keyboard: fix interactive dismiss race conditions, rewrite example
Fix several race conditions in the iOS interactive dismiss flow: - Don't skip keyboard close notifications during pan tracking, which left Dart unaware the keyboard was dismissed - Guard resignFirstResponder with generation check so reopened keyboards aren't killed by stale dismiss completions - Block pan tracking from starting during an in-flight dismiss animation - Always reset keyboard view bounds when the keyboard opens, not just when the dismiss animator is still running - Handle duration=0 keyboard notifications by snapping immediately - Gate adaptive learning debug output behind kDebugMode Rewrite the example as a chat UI demonstrating ListenableBuilder, scroll freeze during interactive dismiss, and proper bottom inset handling with max(keyboardHeight, safeBottom). Modernize example Android project from v1 to v2 embedding with current AGP/Gradle versions.
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1020"
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LastUpgradeVersion = "1510"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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@@ -26,6 +26,7 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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@@ -45,11 +46,13 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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