issue-0028: ?Protocol = null sentinel-shaped optional protocols
Protocol structs registered via registerProtocolDecl carry a new is_protocol flag; the ?T paths in sizeOf/typeSizeBytes/toLLVMType recognise it and lay out ?Protocol as the protocol struct itself (ctx == null IS the "none" state), matching how ?Closure / ?*T are sentinel-shaped — no extra storage. Method dispatch on ?Protocol auto-unwraps in lowerCall's field-access path; the unwrap is structurally a no-op so we just rebind obj_ty to the payload type. resolveCallParamTypes extended for optional-protocol receivers so enum-literal args (gpu.create_texture(.r8, ...)) get the right target_type and don't silently collapse to tag=0 : s32 — same issue-0031-class bug closed in Session 66, one type-system layer deeper. Library: UIRenderer / UIPipeline / GlyphCache migrated from the verbose gpu: GPU = ---; has_gpu: bool pattern to gpu: ?GPU = null. set_gpu no longer maintains a parallel bool flag. Bundled: dock.sx threads delta_time as a struct field rather than via a global pointer (cleanup unrelated to issue-0028, committed alongside). Verified: 85/85 regression tests pass; iOS-sim chess + macOS chess both render correctly post-migration.
This commit is contained in:
34
examples/98-optional-protocol.sx
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34
examples/98-optional-protocol.sx
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@@ -0,0 +1,34 @@
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// `?Protocol = null` — optional protocol boxes use sentinel-shape
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// (ctx == null is the "none" state), so they cost no extra storage
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// beyond the protocol's standard 2-pointer layout. Method calls on
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// a non-null optional protocol auto-unwrap and dispatch through the
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// vtable / inline fn-ptrs as usual.
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#import "modules/std.sx";
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GPU :: protocol {
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ping :: () -> s64;
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}
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Impl :: struct {}
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impl GPU for Impl {
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ping :: (self: *Impl) -> s64 { 42; }
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}
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main :: () -> s32 {
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g : ?GPU = null;
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if g != null {
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print("BAD: g not null at start\n");
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} else {
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print("g initially null\n");
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}
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g = xx @Impl.{};
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if g != null {
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n := g.ping();
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print("after assign: g.ping() = {}\n", n);
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} else {
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print("BAD: g still null after assign\n");
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}
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0;
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}
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@@ -1,53 +0,0 @@
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// issue-0028: Feature — make protocol boxes assignable to an optional
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// type so callers can spell "no GPU bound" as `?GPU = null` instead of
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// the verbose `T = ---; has_T: bool` pattern.
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//
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// ── Current pattern (verbose) ─────────────────────────────────────────────
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//
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// gpu: GPU = ---;
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// has_gpu: bool = false;
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// ...
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// if self.has_gpu { self.gpu.create_shader(...); }
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//
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// ── Proposed pattern ──────────────────────────────────────────────────────
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//
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// gpu: ?GPU = null;
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// ...
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// if self.gpu != null { self.gpu.create_shader(...); }
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//
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// ── Where the verbose pattern lives today ─────────────────────────────────
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//
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// library/modules/ui/renderer.sx — UIRenderer.gpu + has_gpu
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// library/modules/ui/glyph_cache.sx — GlyphCache.gpu + has_gpu
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// library/modules/ui/pipeline.sx — UIPipeline.gpu + has_gpu (+ set_gpu)
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// library/modules/platform/uikit.sx — UIKitPlatform.frame_closure +
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// has_frame_closure (Closure type,
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// same pattern but on a closure)
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//
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// ── Implementation sketch ─────────────────────────────────────────────────
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//
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// Protocol boxes are 2-pointer structs ({vtable, ctx} or {ctx, fn_ptrs...}
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// depending on the inline-vs-vtable shape — see src/ir/lower.zig
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// `buildProtocolValue` ~7800-7869). `?T` for these can use `vtable_ptr ==
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// null` (or `ctx == null`, depending on layout choice) as the "none"
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// sentinel — no extra storage needed. This matches the existing
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// optional-closure handling at src/ir/emit_llvm.zig where `?Closure` uses
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// `fn_ptr == null` as none.
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//
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// Approach:
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// 1. Extend `?T` type construction to accept T being a protocol type.
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// Files: src/ir/types.zig + src/ir/lower.zig (type-resolution).
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// 2. Implement `optional_wrap` / `optional_unwrap` /
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// `optional_has_value` for protocol-typed payloads in
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// src/ir/emit_llvm.zig — model after the closure-optional path.
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// 3. Keep the existing `T = ---; has_T: bool` pattern working — the
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// new `?T` is additive, not a replacement. Don't churn existing
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// files (uikit.sx's frame_closure pattern stays).
