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Author SHA1 Message Date
agra
27cfc87def notifications + window: add Android native plugins
`ux/notifications/events` and `ux/window/events` only had macOS stream
handlers, so on Android/iOS the unconditional Dart subscription threw
MissingPluginException at startup (EventChannel reports activation
failures straight to FlutterError.onError, bypassing the `onError:`
callback).

- Gate each Dart event-channel subscription to platforms that register a
  native handler (`defaultTargetPlatform`), silencing iOS.
- `WindowPlugin`: report app foreground/background as host focus via
  `ProcessLifecycleOwner` ON_START/ON_STOP, so a backgrounded-but-alive
  process reports `focused = false`.
- `NotificationsPlugin`: local notifications (show/cancel by thread/all),
  POST_NOTIFICATIONS request on 13+, and tap routing back over the event
  channel — a tap that cold-starts the process is buffered until Dart
  subscribes.
- Regression tests for the subscription gate plus contract tests for the
  method/event payloads.
2026-05-30 13:39:49 +03:00
agra
e8f8882f2e navi: honor Screen.canPop across back/swipe pop paths
canPop was documented as gating the back button / swipe but was ignored by
ScreenBackHandler, XRouterBack.didPopRoute, and XRouter.canPop, so a stack
entry with canPop=false was still poppable by gesture or system back. Make it
authoritative in all three so a non-poppable pushed entry (e.g. an activation
screen) can't be backed out from under the user.
2026-05-29 20:05:37 +03:00
agra
2398c8ad35 insets: lazy _start capture matches frame-callback ts domain
`_start` was assigned from `currentSystemFrameTimeStamp` (raw,
since-boot) while the frame callback's `ts` parameter is
epoch-adjusted (since the binding's first observed frame). The two
live in different time domains; `dt = (ts - _start) / animDuration`
came out massively negative, `clamp(0, 1)` pinned `t = 0`, and
`_current` never moved past `_from` no matter how many frames fired.

The bug was masked on most flows because `_current` happened to
coincide with the post-animation target value already, but it
surfaced on Android EMUI 12 after dismissing a gallery from a
keyboard-open chat: the bottom inset stayed at 0 instead of
animating back to the nav-bar height, leaving the composer flush
with the screen edge and the system nav bar painted on top of it.
Opening the keyboard again forced an unrelated metric pump that
finally drove `_tick` to completion.

Fix: capture `_start` lazily from the first `_tick`'s `ts`, so both
sides of the subtraction live in the same epoch-adjusted domain.

Regression test asserts viewPadding advances past `_from` across
pumped frames; pre-fix it stayed at 0.
2026-05-29 08:40:19 +03:00
agra
4fa46725a9 keyboard: pre-R IME inset reports total bottom area to match iOS
On Android pre-R with a fixed nav bar stacked below the IME (e.g.
Huawei EMUI 12, 3-button nav), the prior formula
`systemWindowInsetBottom - stableInsetBottom` reported only the IME
proper and dropped the nav-bar strip. Consumers max-ing the value
against viewPadding.bottom under-shifted by exactly the nav-bar
height, so the composer's bottom edge ended up behind the IME's top
edge by ~stableInsetBottom.

iOS reports keyboard frames spanning all the way to the bottom of
the screen (covering the home-indicator area), so the cross-platform
consumer pattern `max(keyboard.height, viewPadding.bottom)` already
assumes that semantic. Pre-R now matches: when the IME is open,
publish the full `systemWindowInsetBottom` (nav bar + IME);
otherwise 0.

R+ branch untouched — `Type.ime().bottom` typically already includes
the nav-bar area on devices where the IME extends to the screen
edge. Left a TODO on the R+ path for HarmonyOS R+ with a fixed
nav bar; not currently testable.
2026-05-29 08:40:04 +03:00
agra
dc47fc0159 video: drain libavcodec's reorder buffer at end-of-stream
Closes H1 from the pre-ship review (the known-limit doc note added in
c0d55ba). The previous workaround was "first play-through truncates
the last ~16 frames; replay is fine because flush_buffers clears
libavcodec." That trade-off was OK for shipping but the proper fix
is to drain the reorder buffer before propagating EOS to ExoPlayer.

Media3's SimpleDecoder short-circuits the end-of-stream input buffer
and never invokes the subclass's decode(), so there's no hook to send
avcodec_send_packet(NULL). Every override worth overriding (decode
loop, queue methods, flush) is final on SimpleDecoder. So we
vendor a copy as FfmpegSimpleDecoder (Apache 2.0 attribution at the
top of the file) with one structural change: an EOS-drain state. On
EOS input, signalEndOfInput() flushes libavcodec's reorder queue,
then drainAtEndOfStream() is called on successive output buffers
until it reports DRAIN_DONE — at which point the loop attaches
BUFFER_FLAG_END_OF_STREAM and resumes normal teardown.

Everything else mirrors SimpleDecoder verbatim so upstream
improvements are cheap to pull forward.

  - FfmpegSimpleDecoder.java: vendored base class.
  - ffmpegVideoSignalEos JNI: sends avcodec_send_packet(NULL).
  - FfmpegVideoDecoder: extends the new base; signalEndOfInput
    forwards to the JNI; drainAtEndOfStream re-uses the existing
    ffmpegVideoReceiveFrame so per-frame PTS recovery and the
    pending_frame path from c0d55ba continue to work during drain.
2026-05-29 07:45:48 +03:00
agra
c0d55babf3 video: pre-ship review fixes for the FFmpeg renderer
Six prod-blocking issues and three correctness improvements from an
independent code review of 7243ef7. Verified on Huawei Mate 20 (EMUI
11) — playback, rotation, replay-after-end all still work.

  - EAGAIN on avcodec_send_packet was silently dropping the input
    packet (SimpleDecoder consumed it before we could retry).
    ffmpeg_jni.cc now caches a frame drained from the output queue
    into pending_frame, retries the send, and the next
    ffmpegVideoReceiveFrame emits the cached frame in order before
    pulling a new one.
  - C.TIME_UNSET == Long.MIN_VALUE == AV_NOPTS_VALUE was an
    undocumented coincidence between two upstreams. Gate it
    explicitly so a future Media3 sentinel change can't scramble
    display-order PTS recovery.
  - supportsFormat parses the H.264 profile from format.codecs and
    rejects non-8-bit profiles (High 10 / High 4:2:2 / High 4:4:4).
    These initialise libavcodec cleanly and only fail at the first
    receive — too late for ExoPlayer to fall through to MediaCodec.
    Rejecting upfront lets the platform decoder pick them up.
  - build_ffmpeg.sh wraps the whole run in a portable mkdir-based
    lock and clones into a staging dir + atomic rename with a
    sentinel file. Concurrent Gradle daemons no longer corrupt
    each other; an interrupted clone leaves no usable state for
    the next run to mistake as finished.
  - FfmpegOutputSurface and VideoCompositor both used to call
    eglTerminate(EGL_DEFAULT_DISPLAY) on teardown. That display is
    process-global and shared — the first teardown killed the
    other consumer's surface. Drop both calls; per-context cleanup
    + eglReleaseThread is sufficient. Likely cause of any "frozen
    surface after second video" report.
  - Rotation swap in renderOutputBuffer mutates the public
    outputBuffer.width/height. Bound it to SURFACE_YUV output mode
    via a currentOutputMode tracker; YUV-mode consumers
    (VideoDecoderOutputBufferRenderer.setOutputBuffer) read
    width/height expecting CODED dims that match yuvStrides[0] —
    the swap would walk chroma off the end of the allocation.
  - Fragment shader bumped from mediump to highp. The limited-range
    pre-scale (y - 16/255) * (255/219) was at risk of quantizing
    through 10-bit mediump and banding dark gradients on older
    Mali / Adreno parts. highp on the fragment is universally
    supported on GLES2 implementations Android ships post-2014.
  - Threading config comment was wrong about what FF_THREAD_SLICE
    does for H.264. Replace with the accurate explanation (slice
    threading degenerates to single-threaded on iOS's single-slice
    encodes; FRAME threading is rejected because of the input-side
    latency, not because libavcodec doesn't support it).
  - FfmpegVideoDecoder header documents two known limits the
    review surfaced but that don't have a clean fix at this layer:
    EOS tail-frame loss (~500 ms truncation on first play-through
    only; replay is fine because flush_buffers clears libavcodec)
    and the size-based colorspace heuristic mislabelling iPhone
    6/7-era unspecified-metadata BT.601 1080p clips as BT.709.
2026-05-29 07:33:20 +03:00
agra
7243ef7de4 video: vendor FFmpeg software AVC renderer
Adds an LGPL FFmpeg-backed video renderer that slots ahead of Media3's
MediaCodecVideoRenderer via EXTENSION_RENDERER_MODE_PREFER. Resolves
playback failures on Huawei EMUI 11 (Mate 20, Kirin 980): the Codec2
HiSilicon AVC decoder initialises cleanly on iOS High@3.1 streams with
deep DPB + full-range yuvj420p, then errors on the first sample inside
MediaCodecVideoRenderer (init-failure fallback can't catch this).
Google's C2 SW AVC decoder hits its 8-frame output-delay cap on the
same shape and stalls on dequeueOutputBuffer.

Media3's own decoder-ffmpeg ships only an audio renderer;
ExperimentalFfmpegVideoRenderer has been a stub since 2020 (returns
FORMAT_UNSUPPORTED_TYPE, createDecoder returns null). NextLib is
GPL-3.0. So we vendor our own Apache-licensed JNI on top of LGPL
FFmpeg, dynamically linked at runtime.

Build flow:
  - android/ffmpeg/ holds the JNI source + CMakeLists + orchestrator
    script + LGPL notice. No native binaries in git.
  - :ux:buildFfmpegJni Gradle task (wired to preBuild) clones
    Media3 1.9.2 + FFmpeg release/6.0 into build/ffmpeg-work/ on
    first run, builds h264-only static libs per ABI, links
    libffmpegJNI.so per ABI into build/jniLibs/<abi>/. AGP picks
    them up via sourceSets.main.jniLibs.srcDirs +=. Gradle
    UP-TO-DATE skips the task when ffmpeg_jni.cc / CMakeLists /
    build_ffmpeg.sh are unchanged.

Renderer:
  - FfmpegVideoDecoder (SimpleDecoder) sends each packet with its
    inputBuffer.timeUs as pkt->pts; the JNI overwrites
    outputBuffer.timeUs with f->pts on receive so frames emitted in
    display order carry their true display PTS (input PTS in decode
    order scrambles ExoPlayer's drop logic and halves the render
    rate on B-frame streams).
  - FfmpegOutputSurface does YUV->RGB in one GLES2 pass against an
    EGL window surface sized to display orientation. Y plane uses
    GL_NEAREST (1:1 sized, sampling at exact texel centres
    preserves luma detail); chroma uses GL_LINEAR. Pre-rotated quad
    UVs (0/90/180/270) keep the YUV sampling correct when the
    coded frame needs rotation for display.
  - FfmpegVideoRenderer swaps the output buffer's width/height for
    90/270 streams before super.renderOutputBuffer notifies size,
    matching MediaCodecVideoRenderer's post-rotation reporting.

Decoder fallback:
  - Renderers.kt selects FfmpegVideoRenderer first when
    libffmpegJNI.so is loaded; falls through to the platform path
    for formats FFmpeg doesn't handle or ABIs without the .so.
  - MediaCodec selector deprioritises every HiSilicon decoder
    (OMX.hisi.* and c2.hisi.*) so the platform path picks
    c2.android.avc.decoder ahead of the C2 Hisi variant when FFmpeg
    isn't available. Required because the C2 Hisi failure is
    post-init, which Media3's setEnableDecoderFallback(true) can't
    intercept.

Compositor:
  - VideoCompositor.setInputSurfaceSize lets the renderer resize the
    codec-input SurfaceTexture before eglCreateWindowSurface so the
    EGL surface inherits matching buffer dimensions on creation
    (MediaCodec sizes natively; EGL doesn't).
  - VideoPlayerInstance wires Renderers.build with a sizer callback
    that calls into compositor.setInputSurfaceSize from the FFmpeg
    renderer thread.

Adds docs/architecture.md with the layered video pipeline diagram,
file map, renderer-selection rationale, build flow, and LGPL
boundary notes.
2026-05-28 19:24:17 +03:00
agra
7ad3a38d38 podspec: silence 'will be run during every build' warning on Mirror script
The Mirror darwin/{Camera,Video} script is intentionally always-run so
darwin/ edits land in the next build without a manual pod install
(reason already in the prepare_command comment block). Xcode warns when
a script phase declares no outputs; opt out of its dependency analysis
via :always_out_of_date instead of enumerating outputs we don't actually
want to gate on.
2026-05-27 15:34:34 +03:00
agra
76621a4132 window: extract XWindow primitive; XNotifications stops carrying focus
The window-focus signal had no business living on the notifications
primitive — it was there because the same NotificationsPlugin happened
to observe NSApplication active/resign for its own reasons. Splitting
it into a sibling XWindow primitive (with its own WindowPlugin on
macOS, ux/window/events) lets future consumers — paused video,
deferred-work scheduling, dock badge counts — read focus state without
pulling in UNUserNotificationCenter.

