Files
ux/darwin/Camera/CaptureDevice.swift
agra d68a2978eb ux: bulk WIP — UxPlugin→XPlugin rename + new anim/core/navi/reactive packages
Catch-all commit for outstanding pre-existing local changes. Mixes
several themes that would normally be split:

- Rename: UxPlugin → XPlugin across iOS, macOS, Android registrants.
- New top-level packages under lib/src/: anim/ (animated values,
  panes, sheets, dock, measured), core/ (Emitter, ReactiveBuilder
  scaffolding, presenter/widget/value/dispose primitives), navi/
  (Screen/ScreenStack/Router/hero/transitions), reactive/.
- Edits across existing plugins (clipboard, crash, file, gallery,
  keyboard, scanner, sensor, url) to align with the new core.
- Test updates and CHANGELOG/README touches accompanying the above.
2026-05-21 08:58:07 +03:00

127 lines
4.6 KiB
Swift

import AVFoundation
/// Static helpers for camera-device discovery and per-device init.
///
/// Mirrors what telegram-ios's `CameraDevice` does for the
/// session-priority + format-negotiation cases we actually care
/// about front / back wide-angle only. Telegram's preference for
/// `TripleCamera` / `DualCamera` is for multi-cam zoom UX we don't
/// build today; if we ever need it, this is where it goes.
enum CaptureDevice {
/// Enumerate the cameras the system exposes. On iOS that's the
/// front + back wide-angle cameras (in that order, back first).
/// On macOS it's the built-in FaceTime HD plus any external /
/// Continuity cameras the OS reports.
static func discover() -> [DiscoveredCamera] {
let session = AVCaptureDevice.DiscoverySession(
deviceTypes: deviceTypes,
mediaType: .video,
position: .unspecified
)
// Sort so back devices come first; the chat composer opens
// the back camera by default elsewhere, so this matches the
// common "first available" pick. On macOS positions are all
// `.unspecified`, so the sort is a no-op there.
return session.devices
.sorted { positionRank($0.position) < positionRank($1.position) }
.map { device in
DiscoveredCamera(
device: device,
lens: lensName(for: device.position),
sensorOrientation: defaultSensorOrientation
)
}
}
/// Hardcoded per platform: 90° on iOS (matches the value
/// `camera_avfoundation` reports and that banlu's
/// `normalizeCameraCapture` math assumes), 0° on macOS (desktop
/// cams are already physically landscape any non-zero value
/// would make `normalizeCameraCapture` rotate the saved JPEG).
#if os(iOS)
private static let defaultSensorOrientation = 90
#else
private static let defaultSensorOrientation = 0
#endif
/// Per-platform set of device types the discovery session asks
/// for. iOS only has the built-in cameras; macOS additionally
/// surfaces externals + Continuity Camera (iPhone-as-webcam).
/// `.external` / `.externalUnknown` / `.continuityCamera` are
/// macOS-only enum cases referencing them on iOS would not
/// compile, hence the `#if os(macOS)` block.
private static var deviceTypes: [AVCaptureDevice.DeviceType] {
var types: [AVCaptureDevice.DeviceType] = [.builtInWideAngleCamera]
#if os(macOS)
if #available(macOS 14.0, *) {
types.append(.external)
types.append(.continuityCamera)
} else {
types.append(.externalUnknown)
}
#endif
return types
}
/// Apply our default per-device config: continuous autofocus,
/// continuous auto-exposure, torch off. Idempotent; safe to call
/// repeatedly. The block is wrapped in
/// `lockForConfiguration` / `unlockForConfiguration`.
static func applyDefaults(_ device: AVCaptureDevice) {
do {
try device.lockForConfiguration()
defer { device.unlockForConfiguration() }
if device.isFocusModeSupported(.continuousAutoFocus) {
device.focusMode = .continuousAutoFocus
}
if device.isExposureModeSupported(.continuousAutoExposure) {
device.exposureMode = .continuousAutoExposure
}
if device.hasTorch && device.isTorchModeSupported(.off) {
device.torchMode = .off
}
} catch {
// Best-effort a device that refuses lockForConfiguration
// will still capture frames; we just can't tweak focus.
}
}
// MARK: - private
private static func positionRank(_ position: AVCaptureDevice.Position) -> Int {
switch position {
case .back: return 0
case .front: return 1
default: return 2
}
}
private static func lensName(for position: AVCaptureDevice.Position) -> String {
switch position {
case .front: return "front"
case .back: return "back"
default: return "back"
}
}
}
/// One row of the discovery result. `lens` and `sensorOrientation`
/// match the wire shape expected by Dart's
/// `MethodChannelXCameraBackend.availableCameras()`.
struct DiscoveredCamera {
let device: AVCaptureDevice
let lens: String
let sensorOrientation: Int
var uniqueID: String { device.uniqueID }
func toWire() -> [String: Any] {
return [
"id": uniqueID,
"lens": lens,
"sensorOrientation": sensorOrientation,
]
}
}