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//
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// ── Syntax constraint ─────────────────────────────────────────────────────
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//
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// `?T` syntax already exists for primitives + pointers. Extending to
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// protocols is a type-system change; no new surface syntax needed.
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#import "modules/std.sx";
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main :: () -> s32 { 0; }
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@@ -457,13 +457,11 @@ impl View for DockPanel {
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// Dock — dockable container with drag-and-drop zones
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// =============================================================================
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// Global delta_time pointer — set by main.sx
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g_dock_delta_time : *f32 = null;
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Dock :: struct {
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children: List(ViewChild);
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alignments: List(Alignment);
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interaction: *DockInteraction; // heap-allocated, shared with DockPanels
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delta_time: *f32;
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// Config
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background: ?Color;
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@@ -475,11 +473,12 @@ Dock :: struct {
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enable_corners: bool;
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on_dock: ?Closure(s64, DockZone);
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make :: (interaction: *DockInteraction) -> Dock {
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make :: (interaction: *DockInteraction, delta_time: *f32) -> Dock {
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d : Dock = ---;
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d.children = List(ViewChild).{};
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d.alignments = List(Alignment).{};
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d.interaction = interaction;
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d.delta_time = delta_time;
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d.background = null;
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d.corner_radius = 0.0;
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d.hint_size = 40.0;
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@@ -519,8 +518,7 @@ impl View for Dock {
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interaction := self.interaction;
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interaction.ensure_capacity(self.children.len);
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// Tick animations (g_dock_delta_time is always set before main loop)
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dt : f32 = g_dock_delta_time.*;
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dt : f32 = self.delta_time.*;
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interaction.tick_animations(dt);
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i : s64 = 0;
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@@ -179,20 +179,17 @@ GlyphCache :: struct {
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last_shape_len: s64;
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last_shape_size_q: u16;
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// GPU protocol backend. When `has_gpu`, atlas creation + dirty uploads
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// route through `gpu` instead of raw GL.
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gpu: GPU = ---;
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has_gpu: bool = false;
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// GPU protocol backend. When set, atlas creation + dirty uploads route
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// through `gpu` instead of raw GL.
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gpu: ?GPU = null;
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init :: (self: *GlyphCache, path: [:0]u8, default_size: f32) {
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// Preserve any pre-set GPU dispatch across the zero-out — the
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// surrounding struct memset would otherwise wipe it.
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saved_gpu := self.gpu;
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saved_has_gpu := self.has_gpu;
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// Zero out the entire struct first (parent may be uninitialized with = ---)
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memset(self, 0, size_of(GlyphCache));
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self.gpu = saved_gpu;
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self.has_gpu = saved_has_gpu;
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// Load font file
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file_size : s32 = 0;
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@@ -264,7 +261,7 @@ GlyphCache :: struct {
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// update_texture_region — same result as the GL path's glTexImage2D
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// with the zeroed bitmap, but works whether or not the backend
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// accepts CPU pixel pointers at create time.
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if self.has_gpu {
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if self.gpu != null {
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self.texture_id = self.gpu.create_texture(
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self.atlas_width, self.atlas_height, .r8, null);
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self.dirty = true;
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@@ -435,7 +432,7 @@ GlyphCache :: struct {
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// the frame's render pass.
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flush :: (self: *GlyphCache) {
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if self.dirty == false { return; }
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if self.has_gpu { return; }
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if self.gpu != null { return; }
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glBindTexture(GL_TEXTURE_2D, self.texture_id);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, self.atlas_width, self.atlas_height, GL_RED, GL_UNSIGNED_BYTE, self.bitmap);
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@@ -443,7 +440,7 @@ GlyphCache :: struct {
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}
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upload_atlas_to_gpu :: (self: *GlyphCache) {
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if self.has_gpu == false { return; }
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if self.gpu == null { return; }
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if self.dirty == false { return; }
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self.gpu.update_texture_region(self.texture_id, 0, 0,
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self.atlas_width, self.atlas_height, xx self.bitmap);
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@@ -503,7 +500,7 @@ GlyphCache :: struct {
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self.atlas_height = new_h;
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// Recreate atlas at the new size.
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if self.has_gpu {
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if self.gpu != null {
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// No destroy_texture in the GPU protocol yet — old atlas
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// leaks in the backend table until process exit. Atlas grow
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// is rare so this is acceptable for now.
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@@ -25,21 +25,17 @@ UIPipeline :: struct {
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has_body: bool;
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parent_allocator: Allocator;
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// GPU protocol backend. When `has_gpu`, the pipeline propagates this
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// to its renderer + font, and skips the per-frame GL state setup in
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// GPU protocol backend. When set, the pipeline propagates this to its
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// renderer + font, and skips the per-frame GL state setup in
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// commit_gpu (Metal bakes blend mode into the pipeline state).