XNotifications now only exposes notification I/O (show/cancel + tap +
authorization). The 'type:focus' event-channel branch is gone.
2026-05-27 14:42:39 +03:00
agra
c3e540599a notifications: remove diagnostic NSLogs
Used during the desktop-tap-doesn't-highlight investigation; root cause
turned out to be in the app's router-traversal logic, not the plugin.
Strip the noise from the production logs.
2026-05-27 13:58:52 +03:00
35 changed files with 3843 additions and 89 deletions

View File

@@ -51,6 +51,53 @@ android {
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main {
// libffmpegJNI.so is built by the buildFfmpegJni task into
// build/jniLibs/<abi>/ on first build (and any time the
// vendored ffmpeg_jni.cc / CMakeLists.txt change). Adding
// the directory here lets AGP package the .so into the
// AAR without committing native binaries to the repo.
jniLibs.srcDirs += "$buildDir/jniLibs"
}
}
}
// FFmpeg video decoder build — runs as part of the normal Android
// build. On first build for a given checkout it clones Media3 + FFmpeg
// into build/ffmpeg-work/ and produces libffmpegJNI.so per ABI (~30 min
// for the FFmpeg static-lib step the first time, fast after). Gradle
// UP-TO-DATE checking skips the task whenever the vendored JNI source
// + CMakeLists are unchanged. See android/ffmpeg/README.md.
def ffmpegSrcDir = file("$projectDir/ffmpeg")
def ffmpegWorkDir = file("$buildDir/ffmpeg-work")
def ffmpegOutDir = file("$buildDir/jniLibs")
def ndkCmakeBin = "${android.sdkDirectory}/cmake/3.22.1/bin"
def supportedAbis = ['armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64']
task buildFfmpegJni(type: Exec) {
group = 'build'
description = 'Clones Media3 + FFmpeg if needed, builds libffmpegJNI.so per Android ABI'
inputs.file "$ffmpegSrcDir/ffmpeg_jni.cc"
inputs.file "$ffmpegSrcDir/CMakeLists.txt"
inputs.file "$ffmpegSrcDir/build_ffmpeg.sh"
supportedAbis.each { abi ->
outputs.file "$ffmpegOutDir/$abi/libffmpegJNI.so"
}
workingDir ffmpegSrcDir
commandLine 'bash', "$ffmpegSrcDir/build_ffmpeg.sh"
environment 'JNI_SRC', ffmpegSrcDir.absolutePath
environment 'NDK_PATH', android.ndkDirectory.absolutePath
environment 'CMAKE_PATH', ndkCmakeBin
environment 'OUTPUT_DIR', ffmpegOutDir.absolutePath
environment 'WORK_DIR', ffmpegWorkDir.absolutePath
}
afterEvaluate {
preBuild.dependsOn buildFfmpegJni
}
dependencies {

View File

@@ -0,0 +1,64 @@
#
# Copyright 2021 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# LINT.IfChange
cmake_minimum_required(VERSION 3.21.0 FATAL_ERROR)
# LINT.ThenChange(../../../build.gradle)
# Enable C++11 features.
set(CMAKE_CXX_STANDARD 11)
project(libffmpegJNI C CXX)
set(ffmpeg_location "${CMAKE_CURRENT_SOURCE_DIR}/ffmpeg")
set(ffmpeg_binaries "${ffmpeg_location}/android-libs/${ANDROID_ABI}")
foreach(ffmpeg_lib avutil swresample avcodec)
set(ffmpeg_lib_filename lib${ffmpeg_lib}.a)
set(ffmpeg_lib_file_path ${ffmpeg_binaries}/${ffmpeg_lib_filename})
add_library(
${ffmpeg_lib}
STATIC
IMPORTED)
set_target_properties(
${ffmpeg_lib} PROPERTIES
IMPORTED_LOCATION
${ffmpeg_lib_file_path})
endforeach()
include_directories(${ffmpeg_location})
find_library(android_log_lib log)
add_library(ffmpegJNI
SHARED
ffmpeg_jni.cc)
target_link_libraries(ffmpegJNI
PRIVATE android
PRIVATE swresample
PRIVATE avcodec
PRIVATE avutil
PRIVATE ${android_log_lib})
# Additional flags needed for "arm64-v8a" from NDK 23.1.7779620 and above.
# See https://github.com/google/ExoPlayer/issues/9933#issuecomment-1029775358.
if(ANDROID_ABI STREQUAL "arm64-v8a")
target_link_options(ffmpegJNI PRIVATE "-Wl,-Bsymbolic")
endif()
# Enable 16 KB ELF alignment.
target_link_options(ffmpegJNI
PRIVATE "-Wl,-z,max-page-size=16384")

View File

@@ -0,0 +1,502 @@
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That's all there is to it!

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android/ffmpeg/README.md Normal file
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# Vendored FFmpeg video decoder for `ux`
This directory contains the JNI source + Gradle build wiring for
`libffmpegJNI.so`, the LGPL-licensed FFmpeg shared library that backs
`io.swipelab.ux.video.ffmpeg.FfmpegVideoRenderer`. The renderer is
slotted ahead of `MediaCodecVideoRenderer` so iOS H.264 streams with
deep DPB (`has_b_frames > 8`) and full-range YUV play on devices where
the platform decoder fails (notably Huawei Mate 20 on EMUI 11).
## How it builds
The native library is produced by the `:ux:buildFfmpegJni` Gradle task,
wired as a dependency of `preBuild`. On any consumer build
(`flutter build apk`, `./gradlew assembleRelease`, IDE sync) the task
runs automatically; Gradle's UP-TO-DATE checking skips it when nothing
relevant changed.
What the task does:
1. Clones upstream Media3 (`1.9.2`) and FFmpeg (`release/6.0`) into
`<ux-android-build>/ffmpeg-work/` if missing — once per checkout.
2. Drops the vendored `ffmpeg_jni.cc` + `CMakeLists.txt` over the
upstream Media3 copies so the build produces a video-capable JNI.
3. Builds FFmpeg static libs (`libavcodec`, `libavutil`,
`libswresample`) with H.264 decoder enabled for `armeabi-v7a`,
`arm64-v8a`, `x86`, `x86_64`. Slow part — first build only
(~30 min on a typical x86 host, ~2 min on Apple Silicon). Static
libs are cached in `ffmpeg-work/` and reused on subsequent runs.
4. Cross-compiles `libffmpegJNI.so` per ABI via CMake + Ninja and
writes the result into `<ux-android-build>/jniLibs/<abi>/`. AGP
picks them up via the `jniLibs.srcDirs +=` line in
[build.gradle](../build.gradle) and bundles them in the AAR.
What ships in git:
* `ffmpeg_jni.cc` — JNI bridge exposing the five entry points
`FfmpegVideoDecoder.java` calls: initialize / sendPacket /
receiveFrame / flush / release. Adapted from Media3's audio-only
template; the audio path was dropped (MediaCodec AAC works
everywhere we ship to).
* `CMakeLists.txt` — links the FFmpeg static libs into
`libffmpegJNI.so`.
* `build_ffmpeg.sh` — orchestrates the clone + static-lib build +
JNI link. Env-driven, invoked only by the Gradle task — not
intended to be run by hand.
* `LICENSE-FFMPEG.txt` — LGPL v2.1 text. Required attribution.
**No `.so` files in git.** Everything under `<build>/jniLibs/` is
generated on demand; `/build` is already in [.gitignore](../.gitignore).
## License
FFmpeg is LGPL v2.1. We link to it dynamically (consumer apps load
`libffmpegJNI.so` at runtime via `System.loadLibrary`), which keeps the
LGPL boundary intact and does not impose copyleft on the consuming
app. The build configuration in upstream Media3's `build_ffmpeg.sh`
intentionally omits `--enable-gpl` and `--enable-nonfree` to keep the
binaries LGPL-only. Do not add codecs that require GPL configuration
(e.g. x264) — that would taint the artifact.
## Pinned versions
* Media3 `1.9.2` (matches the version used by the rest of `ux`).
* FFmpeg `release/6.0` (matches Media3's tested compatibility window).
* Android NDK is resolved via `android.ndkDirectory` from AGP — the
NDK version your Android project pins, normally r27 on a recent
AGP. Older NDKs may fail the 16-KB page-size alignment check
enforced for Android 15.
Bumping either version: edit the `MEDIA3_TAG` / `FFMPEG_TAG`
constants near the top of `build_ffmpeg.sh`, then `./gradlew
:ux:buildFfmpegJni --rerun-tasks` to force a rebuild.
## Why we vendor this instead of using `media3-decoder-ffmpeg`
Media3's published FFmpeg extension is audio-only.
`ExperimentalFfmpegVideoRenderer` in the same library has been a stub
since 2020 — `createDecoder()` returns null, `supportsFormat()` returns
`FORMAT_UNSUPPORTED_TYPE`. The community alternative (NextLib) is
GPL-3.0, which would impose copyleft on consumers. So we built our own
on top of the same JNI skeleton.

151
android/ffmpeg/build_ffmpeg.sh Executable file
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#!/bin/bash
# Builds libffmpegJNI.so for all 4 Android ABIs from vendored JNI sources
# (ffmpeg_jni.cc + CMakeLists.txt in this directory) against upstream
# Media3 + FFmpeg cloned into WORK_DIR. Driven entirely by environment
# variables Gradle sets in the buildFfmpegJni task — no user-facing
# flags. Reruns are cheap once WORK_DIR is populated (Gradle UP-TO-DATE
# skips the script entirely when JNI sources haven't changed, and even
# when forced, the FFmpeg static libs are reused if present).
#
# Required env:
# JNI_SRC — this directory (vendored ffmpeg_jni.cc + CMakeLists.txt)
# NDK_PATH — Android NDK root
# CMAKE_PATH — directory containing the cmake + ninja binaries
# OUTPUT_DIR — where to drop the final libffmpegJNI.so per ABI
# WORK_DIR — scratch directory for upstream clones + intermediate
# build artefacts (lives under build/ so a clean wipes it)
#
# License: FFmpeg is LGPL v2.1. We link to it dynamically (consumers
# load libffmpegJNI.so at runtime), keeping the LGPL boundary intact and
# not imposing copyleft on the consuming app. The build below
# intentionally omits --enable-gpl and --enable-nonfree.
set -euo pipefail
: "${JNI_SRC:?JNI_SRC env var not set}"
: "${NDK_PATH:?NDK_PATH env var not set}"
: "${CMAKE_PATH:?CMAKE_PATH env var not set}"
: "${OUTPUT_DIR:?OUTPUT_DIR env var not set}"
: "${WORK_DIR:?WORK_DIR env var not set}"
MEDIA3_TAG="${MEDIA3_TAG:-1.9.2}"
FFMPEG_TAG="${FFMPEG_TAG:-release/6.0}"
ABIS="${ABIS:-armeabi-v7a arm64-v8a x86 x86_64}"
MIN_SDK="${MIN_SDK:-21}"
case "$(uname -s)" in
Darwin*) HOST_PLATFORM=darwin-x86_64 ;;
Linux*) HOST_PLATFORM=linux-x86_64 ;;
*) echo "Unsupported host: $(uname -s)" >&2; exit 1 ;;
esac
mkdir -p "$WORK_DIR" "$OUTPUT_DIR"
cd "$WORK_DIR"
# Serialise concurrent invocations on the shared WORK_DIR so two
# Gradle daemons (or two parallel app builds depending on this AAR
# via the same checkout) can't race on clone / cmake / ninja.
# `mkdir` is atomic per POSIX — first caller wins. `flock` would be
# nicer but macOS doesn't ship it. A stale lock from a killed prior
# run (>30 min old) is broken automatically. The trap clears the
# lock on normal exit.
LOCK_DIR="$WORK_DIR/.build-lock"
if [[ -d "$LOCK_DIR" ]]; then
if find "$LOCK_DIR" -maxdepth 0 -mmin +30 2>/dev/null | grep -q .; then
echo "[ffmpeg-build] removing stale lock (>30 min old)"
rm -rf "$LOCK_DIR"
fi
fi
LOCK_WAIT_SECS=0
while ! mkdir "$LOCK_DIR" 2>/dev/null; do
if [[ "$LOCK_WAIT_SECS" -ge 1800 ]]; then
echo "[ffmpeg-build] timed out waiting for $LOCK_DIR" >&2
exit 1
fi
if [[ "$LOCK_WAIT_SECS" -eq 0 ]]; then
echo "[ffmpeg-build] another build in progress at $LOCK_DIR, waiting..."
fi
sleep 5
LOCK_WAIT_SECS=$((LOCK_WAIT_SECS + 5))
done
trap 'rm -rf "$LOCK_DIR"' EXIT
# Sentinel files mark a clone as fully complete so an interrupted
# clone (network drop, ^C, OOM kill) doesn't leave a half-populated
# directory the next run mistakes for a finished checkout. Clone
# into a staging dir, then atomic-rename into place once the
# sentinel is written.
clone_if_missing() {
local target="$1"
local sentinel="$target/.ux-ffmpeg-build-complete"
local tag="$2"
local url="$3"
local label="$4"
if [[ -f "$sentinel" ]]; then
return
fi
# Stale partial clone — wipe before re-clone.
rm -rf "$target" "${target}.staging"
echo "[ffmpeg-build] cloning $label @${tag}"
git clone --depth 1 --branch "$tag" "$url" "${target}.staging"
touch "${target}.staging/.ux-ffmpeg-build-complete"
mv "${target}.staging" "$target"
}
# 1. Upstream sources — clone once, reuse on subsequent runs.
MEDIA3_DIR="$WORK_DIR/media3"
clone_if_missing "$MEDIA3_DIR" "$MEDIA3_TAG" \
"https://github.com/androidx/media.git" "Media3"
FFMPEG_DIR="$MEDIA3_DIR/libraries/decoder_ffmpeg/src/main/jni/ffmpeg"
clone_if_missing "$FFMPEG_DIR" "$FFMPEG_TAG" \
"https://git.ffmpeg.org/ffmpeg.git" "FFmpeg"
# 2. Drop our extended JNI source + CMake config over the upstream copies
# so the build produces a video-capable libffmpegJNI.so.
JNI_BUILD_DIR="$MEDIA3_DIR/libraries/decoder_ffmpeg/src/main/jni"
cp "$JNI_SRC/ffmpeg_jni.cc" "$JNI_BUILD_DIR/ffmpeg_jni.cc"
cp "$JNI_SRC/CMakeLists.txt" "$JNI_BUILD_DIR/CMakeLists.txt"
# 3. Build FFmpeg static libs per ABI (H.264 decoder only). The
# sentinel below skips this step if all 4 ABIs already have the
# static libs from a previous run — important because the FFmpeg
# static build is the slow part (~30 min for 4 ABIs); subsequent
# Gradle runs just need to re-link libffmpegJNI.so (~5 sec / ABI).
MODULE_PATH="$MEDIA3_DIR/libraries/decoder_ffmpeg/src/main"
NEED_STATIC_BUILD=0
for ABI in $ABIS; do
if [[ ! -f "$JNI_BUILD_DIR/ffmpeg/android-libs/$ABI/libavcodec.a" ]]; then
NEED_STATIC_BUILD=1
break
fi
done
if [[ "$NEED_STATIC_BUILD" -eq 1 ]]; then
echo "[ffmpeg-build] building FFmpeg static libs (slow on first run)"
chmod +x "$JNI_BUILD_DIR/build_ffmpeg.sh"
"$JNI_BUILD_DIR/build_ffmpeg.sh" \
"$MODULE_PATH" "$NDK_PATH" "$HOST_PLATFORM" "$MIN_SDK" h264
else
echo "[ffmpeg-build] FFmpeg static libs already present, reusing"
fi
# 4. Cross-build libffmpegJNI.so per ABI via CMake + Ninja.
export PATH="$CMAKE_PATH:$PATH"
for ABI in $ABIS; do
ABI_BUILD_DIR="$WORK_DIR/jni-out/$ABI"
mkdir -p "$ABI_BUILD_DIR"
cmake -G Ninja \
-DCMAKE_TOOLCHAIN_FILE="$NDK_PATH/build/cmake/android.toolchain.cmake" \
-DANDROID_ABI="$ABI" \
-DANDROID_PLATFORM="android-$MIN_SDK" \
-DCMAKE_BUILD_TYPE=Release \
-S "$JNI_BUILD_DIR" -B "$ABI_BUILD_DIR" >/dev/null
ninja -C "$ABI_BUILD_DIR" >/dev/null
DEST="$OUTPUT_DIR/$ABI"
mkdir -p "$DEST"
cp "$ABI_BUILD_DIR/libffmpegJNI.so" "$DEST/libffmpegJNI.so"
done
echo "[ffmpeg-build] libffmpegJNI.so ready in $OUTPUT_DIR"

