A block's value is now its last statement ONLY when that statement is a trailing expression with no `;`. A trailing `;` discards the value, leaving the block void. This makes value-vs-statement explicit and lets the compiler reject "this block was supposed to produce a value". Compiler: - Parser records `Block.produces_value` (last stmt is a no-`;` trailing expression) + `Block.discarded_semi` (the `;` that discarded a value), via `expectSemicolonAfter`. A trailing expression before `}` may now omit its `;` (previously a parse error). Match-arm and else-arm bodies are built value-producing regardless of the arm `;` (arms are exempt — the `;` is an arm terminator). - Lowering: `lowerBlockValue` / the block-expr path / `inferExprType` respect `produces_value`. A value-position block that discards its value is a hard error (`lowerValueBody` for function bodies; the value-context `.block` path for if/else branches, `catch` bodies, value bindings, match arms). Pure-failable `-> !` bodies (value rides the error channel) and a value-if whose branches are void are handled without false errors. - `defer`/`onfail` cleanup bodies lower as statements (void), so a trailing `;` there is fine. Migration (behavior-preserving — output unchanged): - stdlib + ~210 examples: dropped the trailing `;` on value-position last expressions. `format` now ends with an explicit `#insert "return result;"` (it relied on `#insert`-as-block-value, which `;` discards). - Two `main :: () -> s32` examples that relied on the old silent default-return got an explicit trailing `0`. - Rejection snapshots 0412 / 1013 regenerated (their quoted source lines lost a `;`); the diagnostics themselves are unchanged. Docs/tests: specs.md "Block values" section; examples 0040 (rules) + 0041 (rejection); 3 parser unit tests. Filed issue 0066 (pre-existing match-arm negated-literal phi-width quirk, surfaced not caused here). Gates: zig build, zig build test, run_examples.sh -> 343 passed, cross_compile.sh -> 7 passed (also refreshed its stale example names).
180 lines
4.2 KiB
Plaintext
Executable File
180 lines
4.2 KiB
Plaintext
Executable File
#import "modules/std.sx";
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#import "modules/ui/types.sx";
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RenderNodeType :: enum {
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rect;
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rounded_rect;
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text;
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image;
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clip_push;
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clip_pop;
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opacity_push;
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opacity_pop;
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}
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RenderNode :: struct {
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type: RenderNodeType;
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frame: Frame;
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// Rect / rounded_rect
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fill_color: Color;
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stroke_color: Color;
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stroke_width: f32;
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corner_radius: f32;
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// Text
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text: string;
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font_size: f32;
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text_color: Color;
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// Image
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texture_id: u32;
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uv_min: Point;
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uv_max: Point;
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// Opacity
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opacity: f32;
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depth: s64;
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}
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RenderTree :: struct {
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nodes: List(RenderNode);
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generation: s64;
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init :: () -> RenderTree {
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RenderTree.{ generation = 0 }
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}
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clear :: (self: *RenderTree) {
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self.nodes.len = 0;
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self.generation += 1;
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}
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add :: (self: *RenderTree, node: RenderNode) -> s64 {
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idx := self.nodes.len;
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self.nodes.append(node);
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idx
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}
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}
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// Stateful builder — views use this to emit render nodes
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RenderContext :: struct {
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tree: *RenderTree;
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clip_depth: s64;
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opacity: f32;
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depth: s64;
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init :: (tree: *RenderTree) -> RenderContext {
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RenderContext.{
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tree = tree,
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clip_depth = 0,
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opacity = 1.0,
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depth = 0
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}
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}
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add_rect :: (self: *RenderContext, frame: Frame, fill: Color) {
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self.tree.add(.{
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type = .rect,
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frame = frame,
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fill_color = fill,
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opacity = self.opacity,
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depth = self.depth,
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});
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self.depth += 1;
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}
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add_rounded_rect :: (self: *RenderContext, frame: Frame, fill: Color, radius: f32) {
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self.tree.add(.{
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type = .rounded_rect,
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frame = frame,
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fill_color = fill,
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corner_radius = radius,
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opacity = self.opacity,
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depth = self.depth,
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});
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self.depth += 1;
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}
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add_stroked_rect :: (self: *RenderContext, frame: Frame, fill: Color, stroke: Color, stroke_w: f32, radius: f32) {
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self.tree.add(.{
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type = .rounded_rect,
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frame = frame,
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fill_color = fill,
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stroke_color = stroke,
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stroke_width = stroke_w,
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corner_radius = radius,
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opacity = self.opacity,
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depth = self.depth,
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});
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self.depth += 1;
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}
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add_text :: (self: *RenderContext, frame: Frame, text: string, font_size: f32, color: Color) {
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self.tree.add(.{
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type = .text,
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frame = frame,
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text = text,
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font_size = font_size,
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text_color = color,
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opacity = self.opacity,
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depth = self.depth,
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});
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self.depth += 1;
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}
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add_image :: (self: *RenderContext, frame: Frame, texture_id: u32) {
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self.add_image_uv(frame, texture_id, Point.zero(), Point.{ x = 1.0, y = 1.0 });
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}
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add_image_uv :: (self: *RenderContext, frame: Frame, texture_id: u32, uv_min: Point, uv_max: Point) {
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self.tree.add(.{
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type = .image,
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frame = frame,
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texture_id = texture_id,
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uv_min = uv_min,
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uv_max = uv_max,
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opacity = self.opacity,
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depth = self.depth,
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});
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self.depth += 1;
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}
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push_clip :: (self: *RenderContext, frame: Frame) {
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self.tree.add(.{
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type = .clip_push,
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frame = frame,
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depth = self.depth,
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});
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self.clip_depth += 1;
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}
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pop_clip :: (self: *RenderContext) {
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self.tree.add(.{
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type = .clip_pop,
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depth = self.depth,
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});
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self.clip_depth -= 1;
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}
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push_opacity :: (self: *RenderContext, alpha: f32) {
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prev := self.opacity;
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self.opacity = prev * alpha;
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self.tree.add(.{
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type = .opacity_push,
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opacity = self.opacity,
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depth = self.depth,
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});
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}
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pop_opacity :: (self: *RenderContext, prev_opacity: f32) {
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self.tree.add(.{
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type = .opacity_pop,
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depth = self.depth,
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});
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self.opacity = prev_opacity;
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}
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}
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