Week 7 of /Users/agra/.claude/plans/lets-plan-to-move-splendid-pumpkin.md
plus the android.sx refactor + three sx-compiler fixes hit along the way
to get chess on Pixel 7 Pro responding to touch end-to-end.
library/modules/platform/bundle.sx now covers the Android APK shape
alongside macOS / iOS-sim / iOS-device. `android_bundle_main` discovers
the SDK ($ANDROID_HOME / $ANDROID_SDK_ROOT / $HOME/Library/Android/sdk),
picks the highest-versioned build-tools + platforms via
`process.run("ls .. | sort -V | tail -1")`, stages
`<apk>.stage/lib/arm64-v8a/<libfoo.so>`, synthesizes
AndroidManifest.xml (NativeActivity vs `#jni_main` Activity branch),
writes each `#jni_main` decl's Java source under
`<stage>/java/<pkg>/<Cls>.java`, runs javac --release 11 + d8 to
produce classes.dex, aapt2-links the unaligned APK, appends lib/ +
classes.dex + each registered asset tree via zip, zipalign + ensure
debug keystore via keytool + apksigner sign.
Compiler-side accessors (src/ir/compiler_hooks.zig + library/modules/compiler.sx):
- is_android predicate.
- set_manifest_path / manifest_path + set_keystore_path / keystore_path.
- jni_main_count / jni_main_foreign_path_at(i) /
jni_main_java_source_at(i) surface the `#jni_main` emissions that
the Zig createApk previously consumed directly.
- main.zig wires manifest_path, keystore_path, and the per-decl
(foreign_path, java_source) parallel slices into BuildConfig before
invoking the post-link callback.
CLI `--apk <path>` keeps working as a transitional alias: it now feeds
bundle_path so the existing auto-`post_link_module = "platform.bundle"`
shim fires the same way as `--bundle`. main.zig no longer calls
target.createApk directly.
Deletions in src/target.zig: createApk, compileJniMainSources,
buildJniMainManifest, buildAndroidManifest, ensureDebugKeystore,
libNameFromSoBasename, plus helpers splitForeignPath / discoverJavac /
discoverAndroidSdk / findHighestSubdir / runProcess / runProcessIn
(~400 lines). git grep returns only the obituary comment.
library/modules/platform/android.sx refactor (chess Android dependency):
- Module-level globals retired (g_app_window, g_egl_*, g_viewport_*,
g_dpi_scale, g_should_stop, g_render_thread*, g_user_main_fn,
g_touch_*) → AndroidPlatform struct fields.
- All sx_android_* helpers take `plat: *AndroidPlatform` as first arg.
Render thread receives plat via pthread_create's arg.
- New `logical_w: f32 = 0.0` field. Consumers set it before init() to
define the design width in points; `recompute_scale` derives
`dpi_scale = pixel_w / logical_w` (or 1.0 if unset). Called on
init / set_viewport / egl_init. drain_touches divides incoming
physical pixel coords by dpi_scale so chess sees logical-space
positions matching its layout. Touch lands on the right squares.
Three sx-compiler bugs hit + fixed along the way:
1. Top-level `inline if OS == .X { decls }` body decls were silently
dropped because scanDecls/lowerDecls had no .if_expr arm. New
`flattenComptimeConditionals` pre-pass in src/imports.zig
(threaded via ComptimeContext from core.zig) hoists matching arms
recursively. Regression at examples/124-inline-if-hoist-toplevel.sx.
2. Parser rejected `#import` / `#framework` inside inline-if bodies
because parseStmt in src/parser.zig only had arms for `#insert`.
Added the missing arms. Regression at
examples/123-inline-if-import-in-body.sx (landed earlier).
3. JNI `Call<T>Method` switches in src/ir/emit_llvm.zig (instance /
nonvirtual / static) were missing `.f32` rows — jfloat returns
(e.g. MotionEvent.getX/getY) fell into the silent-undef else arm.
Chess's sx_android_push_touch(plat, getAction(), getX(), getY())
delivered garbage f32 coords to the touch ring, so taps landed
nowhere recognisable. Added `.f32 => Jni.Call{Static,Nonvirtual,}FloatMethod`
rows to all three switches; lifted unsupported-type detection
from emit_llvm into lowerForeignMethodCall with proper
source-spanned diagnostics (`isJniReturnTypeSupported`). Regressions
at examples/ffi-jni-call-10-jfloat-return.sx,
examples/ffi-jni-class-09-multi-float-args.sx,
examples/ffi-jni-call-11-unsupported-return-diag.sx.