View File

@@ -0,0 +1,480 @@
/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* JNI bridge for the ux FFmpeg video decoder. Exposes a small surface
* (init / sendPacket / receiveFrame / flush / release) that
* FfmpegVideoDecoder.java drives. The audio path was dropped — Media3's
* MediaCodec AAC decoder handles audio on every device we ship to.
*/
#include <android/log.h>
#include <jni.h>
#include <stdlib.h>
#include <string.h>
extern "C" {
#ifdef __cplusplus
#define __STDC_CONSTANT_MACROS
#ifdef _STDINT_H
#undef _STDINT_H
#endif
#include <stdint.h>
#endif
#include <libavcodec/avcodec.h>
#include <libavutil/error.h>
#include <libavutil/imgutils.h>
#include <libavutil/opt.h>
#include <libavutil/pixfmt.h>
}
#define LOG_TAG "ux_ffmpeg_jni"
#define LOGE(...) \
((void)__android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__))
#define LOGI(...) \
((void)__android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__))
#define LOGD(...) \
((void)__android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__))
#define LIBRARY_FUNC(RETURN_TYPE, NAME, ...) \
extern "C" { \
JNIEXPORT RETURN_TYPE \
Java_io_swipelab_ux_video_ffmpeg_FfmpegLibrary_##NAME(JNIEnv* env, \
jobject thiz, \
##__VA_ARGS__); \
} \
JNIEXPORT RETURN_TYPE \
Java_io_swipelab_ux_video_ffmpeg_FfmpegLibrary_##NAME( \
JNIEnv* env, jobject thiz, ##__VA_ARGS__)
#define VIDEO_DECODER_FUNC(RETURN_TYPE, NAME, ...) \
extern "C" { \
JNIEXPORT RETURN_TYPE \
Java_io_swipelab_ux_video_ffmpeg_FfmpegVideoDecoder_##NAME( \
JNIEnv* env, jobject thiz, ##__VA_ARGS__); \
} \
JNIEXPORT RETURN_TYPE \
Java_io_swipelab_ux_video_ffmpeg_FfmpegVideoDecoder_##NAME( \
JNIEnv* env, jobject thiz, ##__VA_ARGS__)
#define ERROR_STRING_BUFFER_LENGTH 256
// Mirrored in FfmpegVideoDecoder.java.
static const int VIDEO_DECODER_SUCCESS = 0;
static const int VIDEO_DECODER_ERROR_INVALID_DATA = -1;
static const int VIDEO_DECODER_ERROR_OTHER = -2;
static const int VIDEO_DECODER_READ_AGAIN = -3;
// VideoDecoderOutputBuffer.COLORSPACE_* mirror.
static const int COLORSPACE_UNKNOWN = 0;
static const int COLORSPACE_BT601 = 1;
static const int COLORSPACE_BT709 = 2;
static const int COLORSPACE_BT2020 = 3;
static jmethodID initForYuvFrameMethod;
static jfieldID dataField;
// Carries full-range info (1) vs limited-range info (0) per frame to
// Java so the GL shader picks the matching BT.709 conversion matrix.
static jfieldID decoderPrivateField;
// Reassigned per output frame to the decoded frame's actual PTS
// (NOT the input packet's PTS — for H.264 reorder, output display
// order differs from input decode order, and using the input PTS
// scrambles ExoPlayer's frame-late detection so it drops half the
// stream).
static jfieldID timeUsField;
static int colorspaceFromAVColorSpace(AVColorSpace cs) {
switch (cs) {
case AVCOL_SPC_BT709:
return COLORSPACE_BT709;
case AVCOL_SPC_BT470BG:
case AVCOL_SPC_SMPTE170M:
return COLORSPACE_BT601;
case AVCOL_SPC_BT2020_NCL:
case AVCOL_SPC_BT2020_CL:
return COLORSPACE_BT2020;
default:
return COLORSPACE_UNKNOWN;
}
}
static void logError(const char* fn, int err) {
char buf[ERROR_STRING_BUFFER_LENGTH] = {0};
av_strerror(err, buf, ERROR_STRING_BUFFER_LENGTH);
LOGE("Error in %s: %s", fn, buf);
}
static int transformError(int err) {
return err == AVERROR_INVALIDDATA ? VIDEO_DECODER_ERROR_INVALID_DATA
: VIDEO_DECODER_ERROR_OTHER;
}
// Decoder state held across JNI calls; the long handle returned by
// videoInitialize is a pointer to one of these. AVCodecContext alone
// isn't enough because we want a reusable AVFrame to avoid per-decode
// allocation churn, plus a pending_frame slot to cache frames pulled
// during a send-side EAGAIN drain so the next receiveFrame call emits
// them in order instead of losing them.
struct UxFfmpegVideoContext {
AVCodecContext* codec_ctx = nullptr;
AVFrame* frame = nullptr;
AVFrame* pending_frame = nullptr;
bool has_pending = false;
};
static void releaseContext(UxFfmpegVideoContext* ctx) {
if (!ctx) return;
if (ctx->frame) {
av_frame_free(&ctx->frame);
}
if (ctx->pending_frame) {
av_frame_free(&ctx->pending_frame);
}
if (ctx->codec_ctx) {
avcodec_free_context(&ctx->codec_ctx);
}
delete ctx;
}
jint JNI_OnLoad(JavaVM* vm, void* reserved) {
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
LOGE("JNI_OnLoad: GetEnv failed");
return -1;
}
jclass clazz =
env->FindClass("androidx/media3/decoder/VideoDecoderOutputBuffer");
if (!clazz) {
LOGE("JNI_OnLoad: FindClass(VideoDecoderOutputBuffer) failed");
return -1;
}
initForYuvFrameMethod = env->GetMethodID(clazz, "initForYuvFrame", "(IIIII)Z");
if (!initForYuvFrameMethod) {
LOGE("JNI_OnLoad: GetMethodID(initForYuvFrame) failed");
return -1;
}
dataField = env->GetFieldID(clazz, "data", "Ljava/nio/ByteBuffer;");
if (!dataField) {
LOGE("JNI_OnLoad: GetFieldID(data) failed");
return -1;
}
decoderPrivateField = env->GetFieldID(clazz, "decoderPrivate", "J");
if (!decoderPrivateField) {
LOGE("JNI_OnLoad: GetFieldID(decoderPrivate) failed");
return -1;
}
// timeUs lives on the DecoderOutputBuffer base class but is
// discoverable via the concrete subclass.
timeUsField = env->GetFieldID(clazz, "timeUs", "J");
if (!timeUsField) {
LOGE("JNI_OnLoad: GetFieldID(timeUs) failed");
return -1;
}
return JNI_VERSION_1_6;
}
LIBRARY_FUNC(jstring, ffmpegGetVersion) {
return env->NewStringUTF(LIBAVCODEC_IDENT);
}
LIBRARY_FUNC(jint, ffmpegGetInputBufferPaddingSize) {
return (jint)AV_INPUT_BUFFER_PADDING_SIZE;
}
LIBRARY_FUNC(jboolean, ffmpegHasDecoder, jstring codecName) {
if (!codecName) return JNI_FALSE;
const char* name = env->GetStringUTFChars(codecName, nullptr);
const AVCodec* codec = avcodec_find_decoder_by_name(name);
env->ReleaseStringUTFChars(codecName, name);
return codec != nullptr;
}
VIDEO_DECODER_FUNC(jlong, ffmpegVideoInitialize, jstring codecName,
jbyteArray extraData, jint threads) {
if (!codecName) {
LOGE("ffmpegVideoInitialize: codecName is null");
return 0L;
}
const char* name = env->GetStringUTFChars(codecName, nullptr);
const AVCodec* codec = avcodec_find_decoder_by_name(name);
env->ReleaseStringUTFChars(codecName, name);
if (!codec) {
LOGE("ffmpegVideoInitialize: codec not found");
return 0L;
}
UxFfmpegVideoContext* ctx = new UxFfmpegVideoContext();
ctx->codec_ctx = avcodec_alloc_context3(codec);
if (!ctx->codec_ctx) {
LOGE("ffmpegVideoInitialize: avcodec_alloc_context3 failed");
releaseContext(ctx);
return 0L;
}
if (extraData) {
jsize size = env->GetArrayLength(extraData);
ctx->codec_ctx->extradata =
(uint8_t*)av_mallocz(size + AV_INPUT_BUFFER_PADDING_SIZE);
if (!ctx->codec_ctx->extradata) {
LOGE("ffmpegVideoInitialize: extradata alloc failed");
releaseContext(ctx);
return 0L;
}
env->GetByteArrayRegion(extraData, 0, size,
(jbyte*)ctx->codec_ctx->extradata);
ctx->codec_ctx->extradata_size = size;
}
ctx->codec_ctx->thread_count = threads > 0 ? threads : 0;
// FF_THREAD_SLICE only. FRAME threading buffers thread_count
// input frames before producing output, pushing decoded frames
// past their PTS deadline and causing ExoPlayer to drop them.
// Most iOS-captured H.264 emits one slice per frame, so slice
// threading degenerates to single-threaded; libavcodec's H.264
// decoder does not auto-promote SLICE-only to FRAME, so we
// accept modest throughput in exchange for low latency. 480p
// decode is ~2 ms per frame single-threaded on any modern ARM
// core anyway.
ctx->codec_ctx->thread_type = FF_THREAD_SLICE;
ctx->codec_ctx->err_recognition = AV_EF_IGNORE_ERR;
// PTS values are passed in microseconds (Media3's native unit),
// and libavcodec propagates packet.pts → frame.pts through the
// reorder buffer so we can recover display-order timestamps on
// receive.
ctx->codec_ctx->time_base = AVRational{1, 1000000};
ctx->codec_ctx->pkt_timebase = AVRational{1, 1000000};
int result = avcodec_open2(ctx->codec_ctx, codec, nullptr);
if (result < 0) {
logError("avcodec_open2", result);
releaseContext(ctx);
return 0L;
}
ctx->frame = av_frame_alloc();
ctx->pending_frame = av_frame_alloc();
if (!ctx->frame || !ctx->pending_frame) {
LOGE("ffmpegVideoInitialize: av_frame_alloc failed");
releaseContext(ctx);
return 0L;
}
ctx->has_pending = false;
return (jlong)ctx;
}
VIDEO_DECODER_FUNC(jint, ffmpegVideoSendPacket, jlong handle, jobject inputData,
jint inputSize, jlong ptsUs) {
if (!handle) {
LOGE("ffmpegVideoSendPacket: null handle");
return VIDEO_DECODER_ERROR_OTHER;
}
if (!inputData || inputSize <= 0) {
LOGE("ffmpegVideoSendPacket: bad input");
return VIDEO_DECODER_ERROR_OTHER;
}
UxFfmpegVideoContext* ctx = (UxFfmpegVideoContext*)handle;
uint8_t* buf = (uint8_t*)env->GetDirectBufferAddress(inputData);
if (!buf) {
LOGE("ffmpegVideoSendPacket: GetDirectBufferAddress null");
return VIDEO_DECODER_ERROR_OTHER;
}
AVPacket* pkt = av_packet_alloc();
if (!pkt) {
LOGE("ffmpegVideoSendPacket: av_packet_alloc failed");
return VIDEO_DECODER_ERROR_OTHER;
}
pkt->data = buf;
pkt->size = inputSize;
// Media3's C.TIME_UNSET is Long.MIN_VALUE which by happy coincidence
// equals libavcodec's AV_NOPTS_VALUE; gate it explicitly so a future
// Media3 sentinel change doesn't silently scramble PTS recovery.
pkt->pts = (ptsUs == INT64_MIN) ? AV_NOPTS_VALUE : (int64_t)ptsUs;
pkt->dts = AV_NOPTS_VALUE;
// Per libavcodec contract, EAGAIN on send means the packet was NOT
// consumed and the caller must drain output before re-sending. We
// can't return EAGAIN to SimpleDecoder (its 1-in / 1-out model
// would consume the input buffer and lose the packet), so when the
// queue is full we drain one frame into pending_frame and retry.
// pending_frame is then emitted by the next ffmpegVideoReceiveFrame
// call before pulling a new one from libavcodec.
int result = avcodec_send_packet(ctx->codec_ctx, pkt);
if (result == AVERROR(EAGAIN) && !ctx->has_pending) {
int recv = avcodec_receive_frame(ctx->codec_ctx, ctx->pending_frame);
if (recv == 0) {
ctx->has_pending = true;
result = avcodec_send_packet(ctx->codec_ctx, pkt);
} else {
logError("send-EAGAIN drain receive", recv);
}
}
av_packet_free(&pkt);
if (result == AVERROR(EAGAIN)) {
// Pending slot already full; drop this packet rather than block.
// Should never happen at steady state given numOutputBuffers=16.
LOGE("ffmpegVideoSendPacket: queue full and pending slot occupied");
return VIDEO_DECODER_READ_AGAIN;
}
if (result < 0) {
logError("avcodec_send_packet", result);
return transformError(result);
}
return VIDEO_DECODER_SUCCESS;
}
// Pulls the next decoded frame and writes it into the Java
// VideoDecoderOutputBuffer's YUV planes. Returns:
// VIDEO_DECODER_SUCCESS -> frame written
// VIDEO_DECODER_READ_AGAIN -> no frame yet, send more packets
// VIDEO_DECODER_ERROR_* -> fatal
VIDEO_DECODER_FUNC(jint, ffmpegVideoReceiveFrame, jlong handle,
jobject outputBuffer) {
if (!handle) {
LOGE("ffmpegVideoReceiveFrame: null handle");
return VIDEO_DECODER_ERROR_OTHER;
}
UxFfmpegVideoContext* ctx = (UxFfmpegVideoContext*)handle;
AVFrame* f = ctx->frame;
// If a frame was drained into pending_frame to recover from a
// send-side EAGAIN, emit it before pulling the next one — keeps
// display-order continuity even when libavcodec backpressures the
// input queue.
if (ctx->has_pending) {
av_frame_unref(f);
av_frame_move_ref(f, ctx->pending_frame);
ctx->has_pending = false;
} else {
int result = avcodec_receive_frame(ctx->codec_ctx, f);
if (result == AVERROR(EAGAIN) || result == AVERROR_EOF) {
return VIDEO_DECODER_READ_AGAIN;
}
if (result < 0) {
logError("avcodec_receive_frame", result);
return transformError(result);
}
}
// Only planar 4:2:0 YUV is supported by VideoDecoderOutputBuffer's
// 3-plane layout. iOS H.264 produces YUV420P (limited range) or
// YUVJ420P (full range); identical memory layout, only range
// interpretation differs.
AVPixelFormat pix = (AVPixelFormat)f->format;
if (pix != AV_PIX_FMT_YUV420P && pix != AV_PIX_FMT_YUVJ420P) {
LOGE("ffmpegVideoReceiveFrame: unsupported pix_fmt=%d", pix);
av_frame_unref(f);
return VIDEO_DECODER_ERROR_OTHER;
}
int width = f->width;
int height = f->height;
int yStride = f->linesize[0];
int uvStride = f->linesize[1];
int colorspace = colorspaceFromAVColorSpace(f->colorspace);
if (colorspace == COLORSPACE_UNKNOWN) {
// iOS H.264 commonly leaves VUI fields unspecified; default to
// BT.709 for HD-shaped frames, BT.601 below SD width threshold.
colorspace = (width >= 1280 || height >= 720) ? COLORSPACE_BT709
: COLORSPACE_BT601;
}
jboolean ok = env->CallBooleanMethod(outputBuffer, initForYuvFrameMethod,
width, height, yStride, uvStride,
colorspace);
if (env->ExceptionCheck()) {
LOGE("initForYuvFrame threw");
env->ExceptionDescribe();
env->ExceptionClear();
av_frame_unref(f);
return VIDEO_DECODER_ERROR_OTHER;
}
if (!ok) {
LOGE("initForYuvFrame returned false (overflow?)");
av_frame_unref(f);
return VIDEO_DECODER_ERROR_OTHER;
}
// Display-order PTS recovered from libavcodec. The Java side
// initialised the buffer with the input packet's PTS; for B-frame
// streams that is the WRONG value because the frame we're about to
// emit was decoded out of input order. Overwriting with f->pts puts
// each output buffer back on the timeline ExoPlayer expects.
if (f->pts != AV_NOPTS_VALUE) {
env->SetLongField(outputBuffer, timeUsField, (jlong)f->pts);
}
// Copy each plane into the ByteBuffer that initForYuvFrame allocated.
jobject dataBuf = env->GetObjectField(outputBuffer, dataField);
if (!dataBuf) {
LOGE("ffmpegVideoReceiveFrame: data ByteBuffer is null after init");
av_frame_unref(f);
return VIDEO_DECODER_ERROR_OTHER;
}
uint8_t* dst = (uint8_t*)env->GetDirectBufferAddress(dataBuf);
if (!dst) {
LOGE("ffmpegVideoReceiveFrame: GetDirectBufferAddress null");
env->DeleteLocalRef(dataBuf);
av_frame_unref(f);
return VIDEO_DECODER_ERROR_OTHER;
}
int uvHeight = (height + 1) / 2;
int yLength = yStride * height;
int uvLength = uvStride * uvHeight;
// Plane 0: Y
memcpy(dst, f->data[0], yLength);
// Plane 1: U
memcpy(dst + yLength, f->data[1], uvLength);
// Plane 2: V
memcpy(dst + yLength + uvLength, f->data[2], uvLength);
// iOS yuvj420p / AVCOL_RANGE_JPEG => full-range YUV; the renderer's
// shader needs to skip the limited-range pre-scale on Y.
jlong rangeFlag = (pix == AV_PIX_FMT_YUVJ420P ||
f->color_range == AVCOL_RANGE_JPEG)
? 1L
: 0L;
env->SetLongField(outputBuffer, decoderPrivateField, rangeFlag);
env->DeleteLocalRef(dataBuf);
av_frame_unref(f);
return VIDEO_DECODER_SUCCESS;
}
// Signals libavcodec to flush its reorder buffer so the Java side can
// pull the remaining frames out via successive ffmpegVideoReceiveFrame
// calls. Used during end-of-stream drain: SimpleDecoder's EOS short-
// circuit hides the EOS input from our decode() override, so without
// this hook libavcodec's buffered tail (~16 frames for iOS H.264
// High@3.1) would be lost on first play-through.
VIDEO_DECODER_FUNC(jint, ffmpegVideoSignalEos, jlong handle) {
if (!handle) {
LOGE("ffmpegVideoSignalEos: null handle");
return VIDEO_DECODER_ERROR_OTHER;
}
UxFfmpegVideoContext* ctx = (UxFfmpegVideoContext*)handle;
int result = avcodec_send_packet(ctx->codec_ctx, nullptr);
if (result < 0 && result != AVERROR_EOF) {
logError("avcodec_send_packet(NULL)", result);
return transformError(result);
}
return VIDEO_DECODER_SUCCESS;
}
VIDEO_DECODER_FUNC(void, ffmpegVideoFlush, jlong handle) {
if (!handle) return;
UxFfmpegVideoContext* ctx = (UxFfmpegVideoContext*)handle;
if (ctx->has_pending) {
av_frame_unref(ctx->pending_frame);
ctx->has_pending = false;
}
avcodec_flush_buffers(ctx->codec_ctx);
}
VIDEO_DECODER_FUNC(void, ffmpegVideoRelease, jlong handle) {
if (!handle) return;
releaseContext((UxFfmpegVideoContext*)handle);
}

