keyboard: sampled native curve, interactive dismiss, scroll freeze

- Dart-side animation replay using exact native curve (21-point lookup
  table sampled from CADisplayLink) with 16ms start offset and 10ms
  shorter duration to stay ahead of the native animation pipeline.
- Snap-back reads bounds presentation layer so height doesn't jump.
- Dismiss defers resignFirstResponder until bounds animation completes,
  with immediate Dart close animation via animTarget/animGeneration.
- enableInteractiveDismiss accepts trackingInset to widen the gesture
  zone above the keyboard (for composer height).
- FFI: anim_target, anim_duration, anim_gen, system_keyboard_height,
  is_tracking exposed for Dart animation and scroll physics.
This commit is contained in:
agra
2026-04-15 22:46:43 +03:00
parent 2777b5f746
commit a1ab667178
2 changed files with 571 additions and 0 deletions

165
lib/src/keyboard.dart Normal file
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import 'dart:ffi';
import 'dart:io';
import 'package:flutter/animation.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/scheduler.dart';
final bool _isIOS = Platform.isIOS;
DynamicLibrary? _initLib() {
if (!_isIOS) return null;
return DynamicLibrary.process();
}
final DynamicLibrary? _lib = _initLib();
double Function()? _lookupDouble(String name) {
if (_lib == null) return null;
try {
return _lib!.lookup<NativeFunction<Double Function()>>(name).asFunction<double Function()>();
} catch (e) {
return null;
}
}
int Function()? _lookupInt32(String name) {
if (_lib == null) return null;
try {
return _lib!.lookup<NativeFunction<Int32 Function()>>(name).asFunction<int Function()>();
} catch (e) {
return null;
}
}
void Function()? _lookupVoid(String name) {
if (_lib == null) return null;
try {
return _lib!.lookup<NativeFunction<Void Function()>>(name).asFunction<void Function()>();
} catch (e) {
return null;
}
}
final _uxKeyboardHeight = _lookupDouble('ux_keyboard_height');
final _uxSystemHeight = _lookupDouble('ux_system_keyboard_height');
final _uxIsTracking = _lookupInt32('ux_is_tracking');
final _uxAnimTarget = _lookupDouble('ux_keyboard_anim_target');
final _uxAnimDuration = _lookupDouble('ux_keyboard_anim_duration');
final _uxAnimGen = _lookupInt32('ux_keyboard_anim_gen');
void Function(double)? _lookupEnableInteractiveDismiss() {
if (_lib == null) return null;
try {
return _lib!
.lookup<NativeFunction<Void Function(Double)>>('ux_enable_interactive_dismiss')
.asFunction<void Function(double)>();
} catch (e) {
return null;
}
}
final _uxEnableInteractiveDismiss = _lookupEnableInteractiveDismiss();
final _uxDisableInteractiveDismiss = _lookupVoid('ux_disable_interactive_dismiss');
/// iOS keyboard animation curve — sampled from native CADisplayLink.
/// 21 points at t = 0.00, 0.05, ..., 1.00. Averaged from multiple open/close cycles.
const _kKeyboardSamples = <double>[
0.0000, 0.0618, 0.1991, 0.3618, 0.5123, // t=0.00..0.20
0.6375, 0.7362, 0.8112, 0.8664, 0.9062, // t=0.25..0.45
0.9347, 0.9550, 0.9692, 0.9790, 0.9858, // t=0.50..0.70
0.9904, 0.9935, 0.9956, 0.9971, 0.9980, // t=0.75..0.95
0.9993, // t=1.00
];
const Curve _kKeyboardCurve = _SampledCurve(_kKeyboardSamples);
class _SampledCurve extends Curve {
const _SampledCurve(this._samples);
final List<double> _samples;
@override
double transformInternal(double t) {
final n = _samples.length - 1;
final scaled = t * n;
final i = scaled.floor().clamp(0, n - 1);
final frac = scaled - i;
return _samples[i] + frac * (_samples[i + 1] - _samples[i]);
}
}
class UxKeyboard with ChangeNotifier {
UxKeyboard._() {
if (!_isIOS) return;
SchedulerBinding.instance.addPersistentFrameCallback(_onFrame);
}
static final UxKeyboard instance = UxKeyboard._();
double _height = 0;
double get height => _height;
double get systemHeight => _uxSystemHeight?.call() ?? 0;
bool get isOpen => _height > 0;
bool get isTracking => (_uxIsTracking?.call() ?? 0) > 0;
// Animation state — replays the keyboard's own animation inside Flutter.
int _lastAnimGen = 0;
double _animFrom = 0;
double _animTo = 0;
double _animDuration = 0;
double _animStartTime = 0; // seconds, from frame timestamp
bool _isAnimating = false;
void _onFrame(Duration timestamp) {
if (_uxKeyboardHeight == null) return;
final ts = timestamp.inMicroseconds / Duration.microsecondsPerSecond;
// Detect new keyboard animation from native
final gen = _uxAnimGen?.call() ?? 0;
if (gen != _lastAnimGen) {
_lastAnimGen = gen;
final target = _uxAnimTarget?.call() ?? 0;
final duration = _uxAnimDuration?.call() ?? 0;
if (duration > 0) {
_animFrom = _height;
_animTo = target;
_animDuration = duration - 0.01; // finish 10ms ahead of native
_animStartTime = ts - 0.016; // compensate 2-frame pipeline delay
_isAnimating = true;
}
}
// Abort animation if interactive tracking started
if (_isAnimating && (_uxIsTracking?.call() ?? 0) > 0) {
_isAnimating = false;
}
double h;
if (_isAnimating) {
final elapsed = ts - _animStartTime;
final t = (elapsed / _animDuration).clamp(0.0, 1.0);
h = _animFrom + (_animTo - _animFrom) * _kKeyboardCurve.transform(t);
if (t >= 1.0) {
_isAnimating = false;
h = _animTo;
}
} else {
// Fallback: read FFI directly (interactive dismiss, snap-back, etc.)
h = _uxKeyboardHeight!();
}
if ((h - _height).abs() > 0.5) {
_height = h;
notifyListeners();
}
if (_isAnimating) {
SchedulerBinding.instance.scheduleFrame();
}
}
void enableInteractiveDismiss({double trackingInset = 0}) => _uxEnableInteractiveDismiss?.call(trackingInset);
void disableInteractiveDismiss() => _uxDisableInteractiveDismiss?.call();
}