Setting `videoOrientation = .landscapeRight` had no effect on macOS 14+ — Apple deprecated it in favour of `videoRotationAngle` (a `CGFloat` in degrees) and the old setter is silently ignored in newer versions. The captured JPEG stayed rotated 90° CW even with our previous fix. Try `videoRotationAngle = 0` first (macOS 14+) — that's "no rotation from the sensor's natural orientation", which is landscape on desktop cameras. Fall back to `videoOrientation = .landscapeRight` for macOS 13 and older. Same `applyUxCaptureOrientation` entry point — no caller changes. iOS extension untouched; iOS still uses the per-snapshot `videoOrientation` set (deprecated on iOS 17+ too, but still functions there).
30 lines
1.2 KiB
Swift
30 lines
1.2 KiB
Swift
import AVFoundation
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/// macOS counterpart of `AVCaptureConnection+iOS.swift`.
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///
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/// macOS desktop cameras are physically fixed landscape, but
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/// `AVCapturePhotoOutput`'s connection defaults to a setting that
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/// rotates the captured JPEG 90° CW. We pin the connection to
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/// landscape (or 0° rotation, depending on the available API) so
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/// the JPEG matches what the preview shows.
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///
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/// `videoOrientation` was deprecated in macOS 14 / iOS 17 in favour
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/// of `videoRotationAngle` (a `CGFloat` in degrees). On macOS 14+
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/// `videoOrientation` may be silently ignored — that's exactly the
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/// symptom we hit ("photo still rotated 90° CW even after setting
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/// videoOrientation = .landscapeRight"). Prefer the new API where
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/// available, fall back to the deprecated one for older macOS.
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extension AVCaptureConnection {
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func applyUxCaptureOrientation(_ orientation: DeviceOrientationFlutter) {
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if #available(macOS 14.0, *) {
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if isVideoRotationAngleSupported(0) {
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videoRotationAngle = 0
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return
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}
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}
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if isVideoOrientationSupported {
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videoOrientation = .landscapeRight
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}
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}
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}
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