View File

@@ -1,6 +1,9 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.swipelab.ux">
<!-- NotificationsPlugin posts notifications on Android 13+. -->
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<application>
<provider
android:name="androidx.core.content.FileProvider"

View File

@@ -0,0 +1,24 @@
/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.decoder.DecoderException;
@UnstableApi
public final class FfmpegDecoderException extends DecoderException {
public FfmpegDecoderException(String message) {
super(message);
}
public FfmpegDecoderException(String message, Throwable cause) {
super(message, cause);
}
}

View File

@@ -0,0 +1,89 @@
/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import androidx.annotation.Nullable;
import androidx.media3.common.MimeTypes;
import androidx.media3.common.util.UnstableApi;
/**
* Loads libffmpegJNI.so and answers capability queries against the
* statically-linked FFmpeg build. The current native build only enables
* the H.264 decoder; queries for other MIME types return false.
*/
@UnstableApi
public final class FfmpegLibrary {
private static final Object lock = new Object();
private static boolean attempted;
private static boolean available;
private FfmpegLibrary() {}
public static boolean isAvailable() {
synchronized (lock) {
if (attempted) {
return available;
}
attempted = true;
try {
System.loadLibrary("ffmpegJNI");
available = true;
} catch (UnsatisfiedLinkError e) {
android.util.Log.w(
"UxFfmpeg",
"libffmpegJNI.so missing for this ABI; falling back to MediaCodec");
available = false;
}
return available;
}
}
public static String getVersion() {
return isAvailable() ? ffmpegGetVersion() : "";
}
public static int getInputBufferPaddingSize() {
return isAvailable() ? ffmpegGetInputBufferPaddingSize() : 0;
}
/** Whether the given MIME type maps to a decoder built into this libffmpegJNI.so. */
public static boolean supportsFormat(@Nullable String mimeType) {
if (mimeType == null || !isAvailable()) {
return false;
}
String codecName = getCodecName(mimeType);
if (codecName == null) {
return false;
}
return ffmpegHasDecoder(codecName);
}
/**
* FFmpeg decoder name for the given MIME type, or null if no mapping
* exists. Only video codecs are wired up; the JNI build excludes
* audio decoders entirely.
*/
@Nullable
public static String getCodecName(String mimeType) {
switch (mimeType) {
case MimeTypes.VIDEO_H264:
return "h264";
default:
return null;
}
}
private static native String ffmpegGetVersion();
private static native int ffmpegGetInputBufferPaddingSize();
private static native boolean ffmpegHasDecoder(String codecName);
}

