`sx build --emit-obj` keeps the DWARF-bearing object so a debugger can
step the binary, completing the deep-debug half of the trace story.
- --emit-obj flag + TargetConfig.emit_obj. Implies -O0 (DWARF only
emits at opt none/less); keeps the object at its link-time path
.sx-tmp/main.o so the binary's debug map resolves to it; skips the
Level-1 binary cache; reports the object path. macOS resolves via the
debug map -> .o; Linux carries DWARF in the binary. Build-flow only,
no runtime/codegen change.
- tests/debug_stepping_smoke.sh (3e rung 1; macOS, lldb, not in
run_examples): builds with --emit-obj, drives an lldb file:line
breakpoint, asserts resolution + a source-mapped backtrace. Passing —
proves the slice 1-2 DWARF drives real source-level stepping.
(Also normalizes the 253 .exit trailing newline from the 3c --update.)
Gates: zig build, zig build test, run_examples.sh -> 291 passed.
`#run` / post-link callback `print` output was reaching stderr via
`std.debug.print` flushes from three sites. The runtime JIT path
already writes to fd 1 (stdout) directly. Anyone redirecting one
stream saw the two halves disappear in different places.
Switches all three flush sites + the `--- build done ---` delimiter
in main.zig to `std.c.write(1, ...)` so build-time and runtime
prints share the stream the user wrote them against (they typed
the same `print(...)` at both call sites — there's no reason for
them to land on different streams). Test runner uses `2>&1` so
snapshots are unaffected; suite stays at 218/218.
Closes issue-0047.
Tests that exercise top-level #run produce two interleaved
output streams: the interp's #run prints (flushed via
std.debug.print → stderr at core.zig:187/190) and the JIT-
executed main's prints (libc write fd=1 → stdout). When the
test runner captures both via 2>&1 the boundary between them
is invisible — the snapshot reads as one block.
Now `sx run` emits "--- build done ---\n" on stderr right
before invoking the JIT, when `hasTopLevelRun(root)` is true.
Tests without top-level #run keep their current snapshots
unchanged; only the 7 affected tests pick up the delimiter
between the build-time and run-time sections.
Example: 05-run flips from
hello 25
hello 25
to
hello 25
--- build done ---
hello 25
— the first "hello 25" is from `#run main()` running at
compile time, the second is from JIT main() running at
runtime. The delimiter makes that explicit.
204/204 example tests + `zig build test` green.
Comptime fall-through paths used to surface as bare `CannotEvalComptime`
with no hint about the actual limitation. Now each raw-pointer Value
combination that isn't yet wired sets `Interpreter.last_bail_detail`
with a one-line explanation; `printInterpBailDiag` appends it after
the op tag:
error: post-link callback failed: CannotEvalComptime
(op=load/load: comptime load through raw host pointer not supported
(IR type width not threaded)) at .../bundle.sx:N:N
Sites covered: `.load` / `.store` / `.struct_gep` / `.deref` /
`.index_gep` arms for `.int`, `.byte_ptr`, `.heap_ptr` bases;
`storeAtRawPtr`'s catch-all (now exhaustively names every rejected
Value kind); foreign-arg marshalling of unsupported aggregate shapes.
Notable behaviour change: `.deref` through a raw pointer used to
silently return the pointer-as-int unchanged. That looked like a
successful deref to callers — now it errors loudly. Aggregate
passthrough (for `*string` / `*Closure` slot deref) is preserved.
The `storeAtRawPtr` `.int`/`.float` arms still assume 8-byte width —
the Store IR op doesn't carry val's TypeId. Documented inline at the
helper: real-world comptime stores hit 8-byte fields; smaller dests
would clobber. Threading val_ty into Store is left for when a
comptime path actually hits this.
153/153 still passing. The new diagnostics fire when a comptime path
goes through an unhandled shape — verified by reading the bail text
from a synthetic test (separate issue: `#run` silently drops the error
instead of surfacing the diagnostic to the user — out of scope here).