Stale-snapshot drift in tests/expected/ffi-objc-call-03-selector-sharing.ir
and ffi-objc-call-06-sret-return.ir picks up the new BuildOptions
accessor extern decls (is_android, set_manifest_path,
set_keystore_path, jni_main_count, jni_main_foreign_path_at,
jni_main_java_source_at). Verified diff is dead-decl-only.
Chess on Pixel 7 Pro: tap on e2 white pawn -> yellow selection +
green dots on legal e3/e4 targets; tap on e4 -> board updates with
1. e4, "Black to move" + "1. e4" in info panel.
zig build && zig build test && bash tests/run_examples.sh -> 145/145
green. bash tests/cross_compile.sh -> 7/7 green.
sx
An experimental systems programming language with Jai-inspired syntax, compile-time execution, generics, closures, protocols, and an LLVM backend.
Status: Highly experimental. The language and compiler are under active development.
At a Glance
#import "modules/std.sx";
Point :: struct {
x, y: s32;
magnitude :: (self: *Point) -> f32 { sqrt(self.x * self.x + self.y * self.y); }
}
main :: () {
p := Point.{ x = 3, y = 4 };
print("point: {}, magnitude: {}\n", p, p.magnitude());
}
Key characteristics:
- Jai-inspired declaration syntax:
name :: valuefor constants,name := valuefor variables - Compiles to native code via LLVM 19
- Compile-time execution with
#run - Generics via monomorphization
- First-class closures with value capture
- Protocol-based polymorphism (traits)
- Pattern matching on enums, optionals, and type categories
- C interop via
#foreignand#import c - Targets: macOS (ARM64, x86_64), Linux (x86_64, ARM64), Windows (x86_64), WebAssembly
Building
Requires Zig 0.16+ and LLVM 19+.
zig build
On macOS with Homebrew LLVM:
# default path: /opt/homebrew/opt/llvm@19
zig build
Custom LLVM path:
zig build -Dllvm-prefix=/path/to/llvm
Usage
sx run file.sx # compile and run
sx build file.sx # compile to binary
sx build file.sx -o out # compile with output path
sx ir file.sx # emit LLVM IR
sx lsp # start language server
Options:
--target <triple> target platform (shortcuts: macos, linux, windows, wasm)
--opt <level> optimization: none, less, default, aggressive
--cpu <name> target CPU
-o <path> output path
Language Overview
Types
| Type | Description |
|---|---|
s8..s64, u8..u64 |
Signed/unsigned integers (default: s64) |
f32, f64 |
Floating point (default: f32) |
bool |
true / false |
string |
UTF-8 fat pointer {ptr, len} |
[N]T |
Fixed-size array |
[]T |
Slice (fat pointer) |
*T, [*]T |
Single / many pointer |
?T |
Optional |
struct, enum, union |
Composite types |
Closure(args) -> ret |
Closure type |
Declarations
// Constants (compile-time when possible)
PI :: 3.14159;
MAX : s32 : 100;
// Variables (mutable)
x := 42; // inferred type
y : s32 = 0; // explicit type
z : s32 = ---; // uninitialized
Structs
Vec3 :: struct {
x, y, z: f32;
length :: (self: *Vec3) -> f32 {
sqrt(self.x * self.x + self.y * self.y + self.z * self.z);
}
}
v := Vec3.{ x = 1, y = 2, z = 3 };
v2 := Vec3.{ 1, 2, 3 }; // positional
print("{}\n", v.length());
Structs support field defaults, #using for composition, and methods defined in the body.
Enums (Tagged Unions)
Shape :: enum {
circle: f32;
rect: struct { w, h: f32; };
none;
}
area :: (s: Shape) -> f32 {
if s == {
case .circle: (r) => 3.14159 * r * r;
case .rect: (r) => r.w * r.h;
case .none: 0;
}
}
Flag enums with power-of-2 values:
Perms :: enum flags { read; write; execute; }
rw := Perms.read | Perms.write;
Optionals
x: ?s32 = 42;
y: ?s32 = null;
val := x ?? 0; // null coalescing
forced := x!; // force unwrap (traps on null)
if v := x { // safe unwrap
print("{}\n", v);
}
// Optional chaining
node: ?Node = get_node();
name := node?.name ?? "unknown";
Generics
max :: (a: $T, b: T) -> T {
if a > b then a else b;
}
List :: struct ($T: Type) {
items: [*]T;
len: s64;
append :: (self: *List(T), item: T) { ... }
}
Generic constraints via protocols:
are_equal :: ($T: Type/Eq, a: T, b: T) -> bool { a.eq(b); }
Closures
make_adder :: (n: s64) -> Closure(s64) -> s64 {
closure((x: s64) -> s64 => x + n);
}
add5 := make_adder(5);
print("{}\n", add5(100)); // 105
Closures capture by value. Bare functions auto-promote to closures when needed.