View File

@@ -0,0 +1,426 @@
/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
import android.util.Log;
import android.view.Surface;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.decoder.VideoDecoderOutputBuffer;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
/**
* EGL/GLES2 helper that converts a decoded YUV420P/YUVJ420P frame into
* an RGB image written to an Android {@link Surface}. Lives for the
* duration of one output Surface; the renderer creates a new one when
* the Surface changes and releases this on shutdown.
*
* <p>The fragment shader handles both limited-range BT.709
* (Android-recorded H.264) and full-range BT.709 (iOS yuvj420p). The
* decoder flags per-buffer range via
* {@link VideoDecoderOutputBuffer#decoderPrivate} (0 = limited,
* 1 = full).
*/
@UnstableApi
final class FfmpegOutputSurface {
private static final String TAG = "UxFfmpegOutputSurface";
// Fullscreen quad: (x, y, u, v) per vertex in TRIANGLE_STRIP order
// (top-left, bottom-left, top-right, bottom-right). UVs encode the
// rotation that maps a coded-orientation YUV plane onto a
// display-orientation render target — for each 90° step the UV
// tuple shifts one vertex around the corner ring. Used by
// `pickQuad(rotation)` at configure time so the running shader
// doesn't need a per-frame rotation uniform.
private static final float[] QUAD_0 = {
-1f, 1f, 0f, 0f,
-1f, -1f, 0f, 1f,
1f, 1f, 1f, 0f,
1f, -1f, 1f, 1f,
};
private static final float[] QUAD_90 = {
-1f, 1f, 0f, 1f,
-1f, -1f, 1f, 1f,
1f, 1f, 0f, 0f,
1f, -1f, 1f, 0f,
};
private static final float[] QUAD_180 = {
-1f, 1f, 1f, 1f,
-1f, -1f, 1f, 0f,
1f, 1f, 0f, 1f,
1f, -1f, 0f, 0f,
};
private static final float[] QUAD_270 = {
-1f, 1f, 1f, 0f,
-1f, -1f, 0f, 0f,
1f, 1f, 1f, 1f,
1f, -1f, 0f, 1f,
};
private static float[] pickQuad(int rotation) {
switch (((rotation % 360) + 360) % 360) {
case 90:
return QUAD_90;
case 180:
return QUAD_180;
case 270:
return QUAD_270;
default:
return QUAD_0;
}
}
private static final String VERTEX_SHADER =
"attribute vec4 aPos;\n"
+ "attribute vec2 aTex;\n"
+ "varying vec2 vTex;\n"
+ "void main() {\n"
+ " gl_Position = aPos;\n"
+ " vTex = aTex;\n"
+ "}\n";
// BT.709 YUV->RGB. uFullRange selects between full-range (iOS
// yuvj420p) and limited-range conversion. uSampleScale rescales the
// horizontal texture coordinate to skip the right-side padding that
// FFmpeg's SIMD-aligned linesize introduces (yStride >= width).
// highp on the fragment so the limited-range pre-scale
// `(y - 16/255) * (255/219)` doesn't quantize through 10-bit-ish
// mediump precision and band dark gradients on older Mali / Adreno
// parts. highp on a fragment shader is universally supported on
// GLES2 implementations Android ships post-2014.
private static final String FRAGMENT_SHADER =
"precision highp float;\n"
+ "varying vec2 vTex;\n"
+ "uniform sampler2D uY;\n"
+ "uniform sampler2D uU;\n"
+ "uniform sampler2D uV;\n"
+ "uniform float uSampleScale;\n"
+ "uniform float uFullRange;\n"
+ "void main() {\n"
+ " vec2 c = vec2(vTex.x * uSampleScale, vTex.y);\n"
+ " float y = texture2D(uY, c).r;\n"
+ " float u = texture2D(uU, c).r - 0.5;\n"
+ " float v = texture2D(uV, c).r - 0.5;\n"
+ " if (uFullRange < 0.5) {\n"
+ " y = (y - 16.0/255.0) * (255.0/219.0);\n"
+ " u *= 255.0/224.0;\n"
+ " v *= 255.0/224.0;\n"
+ " }\n"
+ " float r = y + 1.5748 * v;\n"
+ " float g = y - 0.1873 * u - 0.4681 * v;\n"
+ " float b = y + 1.8556 * u;\n"
+ " gl_FragColor = vec4(clamp(vec3(r, g, b), 0.0, 1.0), 1.0);\n"
+ "}\n";
private EGLDisplay eglDisplay = EGL14.EGL_NO_DISPLAY;
private EGLContext eglContext = EGL14.EGL_NO_CONTEXT;
private EGLSurface eglSurface = EGL14.EGL_NO_SURFACE;
private EGLConfig eglConfig;
private int program;
private int aPosLoc;
private int aTexLoc;
private int uYLoc;
private int uULoc;
private int uVLoc;
private int uSampleScaleLoc;
private int uFullRangeLoc;
private final int[] textures = new int[3];
// Per-plane allocated dimensions; -1 forces a glTexImage2D on the
// next upload (initial frame or size change). Subsequent frames use
// glTexSubImage2D which only copies pixels and avoids the driver-
// side reallocation that glTexImage2D triggers.
private final int[] allocatedStride = { -1, -1, -1 };
private final int[] allocatedRows = { -1, -1, -1 };
private FloatBuffer quadBuffer;
// Width/height the EGL window surface was created for; taken from
// the first decoded frame, not eglQuerySurface (which can return
// stale 1×1 dimensions if the SurfaceTexture's defaultBufferSize
// wasn't set before window creation).
private int surfaceWidth;
private int surfaceHeight;
// Rotation (clockwise) the configure() call selected the quad UVs
// for. Used to detect mid-stream rotation changes and rebuild.
private int configuredRotation;
/**
* Binds this helper to the given surface and creates EGL context +
* GL resources sized for the supplied DISPLAY dimensions (i.e.
* already swapped for 90°/270° rotated streams). Caller must have
* already resized the underlying SurfaceTexture (via
* setDefaultBufferSize) so the EGL window surface picks up matching
* buffer dimensions on creation.
*
* @param rotation 0 / 90 / 180 / 270 — the clockwise rotation that
* should be applied to the coded YUV to display correctly.
* Selects which set of pre-rotated quad UVs the shader samples
* with.
*/
void configure(Surface surface, int width, int height, int rotation)
throws FfmpegDecoderException {
if (eglContext != EGL14.EGL_NO_CONTEXT && eglSurface != EGL14.EGL_NO_SURFACE) {
return;
}
surfaceWidth = width;
surfaceHeight = height;
this.configuredRotation = rotation;
eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
throw new FfmpegDecoderException("eglGetDisplay failed");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(eglDisplay, version, 0, version, 1)) {
throw new FfmpegDecoderException("eglInitialize failed");
}
int[] cfgAttribs = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_SURFACE_TYPE, EGL14.EGL_WINDOW_BIT,
EGL14.EGL_NONE
};
EGLConfig[] cfgs = new EGLConfig[1];
int[] numCfgs = new int[1];
if (!EGL14.eglChooseConfig(eglDisplay, cfgAttribs, 0, cfgs, 0, 1, numCfgs, 0)
|| numCfgs[0] < 1) {
throw new FfmpegDecoderException("eglChooseConfig failed");
}
eglConfig = cfgs[0];
int[] ctxAttribs = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE };
eglContext =
EGL14.eglCreateContext(eglDisplay, eglConfig, EGL14.EGL_NO_CONTEXT, ctxAttribs, 0);
if (eglContext == EGL14.EGL_NO_CONTEXT) {
throw new FfmpegDecoderException("eglCreateContext failed");
}
int[] surfAttribs = { EGL14.EGL_NONE };
eglSurface =
EGL14.eglCreateWindowSurface(eglDisplay, eglConfig, surface, surfAttribs, 0);
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new FfmpegDecoderException("eglCreateWindowSurface failed");
}
if (!EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
throw new FfmpegDecoderException("eglMakeCurrent failed");
}
initGl();
}
private void initGl() throws FfmpegDecoderException {
int vs = compileShader(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER);
int fs = compileShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER);
program = GLES20.glCreateProgram();
GLES20.glAttachShader(program, vs);
GLES20.glAttachShader(program, fs);
GLES20.glLinkProgram(program);
int[] linked = new int[1];
GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linked, 0);
if (linked[0] == 0) {
String log = GLES20.glGetProgramInfoLog(program);
throw new FfmpegDecoderException("Program link failed: " + log);
}
GLES20.glDeleteShader(vs);
GLES20.glDeleteShader(fs);
aPosLoc = GLES20.glGetAttribLocation(program, "aPos");
aTexLoc = GLES20.glGetAttribLocation(program, "aTex");
uYLoc = GLES20.glGetUniformLocation(program, "uY");
uULoc = GLES20.glGetUniformLocation(program, "uU");
uVLoc = GLES20.glGetUniformLocation(program, "uV");
uSampleScaleLoc = GLES20.glGetUniformLocation(program, "uSampleScale");
uFullRangeLoc = GLES20.glGetUniformLocation(program, "uFullRange");
GLES20.glGenTextures(3, textures, 0);
for (int i = 0; i < 3; i++) {
int t = textures[i];
// Y plane (i=0) is 1:1 sized to the EGL surface, so GL_NEAREST
// samples the exact texel value at each pixel center and
// preserves luma detail. Chroma planes (i=1,2) are 4:2:0
// subsampled — bilinear filtering reconstructs the smooth
// colour transitions the encoder expected.
int filter = i == 0 ? GLES20.GL_NEAREST : GLES20.GL_LINEAR;
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, t);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, filter);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, filter);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S,
GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T,
GLES20.GL_CLAMP_TO_EDGE);
}
float[] quad = pickQuad(configuredRotation);
quadBuffer =
ByteBuffer.allocateDirect(quad.length * 4)
.order(ByteOrder.nativeOrder())
.asFloatBuffer();
quadBuffer.put(quad).position(0);
GLES20.glPixelStorei(GLES20.GL_UNPACK_ALIGNMENT, 1);
}
private static int compileShader(int type, String src) throws FfmpegDecoderException {
int s = GLES20.glCreateShader(type);
GLES20.glShaderSource(s, src);
GLES20.glCompileShader(s);
int[] ok = new int[1];
GLES20.glGetShaderiv(s, GLES20.GL_COMPILE_STATUS, ok, 0);
if (ok[0] == 0) {
String log = GLES20.glGetShaderInfoLog(s);
GLES20.glDeleteShader(s);
throw new FfmpegDecoderException(
(type == GLES20.GL_VERTEX_SHADER ? "Vertex" : "Fragment")
+ " shader compile failed: "
+ log);
}
return s;
}
/**
* Uploads the YUV planes from {@code buffer} into GL textures and
* draws the conversion shader to the EGL window surface. Caller is
* responsible for calling {@code buffer.release()} afterwards.
*
* @param rotation rotation degrees from the source format. Must
* match the value passed to {@link #configure} (used here only
* to recover the CODED Y-plane dimensions — needed for the
* stride-vs-width sample-scale calculation — from the buffer's
* DISPLAY-orientation width/height).
*/
void render(VideoDecoderOutputBuffer buffer, int rotation) throws FfmpegDecoderException {
if (eglContext == EGL14.EGL_NO_CONTEXT || eglSurface == EGL14.EGL_NO_SURFACE) {
throw new FfmpegDecoderException("render called before configure");
}
if (buffer.yuvPlanes == null || buffer.yuvStrides == null) {
throw new FfmpegDecoderException("output buffer has no YUV data");
}
EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext);
int yStride = buffer.yuvStrides[0];
int uvStride = buffer.yuvStrides[1];
// For 90°/270° streams the renderer swapped buffer.width/height
// to display orientation so ExoPlayer's size notification was
// correct, but the YUV planes are still stored in coded
// orientation — undo the swap here so sampleScale = codedWidth /
// yStride lands on the correct value.
boolean rotated = rotation == 90 || rotation == 270;
int codedWidth = rotated ? buffer.height : buffer.width;
int codedHeight = rotated ? buffer.width : buffer.height;
int uvHeight = (codedHeight + 1) / 2;
GLES20.glViewport(0, 0, surfaceWidth, surfaceHeight);
GLES20.glClearColor(0f, 0f, 0f, 1f);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
GLES20.glUseProgram(program);
uploadPlane(0, textures[0], buffer.yuvPlanes[0], yStride, codedHeight);
uploadPlane(1, textures[1], buffer.yuvPlanes[1], uvStride, uvHeight);
uploadPlane(2, textures[2], buffer.yuvPlanes[2], uvStride, uvHeight);
GLES20.glUniform1i(uYLoc, 0);
GLES20.glUniform1i(uULoc, 1);
GLES20.glUniform1i(uVLoc, 2);
GLES20.glUniform1f(uSampleScaleLoc, yStride > 0 ? (float) codedWidth / yStride : 1f);
GLES20.glUniform1f(uFullRangeLoc, buffer.decoderPrivate == 1L ? 1f : 0f);
quadBuffer.position(0);
GLES20.glVertexAttribPointer(aPosLoc, 2, GLES20.GL_FLOAT, false, 16, quadBuffer);
quadBuffer.position(2);
GLES20.glVertexAttribPointer(aTexLoc, 2, GLES20.GL_FLOAT, false, 16, quadBuffer);
GLES20.glEnableVertexAttribArray(aPosLoc);
GLES20.glEnableVertexAttribArray(aTexLoc);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
GLES20.glDisableVertexAttribArray(aPosLoc);
GLES20.glDisableVertexAttribArray(aTexLoc);
if (!EGL14.eglSwapBuffers(eglDisplay, eglSurface)) {
Log.w(TAG, "eglSwapBuffers failed; client may have detached the surface");
}
}
private void uploadPlane(
int unit, int texture, ByteBuffer src, int stride, int rows) {
GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + unit);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texture);
src.position(0);
if (allocatedStride[unit] == stride && allocatedRows[unit] == rows) {
GLES20.glTexSubImage2D(
GLES20.GL_TEXTURE_2D,
0,
0, 0,
stride, rows,
GLES20.GL_LUMINANCE,
GLES20.GL_UNSIGNED_BYTE,
src);
} else {
GLES20.glTexImage2D(
GLES20.GL_TEXTURE_2D,
0,
GLES20.GL_LUMINANCE,
stride,
rows,
0,
GLES20.GL_LUMINANCE,
GLES20.GL_UNSIGNED_BYTE,
src);
allocatedStride[unit] = stride;
allocatedRows[unit] = rows;
}
}
void release() {
if (eglDisplay != EGL14.EGL_NO_DISPLAY) {
EGL14.eglMakeCurrent(eglDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_CONTEXT);
if (textures[0] != 0) {
GLES20.glDeleteTextures(3, textures, 0);
textures[0] = textures[1] = textures[2] = 0;
}
if (program != 0) {
GLES20.glDeleteProgram(program);
program = 0;
}
if (eglSurface != EGL14.EGL_NO_SURFACE) {
EGL14.eglDestroySurface(eglDisplay, eglSurface);
eglSurface = EGL14.EGL_NO_SURFACE;
}
if (eglContext != EGL14.EGL_NO_CONTEXT) {
EGL14.eglDestroyContext(eglDisplay, eglContext);
eglContext = EGL14.EGL_NO_CONTEXT;
}
EGL14.eglReleaseThread();
// NB: do NOT eglTerminate(EGL_DEFAULT_DISPLAY) here — the
// display is shared with VideoCompositor's EGL context, and
// tearing it down would silently kill the other consumer's
// surface. eglDestroyContext + eglReleaseThread is sufficient
// to clean up our share.
eglDisplay = EGL14.EGL_NO_DISPLAY;
}
quadBuffer = null;
}
}

