sensorOrientation'] as num?)?.toInt() ?? 0,
|
||||
);
|
||||
}).toList(growable: false);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<UxCameraCreateResult> create({
|
||||
required String cameraId,
|
||||
required bool enableAudio,
|
||||
required UxResolutionPreset preset,
|
||||
}) async {
|
||||
final m = await _invokeMap('create', {
|
||||
'cameraId': cameraId,
|
||||
'enableAudio': enableAudio,
|
||||
'preset': _presetArg(preset),
|
||||
});
|
||||
final size = (m['previewSize'] as Map).cast<Object?, Object?>();
|
||||
return UxCameraCreateResult(
|
||||
handle: (m['handle'] as num).toInt(),
|
||||
textureId: (m['textureId'] as num).toInt(),
|
||||
previewSize: Size(
|
||||
(size['width'] as num).toDouble(),
|
||||
(size['height'] as num).toDouble(),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> initialize(int handle) =>
|
||||
_invokeVoid('initialize', {'handle': handle});
|
||||
|
||||
@override
|
||||
Future<void> disposeInstance(int handle) =>
|
||||
_invokeVoid('dispose', {'handle': handle});
|
||||
|
||||
@override
|
||||
Future<Size> setDescription(int handle, String cameraId) async {
|
||||
final m = await _invokeMap('setDescription', {
|
||||
'handle': handle,
|
||||
'cameraId': cameraId,
|
||||
});
|
||||
final s = (m['previewSize'] as Map).cast<Object?, Object?>();
|
||||
return Size(
|
||||
(s['width'] as num).toDouble(),
|
||||
(s['height'] as num).toDouble(),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> setFlashMode(int handle, UxFlashMode mode) =>
|
||||
_invokeVoid('setFlashMode', {
|
||||
'handle': handle,
|
||||
'mode': _flashArg(mode),
|
||||
});
|
||||
|
||||
@override
|
||||
Future<void> lockCaptureOrientation(
|
||||
int handle,
|
||||
DeviceOrientation orientation,
|
||||
) =>
|
||||
_invokeVoid('lockCaptureOrientation', {
|
||||
'handle': handle,
|
||||
'orientation': _orientationArg(orientation),
|
||||
});
|
||||
|
||||
@override
|
||||
Future<void> unlockCaptureOrientation(int handle) =>
|
||||
_invokeVoid('unlockCaptureOrientation', {'handle': handle});
|
||||
|
||||
@override
|
||||
Future<UxFile> takePicture(
|
||||
int handle,
|
||||
DeviceOrientation snapshotOrientation,
|
||||
) async {
|
||||
final m = await _invokeMap('takePicture', {
|
||||
'handle': handle,
|
||||
'snapshotOrientation': _orientationArg(snapshotOrientation),
|
||||
});
|
||||
return UxFile(m['path'] as String);
|
||||
}
|
||||
|
||||
@override
|
||||
Future<void> startVideoRecording(
|
||||
int handle,
|
||||
DeviceOrientation snapshotOrientation,
|
||||
) =>
|
||||
_invokeVoid('startVideoRecording', {
|
||||
'handle': handle,
|
||||
'snapshotOrientation': _orientationArg(snapshotOrientation),
|
||||
});
|
||||
|
||||
@override
|
||||
Future<UxFile> stopVideoRecording(int handle) async {
|
||||
final m = await _invokeMap('stopVideoRecording', {'handle': handle});
|
||||
return UxFile(m['path'] as String);
|
||||
}
|
||||
|
||||
@override
|
||||
Stream<UxCameraEvent> events(int handle) {
|
||||
return _rawEvents
|
||||
.map((e) => (e as Map).cast<Object?, Object?>())
|
||||
.where((m) => (m['handle'] as num).toInt() == handle)
|
||||
.map(_decodeEvent);
|
||||
}
|
||||
|
||||
// ---- parsers / arg encoders -------------------------------------
|
||||
|
||||
static UxCameraEvent _decodeEvent(Map<Object?, Object?> m) {
|
||||
final handle = (m['handle'] as num).toInt();
|
||||
switch (m['event'] as String?) {
|
||||
case 'deviceOrientationChanged':
|
||||
return UxCameraDeviceOrientationChanged(
|
||||
handle,
|
||||
_parseOrientation(m['orientation'] as String?),
|
||||
);
|
||||
case 'sessionError':
|
||||
return UxCameraSessionError(
|
||||
handle,
|
||||