Protocols
Drawable :: protocol {
draw :: (x: s32, y: s32);
}
impl Drawable for Circle {
draw :: (self: *Circle, x: s32, y: s32) { ... }
}
shape : Drawable = xx my_circle; // type erasure via xx
shape.draw(10, 20); // dynamic dispatch
#inline protocols store function pointers directly (no vtable indirection):
Allocator :: protocol #inline {
alloc :: (size: s64) -> *void;
dealloc :: (ptr: *void);
}
Pattern Matching
// On enums
if shape == {
case .circle: (r) => print("radius: {}\n", r);
case .rect: (r) => print("{}x{}\n", r.w, r.h);
case .none: print("nothing\n");
}
// On optionals
if opt == {
case .some: (val) => use(val);
case .none: fallback();
}
// On type categories (via Any)
if type_of(val) == {
case int: print("integer\n");
case string: print("string\n");
case struct: print("struct\n");
}
Control Flow
// Chained comparisons
if 0 <= x <= 100 { ... }
// While
while i < 10 { i += 1; }
// For (arrays and slices)
for items: (val) { print("{}\n", val); }
for items: (val, idx) { print("[{}] = {}\n", idx, val); }
// Defer
f := open("file.txt");
defer close(f);
// Multi-target assignment (atomic swap)
a, b = b, a;
Pipe Operator
result := data |> parse() |> transform() |> serialize();
// equivalent to: serialize(transform(parse(data)))
Compile-Time Execution
// Evaluate at compile time
FIBONACCI_10 :: #run fib(10);
// Generate code at compile time
#insert #run generate_lookup_table();
C Interop
Foreign functions:
libc :: #library "c";
printf :: (fmt: [:0]u8, args: ..Any) -> s32 #foreign libc;
write_fd :: (fd: s32, buf: [*]u8, count: u64) -> s64 #foreign libc "write";
Direct C header import:
#import c {
#include "vendors/mylib/api.h";
#source "vendors/mylib/impl.c";
};
Modules
#import "modules/std.sx"; // flat import
math :: #import "modules/math.sx"; // namespaced import
Implicit Context
Every program gets an implicit context with a default allocator:
// No boilerplate needed — context is auto-initialized
main :: () {
list := List(s64).create(); // uses context.allocator
list.append(42);
}
// Override allocator for a scope
push Context.{ allocator = my_arena } {
do_work(); // all allocations use my_arena
}
Quick Sort Example
#import "modules/std.sx";
quick_sort :: (items: []$T) {
partition :: (items: []T, lo: s64, hi: s64) -> s64 {
pivot := items[hi];
i := lo - 1;
j := lo;
while j < hi {
if items[j] < pivot {
i += 1;
items[i], items[j] = items[j], items[i];
}
j += 1;
}
i += 1;
items[i], items[hi] = items[hi], items[i];
i;
}
sort :: (items: []T, lo: s64, hi: s64) {
if lo < hi {
pi := partition(items, lo, hi);
sort(items, lo, pi - 1);
sort(items, pi + 1, hi);
}
}
sort(items, 0, items.len - 1);
}
main :: () {
arr : []s64 = .[333, 2, 3, 5, 2, 2, 3, 4, 5, 6, 6, 1];
quick_sort(arr);
print("{}\n", arr);
// [1, 2, 2, 2, 3, 3, 4, 5, 5, 6, 6, 333]
}
Standard Library
The standard library (modules/std.sx) provides:
- I/O:
print(fmt, args...),out(str) - Collections:
List($T)(dynamic array) - Strings:
concat,substr,int_to_string,float_to_string,cstring - Memory:
Allocatorprotocol,GPA(general purpose),Arena(bump allocator) - Math:
sqrt,sin,cos - Introspection:
type_of,type_name,field_count,field_name,field_value,size_of
Cross-Compilation
sx build app.sx --target linux # Linux x86_64
sx build app.sx --target macos-arm # macOS ARM64
sx build app.sx --target windows # Windows x86_64
sx build app.sx --target wasm # WebAssembly
Acknowledgments
- Jonathan Blow for Jai, the language that inspired this one
- Andrew Kelley for Zig, which made this compiler a joy to write
License
MIT