Week 7 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
plus the android.sx refactor + three sx-compiler fixes hit along the way
to get chess on Pixel 7 Pro responding to touch end-to-end.
library/modules/platform/bundle.sx now covers the Android APK shape
alongside macOS / iOS-sim / iOS-device. `android_bundle_main` discovers
the SDK ($ANDROID_HOME / $ANDROID_SDK_ROOT / $HOME/Library/Android/sdk),
picks the highest-versioned build-tools + platforms via
`process.run("ls .. | sort -V | tail -1")`, stages
`<apk>.stage/lib/arm64-v8a/<libfoo.so>`, synthesizes
AndroidManifest.xml (NativeActivity vs `#jni_main` Activity branch),
writes each `#jni_main` decl's Java source under
`<stage>/java/<pkg>/<Cls>.java`, runs javac --release 11 + d8 to
produce classes.dex, aapt2-links the unaligned APK, appends lib/ +
classes.dex + each registered asset tree via zip, zipalign + ensure
debug keystore via keytool + apksigner sign.
Compiler-side accessors (src/ir/compiler_hooks.zig + library/modules/compiler.sx):
- is_android predicate.
- set_manifest_path / manifest_path + set_keystore_path / keystore_path.
- jni_main_count / jni_main_foreign_path_at(i) /
jni_main_java_source_at(i) surface the `#jni_main` emissions that
the Zig createApk previously consumed directly.
- main.zig wires manifest_path, keystore_path, and the per-decl
(foreign_path, java_source) parallel slices into BuildConfig before
invoking the post-link callback.
CLI `--apk <path>` keeps working as a transitional alias: it now feeds
bundle_path so the existing auto-`post_link_module = "platform.bundle"`
shim fires the same way as `--bundle`. main.zig no longer calls
target.createApk directly.
Deletions in src/target.zig: createApk, compileJniMainSources,
buildJniMainManifest, buildAndroidManifest, ensureDebugKeystore,
libNameFromSoBasename, plus helpers splitForeignPath / discoverJavac /
discoverAndroidSdk / findHighestSubdir / runProcess / runProcessIn
(~400 lines). git grep returns only the obituary comment.
library/modules/platform/android.sx refactor (chess Android dependency):
- Module-level globals retired (g_app_window, g_egl_*, g_viewport_*,
g_dpi_scale, g_should_stop, g_render_thread*, g_user_main_fn,
g_touch_*) → AndroidPlatform struct fields.
- All sx_android_* helpers take `plat: *AndroidPlatform` as first arg.
Render thread receives plat via pthread_create's arg.
- New `logical_w: f32 = 0.0` field. Consumers set it before init() to
define the design width in points; `recompute_scale` derives
`dpi_scale = pixel_w / logical_w` (or 1.0 if unset). Called on
init / set_viewport / egl_init. drain_touches divides incoming
physical pixel coords by dpi_scale so chess sees logical-space
positions matching its layout. Touch lands on the right squares.
Three sx-compiler bugs hit + fixed along the way:
1. Top-level `inline if OS == .X { decls }` body decls were silently
dropped because scanDecls/lowerDecls had no .if_expr arm. New
`flattenComptimeConditionals` pre-pass in src/imports.zig
(threaded via ComptimeContext from core.zig) hoists matching arms
recursively. Regression at examples/124-inline-if-hoist-toplevel.sx.
2. Parser rejected `#import` / `#framework` inside inline-if bodies
because parseStmt in src/parser.zig only had arms for `#insert`.
Added the missing arms. Regression at
examples/123-inline-if-import-in-body.sx (landed earlier).
3. JNI `Call<T>Method` switches in src/ir/emit_llvm.zig (instance /
nonvirtual / static) were missing `.f32` rows — jfloat returns
(e.g. MotionEvent.getX/getY) fell into the silent-undef else arm.
Chess's sx_android_push_touch(plat, getAction(), getX(), getY())
delivered garbage f32 coords to the touch ring, so taps landed
nowhere recognisable. Added `.f32 => Jni.Call{Static,Nonvirtual,}FloatMethod`
rows to all three switches; lifted unsupported-type detection
from emit_llvm into lowerForeignMethodCall with proper
source-spanned diagnostics (`isJniReturnTypeSupported`). Regressions
at examples/ffi-jni-call-10-jfloat-return.sx,
examples/ffi-jni-class-09-multi-float-args.sx,
examples/ffi-jni-call-11-unsupported-return-diag.sx.
