video: vendor FFmpeg software AVC renderer
Adds an LGPL FFmpeg-backed video renderer that slots ahead of Media3's
MediaCodecVideoRenderer via EXTENSION_RENDERER_MODE_PREFER. Resolves
playback failures on Huawei EMUI 11 (Mate 20, Kirin 980): the Codec2
HiSilicon AVC decoder initialises cleanly on iOS High@3.1 streams with
deep DPB + full-range yuvj420p, then errors on the first sample inside
MediaCodecVideoRenderer (init-failure fallback can't catch this).
Google's C2 SW AVC decoder hits its 8-frame output-delay cap on the
same shape and stalls on dequeueOutputBuffer.
Media3's own decoder-ffmpeg ships only an audio renderer;
ExperimentalFfmpegVideoRenderer has been a stub since 2020 (returns
FORMAT_UNSUPPORTED_TYPE, createDecoder returns null). NextLib is
GPL-3.0. So we vendor our own Apache-licensed JNI on top of LGPL
FFmpeg, dynamically linked at runtime.
Build flow:
- android/ffmpeg/ holds the JNI source + CMakeLists + orchestrator
script + LGPL notice. No native binaries in git.
- :ux:buildFfmpegJni Gradle task (wired to preBuild) clones
Media3 1.9.2 + FFmpeg release/6.0 into build/ffmpeg-work/ on
first run, builds h264-only static libs per ABI, links
libffmpegJNI.so per ABI into build/jniLibs/<abi>/. AGP picks
them up via sourceSets.main.jniLibs.srcDirs +=. Gradle
UP-TO-DATE skips the task when ffmpeg_jni.cc / CMakeLists /
build_ffmpeg.sh are unchanged.
Renderer:
- FfmpegVideoDecoder (SimpleDecoder) sends each packet with its
inputBuffer.timeUs as pkt->pts; the JNI overwrites
outputBuffer.timeUs with f->pts on receive so frames emitted in
display order carry their true display PTS (input PTS in decode
order scrambles ExoPlayer's drop logic and halves the render
rate on B-frame streams).
- FfmpegOutputSurface does YUV->RGB in one GLES2 pass against an
EGL window surface sized to display orientation. Y plane uses
GL_NEAREST (1:1 sized, sampling at exact texel centres
preserves luma detail); chroma uses GL_LINEAR. Pre-rotated quad
UVs (0/90/180/270) keep the YUV sampling correct when the
coded frame needs rotation for display.
- FfmpegVideoRenderer swaps the output buffer's width/height for
90/270 streams before super.renderOutputBuffer notifies size,
matching MediaCodecVideoRenderer's post-rotation reporting.
Decoder fallback:
- Renderers.kt selects FfmpegVideoRenderer first when
libffmpegJNI.so is loaded; falls through to the platform path
for formats FFmpeg doesn't handle or ABIs without the .so.
- MediaCodec selector deprioritises every HiSilicon decoder
(OMX.hisi.* and c2.hisi.*) so the platform path picks
c2.android.avc.decoder ahead of the C2 Hisi variant when FFmpeg
isn't available. Required because the C2 Hisi failure is
post-init, which Media3's setEnableDecoderFallback(true) can't
intercept.
Compositor:
- VideoCompositor.setInputSurfaceSize lets the renderer resize the
codec-input SurfaceTexture before eglCreateWindowSurface so the
EGL surface inherits matching buffer dimensions on creation
(MediaCodec sizes natively; EGL doesn't).
- VideoPlayerInstance wires Renderers.build with a sizer callback
that calls into compositor.setInputSurfaceSize from the FFmpeg
renderer thread.
Adds docs/architecture.md with the layered video pipeline diagram,
file map, renderer-selection rationale, build flow, and LGPL
boundary notes.
This commit is contained in:
@@ -51,6 +51,53 @@ android {
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kotlinOptions {
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jvmTarget = '1.8'
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}
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sourceSets {
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main {
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// libffmpegJNI.so is built by the buildFfmpegJni task into
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// build/jniLibs/<abi>/ on first build (and any time the
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// vendored ffmpeg_jni.cc / CMakeLists.txt change). Adding
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// the directory here lets AGP package the .so into the
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// AAR without committing native binaries to the repo.
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jniLibs.srcDirs += "$buildDir/jniLibs"
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}
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}
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}
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// FFmpeg video decoder build — runs as part of the normal Android
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// build. On first build for a given checkout it clones Media3 + FFmpeg
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// into build/ffmpeg-work/ and produces libffmpegJNI.so per ABI (~30 min
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// for the FFmpeg static-lib step the first time, fast after). Gradle
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// UP-TO-DATE checking skips the task whenever the vendored JNI source
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// + CMakeLists are unchanged. See android/ffmpeg/README.md.
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def ffmpegSrcDir = file("$projectDir/ffmpeg")
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def ffmpegWorkDir = file("$buildDir/ffmpeg-work")
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def ffmpegOutDir = file("$buildDir/jniLibs")
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def ndkCmakeBin = "${android.sdkDirectory}/cmake/3.22.1/bin"
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def supportedAbis = ['armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64']
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task buildFfmpegJni(type: Exec) {
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group = 'build'
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description = 'Clones Media3 + FFmpeg if needed, builds libffmpegJNI.so per Android ABI'
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inputs.file "$ffmpegSrcDir/ffmpeg_jni.cc"
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inputs.file "$ffmpegSrcDir/CMakeLists.txt"
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inputs.file "$ffmpegSrcDir/build_ffmpeg.sh"
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supportedAbis.each { abi ->
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outputs.file "$ffmpegOutDir/$abi/libffmpegJNI.so"
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}
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workingDir ffmpegSrcDir
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commandLine 'bash', "$ffmpegSrcDir/build_ffmpeg.sh"
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environment 'JNI_SRC', ffmpegSrcDir.absolutePath
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environment 'NDK_PATH', android.ndkDirectory.absolutePath
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environment 'CMAKE_PATH', ndkCmakeBin
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environment 'OUTPUT_DIR', ffmpegOutDir.absolutePath
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environment 'WORK_DIR', ffmpegWorkDir.absolutePath
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}
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afterEvaluate {
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preBuild.dependsOn buildFfmpegJni
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}
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dependencies {
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