ffi 0.4: focused FP-aggregate (HFA) baseline — FQuad + DQuad
91/91 regression tests pass (+ffi-04-fp-struct). Single-file regression net for the all-float / all-double aggregate ABI path: FQuad — 16 B, 4×f32 (same slot as ffi-02's Vec4f) DQuad — 32 B, 4×f64 (UIEdgeInsets-shape — the f32-vs-f64 landmine) Already nominally covered by ffi-02's Vec4f, but pinning it as a focused single-file test means a future ABI rule change that breaks the HFA path fails *this* test directly without a noisy drag-in from the multi-shape baseline. DQuad at 32 B straddles the AAPCS64 HFA limit (≤4 floats of same type, total ≤64 B); it stays as a struct value passed through v0..v3 rather than going indirect. The snapshot confirms the values arrive intact.
This commit is contained in:
49
examples/ffi-04-fp-struct.sx
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49
examples/ffi-04-fp-struct.sx
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// Phase 0 baseline (PLAN-FFI.md step 0.4): focused FP-aggregate (HFA)
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// FFI test. All-float / all-double aggregates of ≤4 fields stay as
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// struct values in LLVM and pass through the float register file
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// (AAPCS64 v0..v3, SysV AMD64 xmm0..xmm7). Distinct from the int
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// register-coercion paths (i64 / [2 x i64]).
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//
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// FQuad — 16 B, four f32 (same slot as ffi-02's Vec4f)
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// DQuad — 32 B, four f64 (UIEdgeInsets-shape HFA — the
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// f32-vs-f64 landmine from this session)
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//
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// Already nominally covered by ffi-02's Vec4f, but pinning it as a
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// focused single-file test means a future ABI rule change that
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// breaks the FP path fails *this* test directly without a noisy
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// drag-in from the multi-shape baseline.
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#import "modules/std.sx";
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#import c {
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#source "vendors/ffi_fp_struct/ffi_fp_struct.c";
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};
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FQuad :: struct { a: f32; b: f32; c: f32; d: f32; }
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DQuad :: struct { a: f64; b: f64; c: f64; d: f64; }
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ffi_fquad_make :: (a: f32, b: f32, c: f32, d: f32) -> FQuad #foreign;
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ffi_fquad_reverse :: (v: FQuad) -> FQuad #foreign;
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ffi_fquad_sum :: (v: FQuad) -> f32 #foreign;
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ffi_dquad_make :: (a: f64, b: f64, c: f64, d: f64) -> DQuad #foreign;
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ffi_dquad_reverse :: (v: DQuad) -> DQuad #foreign;
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ffi_dquad_sum :: (v: DQuad) -> f64 #foreign;
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main :: () -> s32 {
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// ── FQuad (16 B, 4×f32 HFA) ────────────────────────────────────
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f := ffi_fquad_make(1.0, 2.0, 3.0, 4.0);
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print("fquad make = ({}, {}, {}, {})\n", f.a, f.b, f.c, f.d);
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g := ffi_fquad_reverse(f);
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print("fquad rev = ({}, {}, {}, {})\n", g.a, g.b, g.c, g.d);
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print("fquad sum = {}\n", ffi_fquad_sum(f));
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// ── DQuad (32 B, 4×f64 HFA — UIEdgeInsets-shape) ──────────────
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d := ffi_dquad_make(1.5, 2.5, 3.5, 4.5);
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print("dquad make = ({}, {}, {}, {})\n", d.a, d.b, d.c, d.d);
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e := ffi_dquad_reverse(d);
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print("dquad rev = ({}, {}, {}, {})\n", e.a, e.b, e.c, e.d);
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print("dquad sum = {}\n", ffi_dquad_sum(d));
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0;
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}
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1
tests/expected/ffi-04-fp-struct.exit
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1
tests/expected/ffi-04-fp-struct.exit
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0
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6
tests/expected/ffi-04-fp-struct.txt
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6
tests/expected/ffi-04-fp-struct.txt
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fquad make = (1.000000, 2.000000, 3.000000, 4.000000)
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fquad rev = (4.000000, 3.000000, 2.000000, 1.000000)
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fquad sum = 10.000000
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dquad make = (1.500000, 2.500000, 3.500000, 4.500000)
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dquad rev = (4.500000, 3.500000, 2.500000, 1.500000)
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dquad sum = 12.000000
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29
vendors/ffi_fp_struct/ffi_fp_struct.c
vendored
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vendors/ffi_fp_struct/ffi_fp_struct.c
vendored
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#include "ffi_fp_struct.h"
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FQuad ffi_fquad_make(float a, float b, float c, float d) {
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FQuad r = { a, b, c, d };
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return r;
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}
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FQuad ffi_fquad_reverse(FQuad v) {
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FQuad r = { v.d, v.c, v.b, v.a };
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return r;
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}
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float ffi_fquad_sum(FQuad v) {
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return v.a + v.b + v.c + v.d;
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}
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DQuad ffi_dquad_make(double a, double b, double c, double d) {
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DQuad r = { a, b, c, d };
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return r;
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}
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DQuad ffi_dquad_reverse(DQuad v) {
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DQuad r = { v.d, v.c, v.b, v.a };
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return r;
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}
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double ffi_dquad_sum(DQuad v) {
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return v.a + v.b + v.c + v.d;
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}
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20
vendors/ffi_fp_struct/ffi_fp_struct.h
vendored
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vendors/ffi_fp_struct/ffi_fp_struct.h
vendored
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// Focused FP-aggregate (HFA) FFI baselines. Distinct from the int-aggregate
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// register-coercion paths because all-float / all-double structs of ≤4 fields
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// stay as struct values in LLVM and are passed/returned via the float
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// register file (AAPCS64 v0..v3; SysV AMD64 xmm0..xmm7). This was the
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// `UIEdgeInsets`-as-f32-vs-f64 landmine — pinned here so a future ABI rule
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// change that wrecks the FP path fails this test directly.
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//
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// FQuad — 16 B, four float (small HFA; same slot as Vec4f)
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// DQuad — 32 B, four double (UIEdgeInsets-shape HFA)
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typedef struct { float a; float b; float c; float d; } FQuad;
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typedef struct { double a; double b; double c; double d; } DQuad;
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FQuad ffi_fquad_make (float a, float b, float c, float d);
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FQuad ffi_fquad_reverse(FQuad v);
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float ffi_fquad_sum (FQuad v);
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DQuad ffi_dquad_make (double a, double b, double c, double d);
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DQuad ffi_dquad_reverse(DQuad v);
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double ffi_dquad_sum (DQuad v);
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