Stale-snapshot drift in tests/expected/ffi-objc-call-03-selector-sharing.ir
and ffi-objc-call-06-sret-return.ir picks up the new BuildOptions
accessor extern decls (is_android, set_manifest_path,
set_keystore_path, jni_main_count, jni_main_foreign_path_at,
jni_main_java_source_at). Verified diff is dead-decl-only.
Chess on Pixel 7 Pro: tap on e2 white pawn -> yellow selection +
green dots on legal e3/e4 targets; tap on e4 -> board updates with
1. e4, "Black to move" + "1. e4" in info panel.
zig build && zig build test && bash tests/run_examples.sh -> 145/145
green. bash tests/cross_compile.sh -> 7/7 green.
Campaign Weeks 3-6 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
land in one push: the bundling pipeline that used to live in
src/target.zig (createBundle, embedFramework, extractEntitlements,
buildInfoPlist, codesign) now lives in
library/modules/platform/bundle.sx and runs in the IR interpreter
after target.link() returns.
New language-side surface:
- library/modules/fs.sx — POSIX libc bindings (open/read/write/close,
mkdir/unlink/rmdir, chmod, rename, access, basename/dirname). Variadic
open() lowers to C's varargs via the new args: ..T form. Direct libc
calls bypass *File method dispatch so they work from the post-link
IR interpreter.
- library/modules/process.sx — popen-based run(cmd) returning
ProcessResult{ exit_code, stdout }, plus env() and find_executable().
- library/modules/std.sx — xml_escape(s) and variadic path_join(parts).
- library/modules/compiler.sx — BuildOptions grows
set_post_link_callback / set_post_link_module / binary_path
accessors; bundle_path/bundle_id/codesign_identity/provisioning_profile
setters + accessors; per-target predicates is_macos/is_ios/
is_ios_device/is_ios_simulator + target_triple; framework_count /
framework_at(i) / framework_path_count / framework_path_at(i);
add_asset_dir(src, dest) + asset_dir_count / src_at / dest_at.
Compiler-side wiring:
- src/ir/compiler_hooks.zig — BuildConfig now carries post_link_callback_fn,
post_link_module, binary_path, bundle_*, target_triple,
target_frameworks, target_framework_paths, asset_dirs. Hook registry
exposes every accessor; getters return "" / 0 for unset fields so
bundle.sx can treat absent values uniformly.
- src/ir/host_ffi.zig (new) — dlsym(RTLD_DEFAULT) + arity-switched cdecl
trampolines so #foreign("c") declarations resolve through the host
libc during #run / post-link interpretation.
- src/ir/interp.zig — callForeign dispatch; build_config pointer
injection so accessor hooks see live state during re-entry.
- src/core.zig — keeps the IR module alive past generateCode; exposes
invokeByName / invokeByFuncId so main.zig can re-enter the
interpreter after linking.
- src/main.zig — wires bundle/codesign/provisioning CLI flags +
target_triple + framework lists into BuildConfig; invokes the
post-link callback (by FuncId or by <module>.bundle_main lookup) once
target.link() returns. When --bundle is set but no callback is
registered, auto-falls-back to post_link_module = "platform.bundle"
so the legacy --bundle CLI keeps working for any program that imports
modules/platform/bundle.sx.
Apple .app bundler (library/modules/platform/bundle.sx):
- Single bundle_main entry covers macOS, iOS simulator, iOS device.
Per-target Info.plist switch keys off is_ios()/is_ios_simulator() —
iOS emits UIDeviceFamily / LSRequiresIPhoneOS /
UIApplicationSceneManifest / DTPlatformName (iPhoneOS or
iPhoneSimulator); macOS emits the minimal CFBundle* set.
- iOS-only steps:
- Provisioning embed: fs.read_file + fs.write_file to
<bundle>/embedded.mobileprovision.
- Framework embed: recursive cp -R per -F search path into
<bundle>/Frameworks/<Name>.framework/ (until fs.sx grows list_dir).
- Entitlements extraction: four process.run calls (security cms -D,
plutil -extract Entitlements xml1, plutil -extract
ApplicationIdentifierPrefix.0, plutil -replace application-identifier)
resolving the wildcard <TEAM>.* -> <TEAM>.<bundle_id>.
- Real codesign with --entitlements when present.
- Asset dirs (add_asset_dir): recursive cp -R src/. into <bundle>/dest/.