m['code'] as String? ?? 'session_runtime_error',
|
||||
m['description'] as String?,
|
||||
);
|
||||
case 'sessionInterrupted':
|
||||
return UxCameraSessionInterrupted(
|
||||
handle,
|
||||
m['reason'] as String? ?? '',
|
||||
);
|
||||
case 'sessionResumed':
|
||||
return UxCameraSessionResumed(handle);
|
||||
default:
|
||||
return UxCameraSessionError(handle, 'unknown_event', null);
|
||||
}
|
||||
}
|
||||
|
||||
static UxCameraLens _parseLens(String? raw) => switch (raw) {
|
||||
'front' => UxCameraLens.front,
|
||||
_ => UxCameraLens.back,
|
||||
};
|
||||
|
||||
static DeviceOrientation _parseOrientation(String? raw) => switch (raw) {
|
||||
'landscapeLeft' => DeviceOrientation.landscapeLeft,
|
||||
'landscapeRight' => DeviceOrientation.landscapeRight,
|
||||
'portraitDown' => DeviceOrientation.portraitDown,
|
||||
_ => DeviceOrientation.portraitUp,
|
||||
};
|
||||
|
||||
static String _orientationArg(DeviceOrientation o) => switch (o) {
|
||||
DeviceOrientation.portraitUp => 'portraitUp',
|
||||
DeviceOrientation.landscapeLeft => 'landscapeLeft',
|
||||
DeviceOrientation.portraitDown => 'portraitDown',
|
||||
DeviceOrientation.landscapeRight => 'landscapeRight',
|
||||
};
|
||||
|
||||
static String _flashArg(UxFlashMode m) => switch (m) {
|
||||
UxFlashMode.off => 'off',
|
||||
UxFlashMode.always => 'always',
|
||||
};
|
||||
|
||||
static String _presetArg(UxResolutionPreset p) => switch (p) {
|
||||
UxResolutionPreset.high => 'high',
|
||||
};
|
||||
|
||||
// ---- channel adapter --------------------------------------------
|
||||
|
||||
Future<T> _invoke<T>(String method, [Map<String, Object?>? args]) async {
|
||||
try {
|
||||
final result = await _channel.invokeMethod<Object?>(method, args);
|
||||
return result as T;
|
||||
} on PlatformException catch (e) {
|
||||
throw UxCameraException(e.code, e.message);
|
||||
}
|
||||
}
|
||||
|
||||
Future<Map<Object?, Object?>> _invokeMap(
|
||||
String method, [
|
||||
Map<String, Object?>? args,
|
||||
]) async {
|
||||
final result = await _invoke<Map<Object?, Object?>>(method, args);
|
||||
return result;
|
||||
}
|
||||
|
||||
Future<void> _invokeVoid(String method, [Map<String, Object?>? args]) async {
|
||||
try {
|
||||
await _channel.invokeMethod<void>(method, args);
|
||||
} on PlatformException catch (e) {
|
||||
throw UxCameraException(e.code, e.message);
|
||||
}
|
||||
}
|
||||
}
|
||||
29
lib/src/camera/camera_preview.dart
Normal file
29
lib/src/camera/camera_preview.dart
Normal file
@@ -0,0 +1,29 @@
|
||||
import 'package:flutter/widgets.dart';
|
||||
|
||||
import 'camera.dart' show UxCameraController, UxCameraValue;
|
||||
|
||||
/// Renders the live preview for [controller] into a [Texture]. Sizes
|
||||
/// itself to the parent — wrap in `AspectRatio` / `FittedBox` / `Hero`
|
||||
/// to control framing.
|
||||
///
|
||||
/// While the controller is not yet initialized, this falls back to a
|
||||
/// transparent placeholder. The widget rebuilds on every
|
||||
/// `UxCameraValue` change, so once the native session starts
|
||||
/// producing frames the texture appears automatically.
|
||||
class UxCameraPreview extends StatelessWidget {
|
||||
const UxCameraPreview({super.key, required this.controller});
|
||||
|
||||
final UxCameraController controller;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return ValueListenableBuilder<UxCameraValue>(
|
||||
valueListenable: controller,
|
||||
builder: (context, _, __) {
|
||||
final id = controller.textureId;
|
||||
if (id == null) return const SizedBox.expand();
|
||||
return Texture(textureId: id);
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user