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gpu: GPU = ---;
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has_gpu: bool = false;
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gpu: ?GPU = null;
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// Set the GPU dispatch BEFORE calling init() / init_font() so the
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// shaders + atlas land on the right backend.
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set_gpu :: (self: *UIPipeline, gpu: GPU) {
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self.gpu = gpu;
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self.has_gpu = true;
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self.renderer.gpu = gpu;
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self.renderer.has_gpu = true;
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self.font.gpu = gpu;
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self.font.has_gpu = true;
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self.gpu = xx gpu;
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self.renderer.gpu = xx gpu;
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self.font.gpu = xx gpu;
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}
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init :: (self: *UIPipeline, width: f32, height: f32) {
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@@ -167,7 +163,7 @@ UIPipeline :: struct {
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}
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commit_gpu :: (self: *UIPipeline) {
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if !self.has_gpu {
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if self.gpu == null {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDisable(GL_DEPTH_TEST);
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@@ -182,7 +178,7 @@ UIPipeline :: struct {
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self.font.upload_atlas_to_gpu();
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self.renderer.flush();
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if !self.has_gpu {
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if self.gpu == null {
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glDisable(GL_BLEND);
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}
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}
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@@ -32,11 +32,10 @@ UIRenderer :: struct {
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current_texture: u32;
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draw_calls: s64;
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// GPU protocol backend. When `has_gpu`, the renderer routes shader /
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// buffer / texture / draw calls through `gpu` instead of raw GL. The
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// chess game sets this on iOS to a boxed `*MetalGPU`.
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gpu: GPU = ---;
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has_gpu: bool = false;
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// GPU protocol backend. When set, the renderer routes shader / buffer /
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// texture / draw calls through `gpu` instead of raw GL. The chess game
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// sets this on iOS to a boxed `*MetalGPU`.
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gpu: ?GPU = null;
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mtl_shader: ShaderHandle = 0;
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mtl_vbuf: BufferHandle = 0;
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// Per-frame byte offset into the Metal vertex buffer. Each flush writes
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@@ -56,7 +55,7 @@ UIRenderer :: struct {
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self.vertex_count = 0;
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self.dpi_scale = 1.0;
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if self.has_gpu {
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if self.gpu != null {
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// ── Metal backend (via GPU protocol) ───────────────────────
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// Oversize the GPU buffer enough to hold many sub-batches per
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// frame without wrapping. With per-flush offset advance, each
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@@ -115,7 +114,7 @@ UIRenderer :: struct {
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proj := Mat4.ortho(0.0, width, height, 0.0, -1.0, 1.0);
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if self.has_gpu {
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if self.gpu != null {
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// Reset the per-frame ring offset; this frame's flushes start at 0.
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self.mtl_buf_offset = 0;
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// Pipeline state + vertex buffer + projection + initial texture.
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@@ -251,7 +250,7 @@ UIRenderer :: struct {
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case .clip_push: {
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self.flush();
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dpi := self.dpi_scale;
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if self.has_gpu {
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if self.gpu != null {
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// Metal: pixel coords, top-left origin (no Y flip).
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self.gpu.set_scissor(
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xx (node.frame.origin.x * dpi),
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@@ -272,7 +271,7 @@ UIRenderer :: struct {
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}
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case .clip_pop: {
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self.flush();
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if self.has_gpu {
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if self.gpu != null {
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self.gpu.disable_scissor();
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} else {
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glDisable(GL_SCISSOR_TEST);
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@@ -290,7 +289,7 @@ UIRenderer :: struct {
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upload_size : s64 = self.vertex_count * UI_VERTEX_BYTES;
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if self.has_gpu {
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if self.gpu != null {
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// Mirror the GL path: bind current texture before drawing.
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// current_texture may have changed since the last flush.
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self.gpu.set_texture(0, self.current_texture);
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@@ -2705,6 +2705,10 @@ pub const LLVMEmitter = struct {
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if (child_info == .closure) {
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return self.getClosureStructType();
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}
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// ?Protocol → protocol struct (ctx ptr = field 0 is null when none).
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if (child_info == .@"struct" and child_info.@"struct".is_protocol) {
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return self.toLLVMType(opt.child);
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}
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// ?T → { T, i1 }
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var field_types: [2]c.LLVMTypeRef = .{
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self.toLLVMType(opt.child),
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@@ -4216,6 +4216,23 @@ pub const Lowering = struct {
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return self.emitProtocolDispatch(obj, proto_info, fa.field, args.items, obj_ty);
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}
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// Check if receiver is `?Protocol` — for sentinel-shaped
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// optionals (Protocol has ctx as first ptr field, and a
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// null ctx is the "none" state) the unwrap is a no-op
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// structurally. Treat the optional value as the protocol
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// value and dispatch. Calling a method on a null protocol
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// is undefined (same as derefing a null pointer); user
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// guards with `if x != null` first.