Missing src is treated as "nothing to do" so projects can register
add_asset_dir("assets", "assets") unconditionally.
Parser:
- parseStmt() now accepts #import \"path\"; and #framework \"Name\"; as
statement-position tokens. Needed for top-level
inline if OS == .android { #import \"modules/platform/android.sx\"; }
blocks (issue-0042 flatten pass surfaces them); chess's
inline-if-with-#import was rejected at parse time before this fix.
Removals from src/target.zig:
- createBundle, embedFramework, extractEntitlements, buildInfoPlist,
codesign (~210 lines). main.zig no longer calls createBundle after
link(); the sx callback is the single entry point.
Tests / regression markers (all run under sx run host JIT):
- examples/115-post-link-callback.sx — callback registration round-trip.
- examples/116-fs-roundtrip.sx — fs.write_file -> fs.read_file -> exists.
- examples/117-process-roundtrip.sx — process.run + env + find_executable.
- examples/118-macos-bundle.sx — macOS .app via bundle_main callback.
- examples/119-interp-cast-ptr-cmp.sx — cast(T) val under interpreter.
- examples/120-interp-variadic-any.sx — variadic ..Any indexing in IR
interpreter.
- examples/121-ios-sim-bundle.sx — iOS-sim cross-compile + .app with
iOS-shaped Info.plist (added to tests/cross_compile.sh as the
ios-sim tuple).
- examples/122-ios-device-bundle.sx — iOS device cross-compile +
full codesign pipeline (provisioning embed + entitlements
extraction + --entitlements codesign). Manually verified end-to-end:
installed via xcrun devicectl device install app + launched
successfully on iPhone 17 Pro.
- examples/123-inline-if-import-in-body.sx — locks in the parser fix.
zig build && zig build test && bash tests/run_examples.sh => 141 passed,
0 failed; bash tests/cross_compile.sh => 7 passed, 0 failed.
`target.link` now takes a `has_jni_main: bool` parameter (passed by
main.zig from `comp.getJniMainEmissions().len > 0`). When set:
- native_app_glue.c is not compiled — no `.glue.o` produced.
- `-u ANativeActivity_onCreate` is not added to the link argv.
- The Java-driven Activity is the entry; the .so just provides JNI
impls, bound at load time via the `JNI_OnLoad` slice R.3 will
synthesize.
Legacy NativeActivity builds (no `#jni_main` decl) are unchanged: glue
is still compiled and `ANativeActivity_onCreate` still retained.
Verified end-to-end:
- #jni_main .so: `llvm-nm -D` shows neither `ANativeActivity_onCreate`
nor `android_main` (correct — Java side drives entry).
- Legacy .so (99-android-egl-clear): both symbols still exported.
131 host / 4 cross / zig build test all green.
Compilation.lowering_jni_main_decls is populated by lowerToIR (iterating
foreign_class_map for is_main && !is_foreign && runtime==jni_class,
deduped by foreign_path); each entry carries the pre-rendered Java source
from jni_java_emit.emitJavaSource.
createApk extended: when the emission list is non-empty, write each
.java under <stage>/java/<pkg>/<Class>.java, javac --release 11 to
<stage>/classes/, d8 --release --lib <android_jar> --output <stage>
to produce <stage>/classes.dex, then zip the .dex into the unaligned
APK at root level. javac discovery: $JAVA_HOME/bin/javac first, then
`which javac`.
Manifest still hardcodes android.app.NativeActivity (slice 3 wires the
user's class name + android:hasCode="true"), so the bundled .dex is
present but unreferenced at runtime. End-to-end verified via dexdump on
the smoke example's APK — Lco/swipelab/sxjnimain/SxApp; extending
NativeActivity shows up in classes.dex. Non-#jni_main APK builds
(99-android-egl-clear.sx) produce the same shape as before.
Cross-compile tuple added for examples/ffi-jni-main-01-emit.sx
(compile-only — APK exercise is manual).
C imports (stb_image, stb_truetype) compiled via the embedded LLVM
clang library now resolve bionic headers on Android. main.zig auto-
fills target_config.sysroot with the NDK root (mirroring the iOS path
that auto-fills the iOS SDK path); c_import.zig derives the bionic
sysroot inside it and passes `--sysroot <ndk>/toolchains/llvm/prebuilt/<host>/sysroot`
to the embedded clang.