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/*
* Adapted from Media3's SimpleDecoder (Apache 2.0, Copyright 2016 The
* Android Open Source Project) under the LICENSE-2.0:
* https://www.apache.org/licenses/LICENSE-2.0
*
* Adds an end-of-stream drain hook. Media3's SimpleDecoder short-
* circuits the EOS input and never invokes the subclass decode(), so
* libavcodec's reorder buffer (up to ~16 frames for iOS H.264) is
* never drained — the last frames of a clip are lost on first
* play-through. This subclass extends the decode loop with a
* draining state: when EOS hits, signalEndOfInput() tells libavcodec
* to flush its reorder queue, then drainAtEndOfStream() is called on
* successive output buffers until it reports DRAIN_DONE, at which
* point the EOS flag is finally attached.
*
* Everything else mirrors SimpleDecoder verbatim. Keeping the
* mirror tight makes it cheap to adopt upstream improvements.
*/
package io.swipelab.ux.video.ffmpeg;
import androidx.annotation.CallSuper;
import androidx.annotation.Nullable;
import androidx.media3.common.C;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.decoder.Decoder;
import androidx.media3.decoder.DecoderException;
import androidx.media3.decoder.DecoderInputBuffer;
import androidx.media3.decoder.DecoderOutputBuffer;
import java.util.ArrayDeque;
@UnstableApi
abstract class FfmpegSimpleDecoder<
I extends DecoderInputBuffer, O extends DecoderOutputBuffer, E extends DecoderException>
implements Decoder<I, O, E> {
/** Subclass produced a frame into the supplied output buffer; keep calling. */
protected static final int DRAIN_PRODUCED_FRAME = 0;
/** Subclass has no more buffered frames; output buffer untouched, attach EOS. */
protected static final int DRAIN_DONE = 1;
/** Fatal drain error; output buffer untouched, abort the decoder. */
protected static final int DRAIN_ERROR = 2;
private final Thread decodeThread;
private final Object lock;
private final ArrayDeque<I> queuedInputBuffers;
private final ArrayDeque<O> queuedOutputBuffers;
private final I[] availableInputBuffers;
private final O[] availableOutputBuffers;
private int availableInputBufferCount;
private int availableOutputBufferCount;
@Nullable private I dequeuedInputBuffer;
@Nullable private E exception;
private boolean flushed;
private boolean released;
private int skippedOutputBufferCount;
private long outputStartTimeUs;
// True between receiving an EOS input and the drain hook returning
// DRAIN_DONE. During this window the decode loop fires whenever an
// output buffer is available, regardless of the input queue.
private boolean draining;
protected FfmpegSimpleDecoder(I[] inputBuffers, O[] outputBuffers) {
lock = new Object();
outputStartTimeUs = C.TIME_UNSET;
queuedInputBuffers = new ArrayDeque<>();
queuedOutputBuffers = new ArrayDeque<>();
availableInputBuffers = inputBuffers;
availableInputBufferCount = inputBuffers.length;
for (int i = 0; i < availableInputBufferCount; i++) {
availableInputBuffers[i] = createInputBuffer();
}
availableOutputBuffers = outputBuffers;
availableOutputBufferCount = outputBuffers.length;
for (int i = 0; i < availableOutputBufferCount; i++) {
availableOutputBuffers[i] = createOutputBuffer();
}
decodeThread =
new Thread("UxFfmpegSimpleDecoder") {
@Override
public void run() {
FfmpegSimpleDecoder.this.runLoop();
}
};
decodeThread.start();
}
protected final void setInitialInputBufferSize(int size) {
for (I inputBuffer : availableInputBuffers) {
inputBuffer.ensureSpaceForWrite(size);
}
}
protected final boolean isAtLeastOutputStartTimeUs(long timeUs) {
synchronized (lock) {
return outputStartTimeUs == C.TIME_UNSET || timeUs >= outputStartTimeUs;
}
}
@Override
public final void setOutputStartTimeUs(long outputStartTimeUs) {
synchronized (lock) {
this.outputStartTimeUs = outputStartTimeUs;
}
}
@Override
@Nullable
public final I dequeueInputBuffer() throws E {
synchronized (lock) {
maybeThrowException();
dequeuedInputBuffer =
availableInputBufferCount == 0
? null
: availableInputBuffers[--availableInputBufferCount];
return dequeuedInputBuffer;
}
}
@Override
public final void queueInputBuffer(I inputBuffer) throws E {
synchronized (lock) {
maybeThrowException();
queuedInputBuffers.addLast(inputBuffer);
maybeNotifyDecodeLoop();
dequeuedInputBuffer = null;
}
}
@Override
@Nullable
public final O dequeueOutputBuffer() throws E {
synchronized (lock) {
maybeThrowException();
if (queuedOutputBuffers.isEmpty()) {
return null;
}
return queuedOutputBuffers.removeFirst();
}
}
@CallSuper
protected void releaseOutputBuffer(O outputBuffer) {
synchronized (lock) {
outputBuffer.clear();
availableOutputBuffers[availableOutputBufferCount++] = outputBuffer;
maybeNotifyDecodeLoop();
}
}
@Override
public final void flush() {
synchronized (lock) {
flushed = true;
draining = false;
skippedOutputBufferCount = 0;
if (dequeuedInputBuffer != null) {
releaseInputBufferInternal(dequeuedInputBuffer);
dequeuedInputBuffer = null;
}
while (!queuedInputBuffers.isEmpty()) {
releaseInputBufferInternal(queuedInputBuffers.removeFirst());
}
while (!queuedOutputBuffers.isEmpty()) {
queuedOutputBuffers.removeFirst().release();
}
}
}
@CallSuper
@Override
public void release() {
synchronized (lock) {
released = true;
lock.notify();
}
try {
decodeThread.join();
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
private void maybeThrowException() throws E {
@Nullable E e = this.exception;
if (e != null) {
throw e;
}
}
private void maybeNotifyDecodeLoop() {
if (canDecodeBuffer()) {
lock.notify();
}
}
private void runLoop() {
try {
while (decodeOne()) {
// tight loop
}
} catch (InterruptedException e) {
throw new IllegalStateException(e);
}
}
private boolean decodeOne() throws InterruptedException {
@Nullable I inputBuffer;
O outputBuffer;
boolean resetDecoder;
boolean drainingLocal;
synchronized (lock) {
while (!released && !canDecodeBuffer()) {
lock.wait();
}
if (released) {
return false;
}
outputBuffer = availableOutputBuffers[--availableOutputBufferCount];
resetDecoder = flushed;
flushed = false;
drainingLocal = draining;
if (drainingLocal) {
inputBuffer = null;
} else {
inputBuffer = queuedInputBuffers.removeFirst();
}
}
@Nullable E iterationException = null;
boolean attachEosFlag = false;
if (drainingLocal) {
// Continuation of an EOS drain that started earlier.
int drainResult;
try {
drainResult = drainAtEndOfStream(outputBuffer);
} catch (RuntimeException e) {
drainResult = DRAIN_ERROR;
iterationException = createUnexpectedDecodeException(e);
} catch (OutOfMemoryError e) {
drainResult = DRAIN_ERROR;
iterationException = createUnexpectedDecodeException(e);
}
if (drainResult == DRAIN_DONE) {
attachEosFlag = true;
synchronized (lock) {
draining = false;
}
} else if (drainResult == DRAIN_ERROR && iterationException == null) {
iterationException = createUnexpectedDecodeException(
new IllegalStateException("EOS drain reported DRAIN_ERROR"));
}
} else if (inputBuffer.isEndOfStream()) {
// First time we see EOS — tell libavcodec to flush its reorder
// buffer, then drain one frame immediately into this output
// buffer. If no buffered frames remain we attach EOS now;
// otherwise the next loop iteration runs the draining branch.
try {
signalEndOfInput();
} catch (RuntimeException e) {
iterationException = createUnexpectedDecodeException(e);
}
int drainResult = DRAIN_DONE;
if (iterationException == null) {
try {
drainResult = drainAtEndOfStream(outputBuffer);
} catch (RuntimeException e) {
drainResult = DRAIN_ERROR;
iterationException = createUnexpectedDecodeException(e);
}
}
if (drainResult == DRAIN_PRODUCED_FRAME) {
synchronized (lock) {
draining = true;
}
} else if (drainResult == DRAIN_DONE) {
attachEosFlag = true;
} else if (iterationException == null) {
iterationException = createUnexpectedDecodeException(
new IllegalStateException("EOS drain reported DRAIN_ERROR"));
}
} else {
// Normal decode path — same shape as SimpleDecoder.
outputBuffer.timeUs = inputBuffer.timeUs;
if (inputBuffer.isFirstSample()) {
outputBuffer.addFlag(C.BUFFER_FLAG_FIRST_SAMPLE);
}
if (!isAtLeastOutputStartTimeUs(inputBuffer.timeUs)) {
outputBuffer.shouldBeSkipped = true;
}
try {
iterationException = decode(inputBuffer, outputBuffer, resetDecoder);
} catch (RuntimeException e) {
iterationException = createUnexpectedDecodeException(e);
} catch (OutOfMemoryError e) {
iterationException = createUnexpectedDecodeException(e);
}
}
if (iterationException != null) {
synchronized (lock) {
this.exception = iterationException;
}
return false;
}
if (attachEosFlag) {
outputBuffer.addFlag(C.BUFFER_FLAG_END_OF_STREAM);
}
synchronized (lock) {
if (flushed) {
outputBuffer.release();
} else if (outputBuffer.shouldBeSkipped) {
skippedOutputBufferCount++;
outputBuffer.release();
} else {
outputBuffer.skippedOutputBufferCount = skippedOutputBufferCount;
skippedOutputBufferCount = 0;
queuedOutputBuffers.addLast(outputBuffer);
}
if (inputBuffer != null) {
releaseInputBufferInternal(inputBuffer);
}
}
return true;
}
private boolean canDecodeBuffer() {
if (draining) {
return availableOutputBufferCount > 0;
}
return !queuedInputBuffers.isEmpty() && availableOutputBufferCount > 0;
}
private void releaseInputBufferInternal(I inputBuffer) {
inputBuffer.clear();
availableInputBuffers[availableInputBufferCount++] = inputBuffer;
}
protected abstract I createInputBuffer();
protected abstract O createOutputBuffer();
protected abstract E createUnexpectedDecodeException(Throwable error);
/**
* Decodes the {@code inputBuffer} and stores any decoded output in
* {@code outputBuffer}. Same contract as Media3's
* {@code SimpleDecoder.decode}.
*/
@Nullable
protected abstract E decode(I inputBuffer, O outputBuffer, boolean reset);
/**
* Called once when an end-of-stream input buffer arrives, before
* the first call to {@link #drainAtEndOfStream}. Subclass should
* tell its backend decoder to flush its internal queue —
* {@code avcodec_send_packet(ctx, NULL)} for libavcodec.
*/
protected abstract void signalEndOfInput();
/**
* Pulls one buffered frame from the backend decoder into the
* supplied output buffer. Called once per available output buffer
* after EOS until it reports {@link #DRAIN_DONE}; the decode loop
* then attaches {@code BUFFER_FLAG_END_OF_STREAM} to that same
* output buffer before queueing it.
*
* @return one of {@link #DRAIN_PRODUCED_FRAME}, {@link #DRAIN_DONE},
* {@link #DRAIN_ERROR}.
*/
protected abstract int drainAtEndOfStream(O outputBuffer);
}

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/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import androidx.media3.common.util.UnstableApi;
/**
* Resizes the SurfaceTexture backing the player's output Surface
* before the FFmpeg renderer's EGL window surface is created. Without
* this the SurfaceTexture's default buffer size is whatever
* implementation default Android picked (often 1×1) — the EGL surface
* inherits that, our quad renders into one pixel, and the compositor
* stretches it across the Flutter texture.
*
* <p>The compositor's player listener also calls
* setDefaultBufferSize, but only on the main thread after the player
* fires onVideoSizeChanged. By then the FFmpeg renderer has already
* created its EGL window surface on the player thread. Threading this
* hook through ensures resize-before-window-create.
*/
@UnstableApi
public interface FfmpegSurfaceSizer {
void resize(int width, int height);
}