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if (!obj_ty.isBuiltin()) {
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const opt_info = self.module.types.get(obj_ty);
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if (opt_info == .optional) {
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const pay_ty = opt_info.optional.child;
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if (self.getProtocolInfo(pay_ty)) |proto_info| {
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return self.emitProtocolDispatch(obj, proto_info, fa.field, args.items, pay_ty);
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}
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}
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}
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var method_args = std.ArrayList(Ref).empty;
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defer method_args.deinit(self.alloc);
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method_args.append(self.alloc, obj) catch unreachable;
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@@ -6680,6 +6697,18 @@ pub const Lowering = struct {
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if (std.mem.eql(u8, m.name, fa.field)) return m.param_types;
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}
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}
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// Optional-protocol receiver (`?GPU`): same as above but the
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// protocol type sits inside the optional's payload.
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if (!obj_ty.isBuiltin()) {
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const opt_info = self.module.types.get(obj_ty);
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if (opt_info == .optional) {
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if (self.getProtocolInfo(opt_info.optional.child)) |proto_info| {
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for (proto_info.methods) |m| {
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if (std.mem.eql(u8, m.name, fa.field)) return m.param_types;
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}
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}
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}
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}
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// Closure-typed struct field: `c.on(args)` lowers to call_closure on
|
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// the field value. Pick up the callee's param types from the closure
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// type so each arg gets the right target_type during lowering.
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@@ -7646,7 +7675,7 @@ pub const Lowering = struct {
|
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}) catch unreachable;
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}
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const struct_info: types.TypeInfo = .{ .@"struct" = .{ .name = name_id, .fields = fields.items } };
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const struct_info: types.TypeInfo = .{ .@"struct" = .{ .name = name_id, .fields = fields.items, .is_protocol = true } };
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const id = if (table.findByName(name_id)) |existing| existing else table.intern(struct_info);
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table.update(id, struct_info);
|
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|
||||
|
||||
@@ -76,6 +76,12 @@ pub const TypeInfo = union(enum) {
|
||||
pub const StructInfo = struct {
|
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name: StringId,
|
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fields: []const Field,
|
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// True iff this struct backs a protocol value (registered via
|
||||
// `registerProtocolDecl`). Used by the optional code path: a
|
||||
// `?Protocol` is sentinel-shaped (the protocol struct itself,
|
||||
// null ctx == none) rather than the standard `{T, i1}` discriminated
|
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// layout — matching how `?Closure` works.
|
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is_protocol: bool = false,
|
||||
|
||||
pub const Field = struct {
|
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name: StringId,
|
||||
@@ -370,7 +376,16 @@ pub const TypeTable = struct {
|
||||
.string => 16, // {ptr, len}
|
||||
.pointer, .many_pointer, .function => 8,
|
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.closure => 16, // {fn_ptr, env}
|
||||
.optional => |opt| self.sizeOf(opt.child) + 8, // child + has_value flag (aligned)
|
||||
.optional => |opt| blk: {
|
||||
// Sentinel-shaped optionals (pointer/closure/protocol) cost
|
||||
// no extra storage — null reuses the payload's null state.
|
||||
const child_info = self.get(opt.child);
|
||||
if (child_info == .pointer or child_info == .many_pointer or child_info == .function) break :blk 8;
|
||||
if (child_info == .closure) break :blk 16;
|
||||
if (child_info == .@"struct" and child_info.@"struct".is_protocol) break :blk self.sizeOf(opt.child);
|
||||
// Discriminated form: payload + has_value flag (8-aligned).
|
||||
break :blk self.sizeOf(opt.child) + 8;
|
||||
},
|
||||
.slice => 16, // {ptr, len}
|
||||
.array => |arr| arr.length * self.sizeOf(arr.element),
|
||||
.vector => |vec| vec.length * self.sizeOf(vec.element),
|
||||
@@ -445,6 +460,8 @@ pub const TypeTable = struct {
|
||||
break :blk ptr_size;
|
||||
if (child_info == .closure)
|
||||
break :blk 2 * ptr_size;
|
||||
if (child_info == .@"struct" and child_info.@"struct".is_protocol)
|
||||
break :blk self.typeSizeBytes(o.child);
|
||||
const cs = self.typeSizeBytes(o.child);
|
||||
const ca = self.typeAlignBytes(o.child);
|
||||
// { T, i1 } — i1 goes right after T, then pad to struct alignment
|
||||
|
||||
1
tests/expected/98-optional-protocol.exit
Normal file
1
tests/expected/98-optional-protocol.exit
Normal file
@@ -0,0 +1 @@
|
||||
0
|
||||
2
tests/expected/98-optional-protocol.txt
Normal file
2
tests/expected/98-optional-protocol.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
g initially null
|
||||
after assign: g.ping() = 42
|
||||
Reference in New Issue
Block a user