Files
m3te/board.sx
swipelab e77c470546 P7.1: freeze finished level — reject moves after won/lost
play_turn now checks level_status before committing: a won or lost
level rejects the swap (accepted=false) with no move spent and no
score change, until restart returns it to in_progress. Adds an
accepted flag to TurnResult so the renderer can show the move was
ignored. Regression in tests/level.sx asserts post-won and post-lost
play_turn leaves score/moves/status unchanged and that restart
re-enables play.
2026-06-05 08:37:28 +03:00

41 KiB