Android link branch in target.zig stops auto-appending entries from the
collected `#library` / `#framework` lists. Most `#library` directives
in the stdlib (`objc.sx`'s `objc :: #library "objc";`, frameworks set
by uikit.sx, etc.) describe Apple-specific intent that's nonsensical on
Android. Users opt into Android-side libs via `opts.add_link_flag(...)`
in build.sx — same shape as how the iOS branch already lists frameworks
in chess's configure_build.
Verified end-to-end: chess game compiles for Android, packages into a
debug-signed APK, installs and launches on Pixel 7 Pro. It crashes in
UIRenderer.init because raw GL calls run before EGL is up — same
architectural gap iOS bridges via the Metal GPU protocol. Next step
is a GLES3 GPU impl or a lazy-init in UIRenderer. 86/86 regression
tests + iOS-sim chess build clean.
Android (toolchain):
--target android / --target android-arm64 → aarch64-linux-android21.
target.zig discovers $ANDROID_NDK_HOME (or scans
~/Library/Android/sdk/ndk/* for the newest), invokes the NDK clang
with -shared -fPIC and links libsxhello.so against -llog -landroid
-lEGL -lGLESv3 -lm -ldl. native_app_glue.c from the NDK is compiled
and linked alongside the sx .o so apps can use the conventional
android_main(struct android_app*) shape; -u ANativeActivity_onCreate
keeps glue's symbol live.
Android (APK):
--apk <out> wraps the .so into a debug-signed installable APK.
target.zig discovers the SDK at $ANDROID_HOME (or
~/Library/Android/sdk), picks the newest build-tools + platforms,
generates a NativeActivity AndroidManifest.xml from --bundle-id,
packages via aapt2 link, appends the lib/ tree, zipalign, then
apksigner against ~/.android/debug.keystore (auto-generated via
keytool on first use). One command end-to-end:
sx build --target android --apk out.apk \\
--bundle-id co.swipelab.foo main.sx
Verified on Pixel 7 Pro: install + launch reaches android_main.
Compiler (entry-point linkage):
Top-level fn defs default to LLVM internal linkage and are lazily
lowered (only `main` was eagerly lowered before). Added
isExportedEntryName() — a small allowlist for names the OS loader
calls: `main`, `android_main`, `ANativeActivity_onCreate`,
`JNI_OnLoad`. These get eagerly lowered AND keep external linkage,
so they actually land in .dynsym.
LSP (imports):
DocumentStore now takes the install-discovered stdlib_paths and
forwards them into resolveImportPath, mirroring the compiler. Before
this, every `#import "modules/..."` resolved through the stdlib path
failed silently inside the LSP and identifiers from those modules
showed as `undefined variable`. Repro on label.sx: 1 false positive
before, 0 after.
- `-F <dir>` CLI flag adds Apple framework search paths (parallel to `-L`).
- `TargetConfig.framework_paths` flows into the iOS link line (`-F<dir>`).
- iOS link adds `-Wl,-rpath,@executable_path/Frameworks` so embedded
frameworks resolve at runtime.
- `createBundle` now takes the framework list; for each one it locates
`<name>.framework` in the `-F` paths and `cp -R`s it into
`<bundle>.app/Frameworks/`.
- `c_import.compileCToObjects` forwards `-target`/`-isysroot` to clang so
`#c_import` works under cross-compile (was using host clang implicitly).
- iOS SDK is auto-discovered once at startup and shared by both the C
compile and the link paths.
- `SX_DEBUG_LINK=1` prints the resolved link argv.
- `library/modules/sdl3.sx`: drop `#library "SDL3"` — linking is now
per-target (build.sx handles `-lSDL3` on macOS, `-framework SDL3` on iOS).
- examples/modules/ -> library/modules/ (top-level, no more
symlink hacks in consumer projects)
- compiler discovers stdlib via _NSGetExecutablePath / readlink
/proc/self/exe; searches dev layout (../../library), install
layout (../library), and alongside-binary fallback
- SX_STDLIB_PATH env var overrides for tests / dev convenience
- SX_DEBUG_STDLIB env var dumps the discovery results
- build.zig installs library/ alongside the binary
- Compilation gains stdlib_paths field threaded through resolveImports
- 50 tests pass; consumer projects can now build from any cwd