Commit Graph

7 Commits

Author SHA1 Message Date
agra
7243ef7de4 video: vendor FFmpeg software AVC renderer
Adds an LGPL FFmpeg-backed video renderer that slots ahead of Media3's
MediaCodecVideoRenderer via EXTENSION_RENDERER_MODE_PREFER. Resolves
playback failures on Huawei EMUI 11 (Mate 20, Kirin 980): the Codec2
HiSilicon AVC decoder initialises cleanly on iOS High@3.1 streams with
deep DPB + full-range yuvj420p, then errors on the first sample inside
MediaCodecVideoRenderer (init-failure fallback can't catch this).
Google's C2 SW AVC decoder hits its 8-frame output-delay cap on the
same shape and stalls on dequeueOutputBuffer.

Media3's own decoder-ffmpeg ships only an audio renderer;
ExperimentalFfmpegVideoRenderer has been a stub since 2020 (returns
FORMAT_UNSUPPORTED_TYPE, createDecoder returns null). NextLib is
GPL-3.0. So we vendor our own Apache-licensed JNI on top of LGPL
FFmpeg, dynamically linked at runtime.

Build flow:
  - android/ffmpeg/ holds the JNI source + CMakeLists + orchestrator
    script + LGPL notice. No native binaries in git.
  - :ux:buildFfmpegJni Gradle task (wired to preBuild) clones
    Media3 1.9.2 + FFmpeg release/6.0 into build/ffmpeg-work/ on
    first run, builds h264-only static libs per ABI, links
    libffmpegJNI.so per ABI into build/jniLibs/<abi>/. AGP picks
    them up via sourceSets.main.jniLibs.srcDirs +=. Gradle
    UP-TO-DATE skips the task when ffmpeg_jni.cc / CMakeLists /
    build_ffmpeg.sh are unchanged.

Renderer:
  - FfmpegVideoDecoder (SimpleDecoder) sends each packet with its
    inputBuffer.timeUs as pkt->pts; the JNI overwrites
    outputBuffer.timeUs with f->pts on receive so frames emitted in
    display order carry their true display PTS (input PTS in decode
    order scrambles ExoPlayer's drop logic and halves the render
    rate on B-frame streams).
  - FfmpegOutputSurface does YUV->RGB in one GLES2 pass against an
    EGL window surface sized to display orientation. Y plane uses
    GL_NEAREST (1:1 sized, sampling at exact texel centres
    preserves luma detail); chroma uses GL_LINEAR. Pre-rotated quad
    UVs (0/90/180/270) keep the YUV sampling correct when the
    coded frame needs rotation for display.
  - FfmpegVideoRenderer swaps the output buffer's width/height for
    90/270 streams before super.renderOutputBuffer notifies size,
    matching MediaCodecVideoRenderer's post-rotation reporting.

Decoder fallback:
  - Renderers.kt selects FfmpegVideoRenderer first when
    libffmpegJNI.so is loaded; falls through to the platform path
    for formats FFmpeg doesn't handle or ABIs without the .so.
  - MediaCodec selector deprioritises every HiSilicon decoder
    (OMX.hisi.* and c2.hisi.*) so the platform path picks
    c2.android.avc.decoder ahead of the C2 Hisi variant when FFmpeg
    isn't available. Required because the C2 Hisi failure is
    post-init, which Media3's setEnableDecoderFallback(true) can't
    intercept.

Compositor:
  - VideoCompositor.setInputSurfaceSize lets the renderer resize the
    codec-input SurfaceTexture before eglCreateWindowSurface so the
    EGL surface inherits matching buffer dimensions on creation
    (MediaCodec sizes natively; EGL doesn't).
  - VideoPlayerInstance wires Renderers.build with a sizer callback
    that calls into compositor.setInputSurfaceSize from the FFmpeg
    renderer thread.

