Surface rename of the signed integer family: s1..s64 become i1..i64
(u1..u64, usize, isize unchanged). 'string' keeps the s-prefix arm in
name classification; width parsing moves to the i-prefix arm next to
isize.
Internal TypeId tags follow the surface (.s8/.s16/.s32/.s64 ->
.i8/.i16/.i32/.i64), as do mono-key mangle fragments (ptr_i64,
tu_i64_bool) and all display/diagnostic formatting (i{d}).
Migrated in the same sweep: stdlib + examples + issue repros + FFI C
companions (shared symbol names like ffi_id_i64), expected
stdout/stderr/ir snapshots, specs.md, readme.md, CLAUDE.md/AGENTS.md,
implementation_plan.md, docs/, issue writeups. Vendored stb_image and
historical flow state left untouched.
zig build test: 426/426; examples suite: 595/595.
129 lines
3.7 KiB
Plaintext
Executable File
129 lines
3.7 KiB
Plaintext
Executable File
#import "modules/std.sx";
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#import "modules/math";
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#import "modules/ui/types.sx";
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#import "modules/ui/events.sx";
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GesturePhase :: enum {
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possible;
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began;
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changed;
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ended;
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cancelled;
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failed;
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}
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// --- TapGesture ---
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TapValue :: struct {
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location: Point;
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count: i32;
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}
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TapGesture :: struct {
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count: i32;
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on_tap: ?Closure();
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phase: GesturePhase;
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tap_count: i32;
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start_position: Point;
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TAP_THRESHOLD :f32: 10.0;
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handle_event :: (self: *TapGesture, event: *Event, frame: Frame) -> bool {
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if event.* == {
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case .mouse_down: (d) {
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if frame.contains(d.position) {
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self.phase = .began;
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self.start_position = d.position;
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return true;
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}
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}
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case .mouse_moved: (d) {
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if self.phase == .began {
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if self.start_position.distance(d.position) > TapGesture.TAP_THRESHOLD {
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self.phase = .failed;
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}
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}
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}
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case .mouse_up: (d) {
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if self.phase == .began {
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if frame.contains(d.position) {
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self.tap_count += 1;
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if self.tap_count >= self.count {
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if handler := self.on_tap { handler(); }
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self.tap_count = 0;
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}
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}
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}
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self.phase = .possible;
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return true;
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}
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}
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false
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}
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}
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// --- DragGesture ---
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DragValue :: struct {
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location: Point;
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start_location: Point;
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translation: Point;
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}
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DragGesture :: struct {
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min_distance: f32;
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on_changed: ?Closure(DragValue);
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on_ended: ?Closure(DragValue);
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phase: GesturePhase;
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start_location: Point;
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current_location: Point;
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make_value :: (self: *DragGesture) -> DragValue {
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DragValue.{
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location = self.current_location,
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start_location = self.start_location,
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translation = self.current_location.sub(self.start_location)
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}
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}
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handle_event :: (self: *DragGesture, event: *Event, frame: Frame) -> bool {
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if event.* == {
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case .mouse_down: (d) {
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if frame.contains(d.position) {
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self.phase = .possible;
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self.start_location = d.position;
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self.current_location = d.position;
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return true;
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}
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}
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case .mouse_moved: (d) {
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if self.phase == .possible {
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self.current_location = d.position;
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if self.start_location.distance(d.position) >= self.min_distance {
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self.phase = .began;
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if handler := self.on_changed { handler(self.make_value()); }
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}
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return true;
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}
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if self.phase == .began or self.phase == .changed {
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self.current_location = d.position;
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self.phase = .changed;
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if handler := self.on_changed { handler(self.make_value()); }
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return true;
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}
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}
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case .mouse_up: (d) {
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if self.phase == .began or self.phase == .changed {
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self.current_location = d.position;
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self.phase = .ended;
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if handler := self.on_ended { handler(self.make_value()); }
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self.phase = .possible;
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return true;
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}
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self.phase = .possible;
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}
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}
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false
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}
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}
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