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/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import androidx.annotation.Nullable;
import androidx.media3.common.C;
import androidx.media3.common.Format;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.common.util.Util;
import androidx.media3.decoder.DecoderInputBuffer;
import androidx.media3.decoder.VideoDecoderOutputBuffer;
import java.nio.ByteBuffer;
import java.util.List;
/**
* FFmpeg H.264 video decoder. Mirrors the Media3 audio pattern but
* targets {@link VideoDecoderOutputBuffer}. Two-step send/receive maps
* directly onto libavcodec's avcodec_send_packet / avcodec_receive_frame
* lifecycle so we can drain multiple reordered frames out of a single
* input packet.
*
* <h3>Known limits</h3>
* <ul>
* <li><b>Colorspace heuristic.</b> When the bitstream's
* {@code colorspace}/{@code primaries}/{@code transfer} are all
* unspecified we fall back to a size-based guess (BT.709 for >=
* 720p, BT.601 below). iPhone 6/7-era 1080p clips that recorded
* BT.601 with unspecified metadata get mislabelled — skin tones
* are slightly oversaturated. Modern iOS sets {@code bt709}
* explicitly so trusting the bitstream is correct for almost
* everything in circulation today.</li>
* </ul>
*/
@UnstableApi
public final class FfmpegVideoDecoder
extends FfmpegSimpleDecoder<
DecoderInputBuffer, VideoDecoderOutputBuffer, FfmpegDecoderException> {
// Mirrored from ffmpeg_jni.cc.
private static final int VIDEO_DECODER_SUCCESS = 0;
private static final int VIDEO_DECODER_ERROR_INVALID_DATA = -1;
private static final int VIDEO_DECODER_ERROR_OTHER = -2;
private static final int VIDEO_DECODER_READ_AGAIN = -3;
private final String codecName;
@Nullable private final byte[] extraData;
private final long nativeContext;
private volatile @C.VideoOutputMode int outputMode;
public FfmpegVideoDecoder(
Format format, int numInputBuffers, int numOutputBuffers, int initialInputBufferSize, int threads)
throws FfmpegDecoderException {
super(
new DecoderInputBuffer[numInputBuffers],
new VideoDecoderOutputBuffer[numOutputBuffers]);
if (!FfmpegLibrary.isAvailable()) {
throw new FfmpegDecoderException("Failed to load decoder native libraries.");
}
String mime = format.sampleMimeType;
if (mime == null) {
throw new FfmpegDecoderException("Format has null sampleMimeType.");
}
String name = FfmpegLibrary.getCodecName(mime);
if (name == null) {
throw new FfmpegDecoderException("No FFmpeg codec mapped for " + mime);
}
codecName = name;
extraData = flattenInitializationData(format.initializationData);
nativeContext = ffmpegVideoInitialize(codecName, extraData, threads);
if (nativeContext == 0) {
throw new FfmpegDecoderException("Initialization failed.");
}
setInitialInputBufferSize(initialInputBufferSize);
}
@Override
public String getName() {
return "ffmpeg" + FfmpegLibrary.getVersion() + "-" + codecName;
}
@Override
protected DecoderInputBuffer createInputBuffer() {
return new DecoderInputBuffer(
DecoderInputBuffer.BUFFER_REPLACEMENT_MODE_DIRECT,
FfmpegLibrary.getInputBufferPaddingSize());
}
@Override
protected VideoDecoderOutputBuffer createOutputBuffer() {
return new VideoDecoderOutputBuffer(this::releaseOutputBuffer);
}
@Override
protected FfmpegDecoderException createUnexpectedDecodeException(Throwable error) {
return new FfmpegDecoderException("Unexpected decode error", error);
}
@Override
@Nullable
protected FfmpegDecoderException decode(
DecoderInputBuffer inputBuffer, VideoDecoderOutputBuffer outputBuffer, boolean reset) {
if (reset) {
ffmpegVideoFlush(nativeContext);
}
ByteBuffer inputData = Util.castNonNull(inputBuffer.data);
int inputSize = inputData.limit();
int sendResult =
ffmpegVideoSendPacket(nativeContext, inputData, inputSize, inputBuffer.timeUs);
if (sendResult == VIDEO_DECODER_ERROR_INVALID_DATA) {
// Treat invalid bitstream as non-fatal — match MediaCodec behavior.
outputBuffer.shouldBeSkipped = true;
return null;
} else if (sendResult == VIDEO_DECODER_ERROR_OTHER) {
return new FfmpegDecoderException("avcodec_send_packet failed (see logcat).");
}
// sendResult is VIDEO_DECODER_SUCCESS or VIDEO_DECODER_READ_AGAIN.
// EAGAIN on send means the decoder needs to be drained first — but
// SimpleDecoder gives us one input + one output per decode() call,
// so on the next iteration we'll be called with a fresh output
// buffer and try receive again. Drop this input on EAGAIN.
// init seeds outputBuffer.timeUs from the input PTS; the native
// receive path overwrites it with the decoded frame's true
// display-order PTS (recovered from libavcodec) before returning
// success.
outputBuffer.init(inputBuffer.timeUs, outputMode, /* supplementalData= */ null);
outputBuffer.format = inputBuffer.format;
int receiveResult = ffmpegVideoReceiveFrame(nativeContext, outputBuffer);
if (receiveResult == VIDEO_DECODER_READ_AGAIN) {
// No frame ready yet (decoder still building reorder buffer).
// Skip this output buffer; subsequent send/receive cycles will
// drain frames once the pipeline fills.
outputBuffer.shouldBeSkipped = true;
return null;
} else if (receiveResult == VIDEO_DECODER_ERROR_INVALID_DATA) {
outputBuffer.shouldBeSkipped = true;
return null;
} else if (receiveResult == VIDEO_DECODER_ERROR_OTHER) {
return new FfmpegDecoderException("avcodec_receive_frame failed (see logcat).");
}
return null;
}
@Override
public void release() {
super.release();
ffmpegVideoRelease(nativeContext);
}
@Override
protected void signalEndOfInput() {
int result = ffmpegVideoSignalEos(nativeContext);
if (result != VIDEO_DECODER_SUCCESS) {
throw new RuntimeException("ffmpegVideoSignalEos failed: " + result);
}
}
@Override
protected int drainAtEndOfStream(VideoDecoderOutputBuffer outputBuffer) {
outputBuffer.init(0, outputMode, /* supplementalData= */ null);
int result = ffmpegVideoReceiveFrame(nativeContext, outputBuffer);
if (result == VIDEO_DECODER_SUCCESS) {
return DRAIN_PRODUCED_FRAME;
}
if (result == VIDEO_DECODER_READ_AGAIN) {
// libavcodec returned EAGAIN or EOF after the NULL packet —
// reorder buffer is empty, drain is complete.
return DRAIN_DONE;
}
return DRAIN_ERROR;
}
public void setOutputMode(@C.VideoOutputMode int outputMode) {
this.outputMode = outputMode;
}
/**
* Coalesces the codec-specific data into one contiguous byte array
* for FFmpeg's extradata pointer. For AVC the MP4 extractor delivers
* a single avcC blob in slot 0; some demuxers split SPS/PPS into
* separate NAL units (Annex B). In both cases libavcodec auto-detects
* the layout from the first byte.
*/
@Nullable
private static byte[] flattenInitializationData(List<byte[]> initializationData) {
if (initializationData == null || initializationData.isEmpty()) {
return null;
}
if (initializationData.size() == 1) {
return initializationData.get(0);
}
int total = 0;
for (byte[] part : initializationData) total += part.length;
byte[] out = new byte[total];
int off = 0;
for (byte[] part : initializationData) {
System.arraycopy(part, 0, out, off, part.length);
off += part.length;
}
return out;
}
private native long ffmpegVideoInitialize(
String codecName, @Nullable byte[] extraData, int threads);
private native int ffmpegVideoSendPacket(
long context, ByteBuffer inputData, int inputSize, long ptsUs);
private native int ffmpegVideoReceiveFrame(long context, VideoDecoderOutputBuffer outputBuffer);
private native int ffmpegVideoSignalEos(long context);
private native void ffmpegVideoFlush(long context);
private native void ffmpegVideoRelease(long context);
}

View File

@@ -0,0 +1,259 @@
/*
* Copyright 2026 swipelab.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
package io.swipelab.ux.video.ffmpeg;
import static androidx.media3.exoplayer.DecoderReuseEvaluation.DISCARD_REASON_MIME_TYPE_CHANGED;
import static androidx.media3.exoplayer.DecoderReuseEvaluation.REUSE_RESULT_NO;
import static androidx.media3.exoplayer.DecoderReuseEvaluation.REUSE_RESULT_YES_WITHOUT_RECONFIGURATION;
import android.os.Handler;
import android.view.Surface;
import androidx.annotation.Nullable;
import androidx.media3.common.C;
import androidx.media3.common.Format;
import androidx.media3.common.MimeTypes;
import androidx.media3.common.util.TraceUtil;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.decoder.CryptoConfig;
import androidx.media3.decoder.DecoderException;
import androidx.media3.decoder.VideoDecoderOutputBuffer;
import androidx.media3.exoplayer.DecoderReuseEvaluation;
import androidx.media3.exoplayer.RendererCapabilities;
import androidx.media3.exoplayer.video.DecoderVideoRenderer;
import androidx.media3.exoplayer.video.VideoRendererEventListener;
import java.util.Objects;
/**
* ExoPlayer renderer that decodes video with our vendored FFmpeg
* extension and converts the YUV frame to RGB via a GLES2 shader before
* presenting on the output Surface. Slotted ahead of
* MediaCodecVideoRenderer via EXTENSION_RENDERER_MODE_PREFER so files
* that exceed platform decoder caps (deep DPB, iOS yuvj420p) work on
* devices where Media3's hardware path fails.
*/
@UnstableApi
public final class FfmpegVideoRenderer extends DecoderVideoRenderer {
private static final String TAG = "FfmpegVideoRenderer";
private static final int DEFAULT_NUM_INPUT_BUFFERS = 4;
// iOS H.264 records with max_num_reorder_frames up to 16, and our
// shouldBeSkipped-on-EAGAIN path consumes one output buffer per
// input until the DPB fills. With 8 buffers the pipeline ran out
// before steady state and the renderer dropped frames waiting on
// free output buffers; 16 covers the worst iOS reorder shape.
private static final int DEFAULT_NUM_OUTPUT_BUFFERS = 16;
// 480x848 baseline; the decoder grows the buffer if a packet exceeds.
private static final int DEFAULT_INPUT_BUFFER_SIZE = 256 * 1024;
private final int threads;
private final int numInputBuffers;
private final int numOutputBuffers;
private final FfmpegSurfaceSizer surfaceSizer;
@Nullable private FfmpegVideoDecoder decoder;
@Nullable private FfmpegOutputSurface outputSurface;
@Nullable private Surface currentSurface;
private int surfaceWidth = -1;
private int surfaceHeight = -1;
private int surfaceRotation = 0;
private @C.VideoOutputMode int currentOutputMode = C.VIDEO_OUTPUT_MODE_NONE;
public FfmpegVideoRenderer(
long allowedJoiningTimeMs,
@Nullable Handler eventHandler,
@Nullable VideoRendererEventListener eventListener,
int maxDroppedFramesToNotify,
FfmpegSurfaceSizer surfaceSizer) {
this(
allowedJoiningTimeMs,
eventHandler,
eventListener,
maxDroppedFramesToNotify,
surfaceSizer,
/* threads= */ 0,
DEFAULT_NUM_INPUT_BUFFERS,
DEFAULT_NUM_OUTPUT_BUFFERS);
}
public FfmpegVideoRenderer(
long allowedJoiningTimeMs,
@Nullable Handler eventHandler,
@Nullable VideoRendererEventListener eventListener,
int maxDroppedFramesToNotify,
FfmpegSurfaceSizer surfaceSizer,
int threads,
int numInputBuffers,
int numOutputBuffers) {
super(allowedJoiningTimeMs, eventHandler, eventListener, maxDroppedFramesToNotify);
this.threads = threads;
this.numInputBuffers = numInputBuffers;
this.numOutputBuffers = numOutputBuffers;
this.surfaceSizer = surfaceSizer;
}
@Override
public String getName() {
return TAG;
}
@Override
public @Capabilities int supportsFormat(Format format) {
String mime = format.sampleMimeType;
if (!FfmpegLibrary.isAvailable() || mime == null || !MimeTypes.isVideo(mime)) {
return RendererCapabilities.create(C.FORMAT_UNSUPPORTED_TYPE);
}
if (!FfmpegLibrary.supportsFormat(mime)) {
return RendererCapabilities.create(C.FORMAT_UNSUPPORTED_SUBTYPE);
}
if (!supports8BitH264Profile(format.codecs)) {
// The YUV path only handles planar 4:2:0 8-bit (yuv420p /
// yuvj420p). High 10 / High 4:2:2 / High 4:4:4 / Main 10
// streams initialise libavcodec cleanly and only fail at the
// first receive — by then ExoPlayer has committed to this
// renderer and can't fall back. Reject upfront so the platform
// MediaCodec path (which often handles these via hardware) gets
// selected instead.
return RendererCapabilities.create(C.FORMAT_UNSUPPORTED_SUBTYPE);
}
if (format.cryptoType != C.CRYPTO_TYPE_NONE) {
return RendererCapabilities.create(C.FORMAT_UNSUPPORTED_DRM);
}
return RendererCapabilities.create(
C.FORMAT_HANDLED, ADAPTIVE_SEAMLESS, TUNNELING_NOT_SUPPORTED);
}
/**
* Parses the H.264 profile from an avc1 codec string (e.g.
* {@code avc1.640028}). Accepts the 8-bit YUV 4:2:0 profiles —
* Baseline (0x42), Main (0x4D), Extended (0x58), High (0x64) —
* and rejects everything else. When the codec string is missing or
* malformed we permit it: the worst case is a hard fail at decode
* time, which is no worse than today's behaviour.
*/
private static boolean supports8BitH264Profile(@Nullable String codecs) {
if (codecs == null) return true;
String lower = codecs.toLowerCase();
if (!lower.startsWith("avc1.") || lower.length() < 11) return true;
try {
int profile = Integer.parseInt(lower.substring(5, 7), 16);
return profile == 0x42 || profile == 0x4D || profile == 0x58 || profile == 0x64;
} catch (NumberFormatException e) {
return true;
}
}
@Override
protected FfmpegVideoDecoder createDecoder(Format format, @Nullable CryptoConfig cryptoConfig)
throws FfmpegDecoderException {
TraceUtil.beginSection("createFfmpegVideoDecoder");
int initialInputBufferSize =
format.maxInputSize != Format.NO_VALUE ? format.maxInputSize : DEFAULT_INPUT_BUFFER_SIZE;
FfmpegVideoDecoder d =
new FfmpegVideoDecoder(
format, numInputBuffers, numOutputBuffers, initialInputBufferSize, threads);
decoder = d;
TraceUtil.endSection();
return d;
}
/// Pre-swap buffer dims for 90°/270° rotated streams so the
/// {@code maybeNotifyVideoSizeChanged} call inside the base
/// renderOutputBuffer reports DISPLAY-orientation dimensions
/// (matching what MediaCodecVideoRenderer does for the hardware
/// path). Without this swap, portrait iOS videos report their
/// coded landscape size and the downstream compositor lays out the
/// Flutter texture rotated. The swap is bounded to SURFACE_YUV
/// output mode because YUV-mode consumers
/// ({@code VideoDecoderOutputBufferRenderer.setOutputBuffer}) read
/// {@code buffer.width}/{@code height} expecting CODED dimensions
/// that match {@code yuvStrides[0]} — swapping there would walk
/// the chroma planes off the end of the allocation.
@Override
protected void renderOutputBuffer(
VideoDecoderOutputBuffer outputBuffer, long presentationTimeUs, Format outputFormat)
throws DecoderException {
if (currentOutputMode == C.VIDEO_OUTPUT_MODE_SURFACE_YUV
&& outputFormat != null
&& (outputFormat.rotationDegrees == 90 || outputFormat.rotationDegrees == 270)
&& outputBuffer.width != outputBuffer.height) {
int tmp = outputBuffer.width;
outputBuffer.width = outputBuffer.height;
outputBuffer.height = tmp;
}
super.renderOutputBuffer(outputBuffer, presentationTimeUs, outputFormat);
}
@Override
protected void renderOutputBufferToSurface(
VideoDecoderOutputBuffer outputBuffer, Surface surface) throws FfmpegDecoderException {
int rotation = outputBuffer.format != null ? outputBuffer.format.rotationDegrees : 0;
if (outputSurface == null
|| currentSurface != surface
|| surfaceWidth != outputBuffer.width
|| surfaceHeight != outputBuffer.height
|| surfaceRotation != rotation) {
releaseOutputSurface();
// Resize the SurfaceTexture before creating the EGL window
// surface — the EGL surface inherits the SurfaceTexture's buffer
// dimensions at creation and won't auto-resize later.
surfaceSizer.resize(outputBuffer.width, outputBuffer.height);
outputSurface = new FfmpegOutputSurface();
outputSurface.configure(surface, outputBuffer.width, outputBuffer.height, rotation);
currentSurface = surface;
surfaceWidth = outputBuffer.width;
surfaceHeight = outputBuffer.height;
surfaceRotation = rotation;
}
try {
outputSurface.render(outputBuffer, rotation);
} finally {
outputBuffer.release();
}
}
@Override
protected void setDecoderOutputMode(@C.VideoOutputMode int outputMode) {
currentOutputMode = outputMode;
if (decoder != null) {
decoder.setOutputMode(outputMode);
}
}
@Override
protected DecoderReuseEvaluation canReuseDecoder(
String decoderName, Format oldFormat, Format newFormat) {
boolean sameMime = Objects.equals(oldFormat.sampleMimeType, newFormat.sampleMimeType);
return new DecoderReuseEvaluation(
decoderName,
oldFormat,
newFormat,
sameMime ? REUSE_RESULT_YES_WITHOUT_RECONFIGURATION : REUSE_RESULT_NO,
sameMime ? 0 : DISCARD_REASON_MIME_TYPE_CHANGED);
}
@Override
protected void onDisabled() {
releaseOutputSurface();
decoder = null;
currentOutputMode = C.VIDEO_OUTPUT_MODE_NONE;
super.onDisabled();
}
private void releaseOutputSurface() {
if (outputSurface != null) {
outputSurface.release();
outputSurface = null;
}
currentSurface = null;
surfaceWidth = -1;
surfaceHeight = -1;
surfaceRotation = 0;
}
}