Adds docs/architecture.md with the layered video pipeline diagram,
file map, renderer-selection rationale, build flow, and LGPL
boundary notes.
2026-05-28 19:24:17 +03:00
agra
de4925adf9 video_player + insets: native playback backend + animated viewPadding
- video_player: ExoPlayer (Android) / AVPlayer (iOS/macOS) backend with
  PixelBufferSink, method-channel adapter, Dart-side XVideoPlayer +
  testing fake.
- insets: XInsets singleton + XAnimatedInsets widget lerp the system
  viewPadding over 220ms so OS bar visibility toggles
  (immersiveSticky <-> edgeToEdge) slide bottom-/top-anchored UI into
  place instead of snapping by the nav-bar / status-bar height.
2026-05-23 15:57:15 +03:00
agra
3d36f17edf camera: app-lifecycle pause / resume (Phase 6 polish)
Camera page kept the session running while the host app was
backgrounded — wastes battery, holds the hardware, and blocks
other apps from grabbing the camera. Add per-platform observers
that pause/resume the session on app foreground/background, with
a uniform `pauseForBackground` / `resumeForForeground` pair on the
shared CameraInstance.

Behaviour:
  - On background: any in-flight recording is hard-cancelled
    (matches every messaging app — the take ends with the app
    switch). The session stops so the OS can release the camera.
  - On foreground: session restarts iff it had been running.
    Emits `sessionInterrupted` (`reason: appBackgrounded`) and
    `sessionResumed` events so the Dart side can surface UX
    affordances if needed.

iOS — `ios/Classes/Camera/CameraInstance+iOS.swift`:
  Subscribes to UIApplication.{willResignActive, didBecomeActive}
  notifications. Work hops onto sessionQueue so AV mutations stay
  serialised. Storage uses the shared
  `CameraInstance.lifecycleCleanup` closure slot — extension
  doesn't need to add stored properties.

Android — added `androidx.lifecycle:lifecycle-process:2.7.0`,
  observes `ProcessLifecycleOwner.get().lifecycle`. ON_STOP →
  `pauseForBackground` (cancels recording + drops
  CustomLifecycleOwner to CREATED → CameraX releases camera).
  ON_START → `resumeForForeground`. Observer add/remove on main
  thread per `ProcessLifecycleOwner` contract.

macOS — `macos/Classes/Camera/CameraInstance+macOS.swift`:
  Intentional no-op. macOS desktop background semantics are
  softer; the chat composer's Card dialog typically stays
  foregrounded. Slot is wired so the shared
  `observeLifecycle()` call still compiles.

Verified: all four platforms (iOS / Android / macOS / app tests)
build clean. Pod install picks up the new iOS extension file
once Pods/ is fresh — `flutter clean` if mid-iteration.
2026-05-13 21:43:50 +03:00
agra
a3020baeb9 camera: bump CameraX 1.3.4 → 1.4.2 for 16-KB page alignment
CameraX 1.3.4 (May 2024) ships `libimage_processing_util_jni.so`
with 0x1000 (4 KB) ELF LOAD alignment. Android 15's 16-KB page
requirement rejects that — the user hit "elf alignment check failed"
on device. 1.4.0+ corrected the linker flags; 1.4.2 is the current
stable.

Also adds `camera-video` to the dep set so Phase 4b can use
`VideoCapture<Recorder>` without another bump.

Verified post-bump:
  $ zipalign -v -c -p 16 app-release.apk → all lib/*/*.so (OK)
  $ llvm-readelf -l libimage_processing_util_jni.so →
    LOAD … 0x4000 (16 KB) on all four ABIs.
2026-05-13 17:34:40 +03:00
agra
26cdf63afc scanner 2026-05-07 09:22:01 +03:00
agra
0be198e388 android: keyboard height tracking via JNI/FFI bridge
- C bridge (keyboard_bridge.c) stores keyboard state in globals.
  Kotlin writes via JNI, Dart reads via FFI — zero async delay,
  same architecture as iOS.
- WindowInsetsAnimation.Callback tracks open/close per-frame.
- OnGlobalLayoutListener catches silent height changes (emoji
  keyboard resize, floating keyboard toggle).
- Dart animation replay stays iOS-only; Android reads native
  per-frame values directly.
- Cleaned up old Java stub, updated build.gradle for Kotlin + CMake
  with 16KB page alignment (Android 15+).
- Example app rewritten to demonstrate UxKeyboard usage.
2026-04-15 23:49:16 +03:00
agrapine
810d060d44 red pill 2019-08-07 15:37:44 +01:00