View File

@@ -151,13 +151,25 @@ class KeyboardPlugin : NativePlugin, MethodChannel.MethodCallHandler {
private fun publishImeHeight(view: android.view.View, insets: WindowInsets) {
val density = view.resources.displayMetrics.density
val imePx: Int = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
// TODO: on devices where a fixed nav bar stacks below the IME
// (e.g. HarmonyOS R+ with 3-button nav), Type.ime().bottom may
// exclude the nav-bar strip — same shape as the pre-R bug below.
// Verify when an R+ Huawei device is available; if confirmed,
// add Type.navigationBars() when the IME is visible.
insets.getInsets(WindowInsets.Type.ime()).bottom
} else {
// systemWindowInsetBottom = nav bar + IME; stableInsetBottom = nav
// bar only (stable insets exclude things that animate in/out like
// the IME). The difference isolates IME height.
// Report the total bottom-occluded area when the IME is open, so
// callers can max(keyboard.height, viewPadding.bottom) without
// adding the safe-area inset separately — matching iOS, where the
// reported keyboard frame already covers the home-indicator strip.
//
// systemWindowInsetBottom = nav bar + IME (when open) or just nav bar
// stableInsetBottom = nav bar (stable, doesn't animate in/out)
@Suppress("DEPRECATION")
(insets.systemWindowInsetBottom - insets.stableInsetBottom).coerceAtLeast(0)
val systemBottom = insets.systemWindowInsetBottom
@Suppress("DEPRECATION")
val stableBottom = insets.stableInsetBottom
if (systemBottom > stableBottom) systemBottom else 0
}
val height = imePx.toDouble() / density

View File

@@ -0,0 +1,323 @@
package io.swipelab.ux
import android.Manifest
import android.app.Activity
import android.app.NotificationChannel
import android.app.NotificationManager
import android.app.PendingIntent
import android.content.Context
import android.content.Intent
import android.content.pm.PackageManager
import android.os.Build
import android.os.Handler
import android.os.Looper
import androidx.core.app.ActivityCompat
import androidx.core.app.NotificationCompat
import androidx.core.app.NotificationManagerCompat
import androidx.core.content.ContextCompat
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.activity.ActivityPluginBinding
import io.flutter.plugin.common.EventChannel
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.PluginRegistry
/// `ux/notifications` + `ux/notifications/events`. Domain-agnostic OS
/// notification surface — show / cancel via the method channel, tap +
/// authorization changes via the event channel. The Apple counterpart is
/// `NotificationsPlugin.swift` (macOS only). App foreground/background state
/// lives in `WindowPlugin`, not here.
class NotificationsPlugin :
NativePlugin,
MethodChannel.MethodCallHandler,
EventChannel.StreamHandler {
companion object {
private const val CHANNEL_ID = "messages"
private const val CHANNEL_NAME = "Messages"
private const val PERMISSION_REQUEST_CODE = 0xC3A0
/// Host app points this at a white-silhouette status drawable
/// (a coloured launcher icon renders as a white square). Falls
/// back to the launcher icon when absent.
private const val ICON_META = "io.swipelab.ux.notification_icon"
/// Tap payload is carried back on the launch intent: a boolean
/// marker plus one string extra per `data` entry, namespaced so it
/// can't collide with the host app's own extras.
private const val EXTRA_MARKER = "io.swipelab.ux.notif"
private const val EXTRA_PREFIX = "io.swipelab.ux.notif."
}
private val mainHandler = Handler(Looper.getMainLooper())
private var context: Context? = null
private var methodChannel: MethodChannel? = null
private var eventChannel: EventChannel? = null
private var eventSink: EventChannel.EventSink? = null
private var activity: Activity? = null
private var activityBinding: ActivityPluginBinding? = null
private var pendingPermissionResult: MethodChannel.Result? = null
/// A tap that cold-started the process arrives before Dart subscribes.
/// Hold it until [onListen] gives us a sink, else the launch tap is lost.
private var pendingTap: Map<String, String>? = null
private val permissionListener =
PluginRegistry.RequestPermissionsResultListener { code, _, results ->
if (code != PERMISSION_REQUEST_CODE) {
false
} else {
val granted = results.isNotEmpty() &&
results[0] == PackageManager.PERMISSION_GRANTED
pendingPermissionResult?.success(granted)
pendingPermissionResult = null
emitAuthorization(granted)
true
}
}
private val newIntentListener = PluginRegistry.NewIntentListener { intent ->
handleTapIntent(intent)
false
}
// MARK: - Engine lifecycle
override fun onAttachedToEngine(binding: FlutterPlugin.FlutterPluginBinding) {
context = binding.applicationContext
val mc = MethodChannel(binding.binaryMessenger, "ux/notifications")
mc.setMethodCallHandler(this)
methodChannel = mc
val ec = EventChannel(binding.binaryMessenger, "ux/notifications/events")
ec.setStreamHandler(this)
eventChannel = ec
}
override fun onDetachedFromEngine(binding: FlutterPlugin.FlutterPluginBinding) {
methodChannel?.setMethodCallHandler(null)
methodChannel = null
eventChannel?.setStreamHandler(null)
eventChannel = null
eventSink = null
context = null
}
// MARK: - Activity lifecycle
override fun onAttachedToActivity(binding: ActivityPluginBinding) {
activity = binding.activity
activityBinding = binding
binding.addRequestPermissionsResultListener(permissionListener)
binding.addOnNewIntentListener(newIntentListener)
// The activity may have been launched by a notification tap.
handleTapIntent(binding.activity.intent)
}
override fun onDetachedFromActivity() {
activityBinding?.removeRequestPermissionsResultListener(permissionListener)
activityBinding?.removeOnNewIntentListener(newIntentListener)
activity = null
activityBinding = null
pendingPermissionResult?.success(false)
pendingPermissionResult = null
}
// MARK: - EventChannel
override fun onListen(arguments: Any?, events: EventChannel.EventSink?) {
eventSink = events
val tap = pendingTap
if (tap != null) {
pendingTap = null
events?.success(mapOf("type" to "tap", "data" to tap))
}
}
override fun onCancel(arguments: Any?) {
eventSink = null
}
// MARK: - MethodChannel
override fun onMethodCall(call: MethodCall, result: MethodChannel.Result) {
when (call.method) {
"requestPermission" -> handleRequestPermission(result)
"show" -> handleShow(call, result)
"cancelByThread" -> handleCancelByThread(call, result)
"cancelAll" -> handleCancelAll(result)
else -> result.notImplemented()
}
}
private fun handleRequestPermission(result: MethodChannel.Result) {
val ctx = context
?: return result.error("no_context", "engine detached", null)
// Below 13 there is no runtime permission — notifications are on
// unless the user disabled them in system settings.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU) {
val enabled = NotificationManagerCompat.from(ctx).areNotificationsEnabled()
emitAuthorization(enabled)
return result.success(enabled)
}
val act = activity
?: return result.error("no_activity", "plugin not attached to an activity", null)
val granted = ContextCompat.checkSelfPermission(
act, Manifest.permission.POST_NOTIFICATIONS,
) == PackageManager.PERMISSION_GRANTED
if (granted) {
emitAuthorization(true)
return result.success(true)
}
if (pendingPermissionResult != null) {
return result.error("in_progress", "another permission request is in flight", null)
}
pendingPermissionResult = result
ActivityCompat.requestPermissions(
act,
arrayOf(Manifest.permission.POST_NOTIFICATIONS),
PERMISSION_REQUEST_CODE,
)
}
private fun handleShow(call: MethodCall, result: MethodChannel.Result) {
val ctx = context
?: return result.error("no_context", "engine detached", null)
val id = call.argument<String>("id")
val title = call.argument<String>("title")
val body = call.argument<String>("body")
if (id == null || title == null || body == null) {
return result.error("bad_args", "show expects id/title/body", null)
}
val threadId = call.argument<String>("threadId")
val data = call.argument<Map<String, Any?>>("data")
?.mapValues { it.value?.toString() ?: "" } ?: emptyMap()
if (!NotificationManagerCompat.from(ctx).areNotificationsEnabled()) {
emitAuthorization(false)
return result.success(null)
}
post(ctx, id, title, body, threadId, data)
result.success(null)
}
private fun post(
ctx: Context,
id: String,
title: String,
body: String,
threadId: String?,
data: Map<String, String>,
) {
ensureChannel(ctx)
val flags = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE
} else {
PendingIntent.FLAG_UPDATE_CURRENT
}
val pending = PendingIntent.getActivity(
ctx, id.hashCode(), buildLaunchIntent(ctx, data), flags,
)
val builder = NotificationCompat.Builder(ctx, CHANNEL_ID)
.setSmallIcon(smallIcon(ctx))
.setContentTitle(title)
.setContentText(body)
.setPriority(NotificationCompat.PRIORITY_HIGH)
.setAutoCancel(true)
.setContentIntent(pending)
if (threadId != null) builder.setGroup(threadId)
// Same (tag, id) replaces — `id` is stable per message, so a fresh
// preview supersedes the older toast. areNotificationsEnabled() was
// checked by the caller, so POST_NOTIFICATIONS is satisfied.
NotificationManagerCompat.from(ctx).notify(id, 0, builder.build())
}
private fun handleCancelByThread(call: MethodCall, result: MethodChannel.Result) {
val ctx = context
?: return result.error("no_context", "engine detached", null)
val threadId = call.argument<String>("threadId")
?: return result.error("bad_args", "cancelByThread expects threadId", null)
// getActiveNotifications (used to recover the group key per notification)
// is API 23+; below that there is no way to enumerate, so it's a no-op.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
val mgr = ctx.getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
for (sbn in mgr.activeNotifications) {
if (sbn.notification.group == threadId) {
val tag = sbn.tag
if (tag != null) mgr.cancel(tag, sbn.id) else mgr.cancel(sbn.id)
}
}
}
result.success(null)
}
private fun handleCancelAll(result: MethodChannel.Result) {
val ctx = context
?: return result.error("no_context", "engine detached", null)
NotificationManagerCompat.from(ctx).cancelAll()
result.success(null)
}
// MARK: - Tap routing
private fun handleTapIntent(intent: Intent?) {
val i = intent ?: return
if (!i.getBooleanExtra(EXTRA_MARKER, false)) return
val extras = i.extras ?: return
val data = HashMap<String, String>()
for (key in extras.keySet()) {
if (key.startsWith(EXTRA_PREFIX)) {
data[key.removePrefix(EXTRA_PREFIX)] = extras.getString(key) ?: ""
}
}
emitTap(data)
}
private fun buildLaunchIntent(ctx: Context, data: Map<String, String>): Intent {
val launch = ctx.packageManager.getLaunchIntentForPackage(ctx.packageName)
?: Intent(Intent.ACTION_MAIN)
launch.addFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP)
launch.putExtra(EXTRA_MARKER, true)
for ((k, v) in data) launch.putExtra(EXTRA_PREFIX + k, v)
return launch
}
// MARK: - Helpers
private fun ensureChannel(ctx: Context) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) return
val mgr = ctx.getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
if (mgr.getNotificationChannel(CHANNEL_ID) != null) return
mgr.createNotificationChannel(
NotificationChannel(CHANNEL_ID, CHANNEL_NAME, NotificationManager.IMPORTANCE_HIGH),
)
}
private fun smallIcon(ctx: Context): Int {
val ai = ctx.packageManager.getApplicationInfo(
ctx.packageName, PackageManager.GET_META_DATA,
)
val meta = ai.metaData?.getInt(ICON_META, 0) ?: 0
return if (meta != 0) meta else ai.icon
}
private fun emitTap(data: Map<String, String>) {
val sink = eventSink
if (sink == null) {
pendingTap = data
return
}
mainHandler.post { sink.success(mapOf("type" to "tap", "data" to data)) }
}
private fun emitAuthorization(granted: Boolean) {
mainHandler.post {
eventSink?.success(mapOf("type" to "authorization", "granted" to granted))
}
}
}

View File

@@ -0,0 +1,57 @@
package io.swipelab.ux
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.ProcessLifecycleOwner
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.plugin.common.EventChannel
/// `ux/window/events`. Reports app foreground / background as host-focus
/// state — emits {"type":"focus","focused":Bool} on `ProcessLifecycleOwner`
/// ON_START / ON_STOP. The Apple counterpart is `WindowPlugin.swift`
/// (NSApplication active/resign); together they back Dart's `XWindow`.
class WindowPlugin : NativePlugin, EventChannel.StreamHandler {
private var eventChannel: EventChannel? = null
private var eventSink: EventChannel.EventSink? = null
/// ProcessLifecycleOwner delivers ON_START/ON_STOP on the main thread,
/// which is also where EventSink.success must run — no Handler bounce.
private val observer = LifecycleEventObserver { _, event ->
when (event) {
Lifecycle.Event.ON_START -> emitFocus(true)
Lifecycle.Event.ON_STOP -> emitFocus(false)
else -> Unit
}
}
override fun onAttachedToEngine(binding: FlutterPlugin.FlutterPluginBinding) {
val ec = EventChannel(binding.binaryMessenger, "ux/window/events")
ec.setStreamHandler(this)
eventChannel = ec
ProcessLifecycleOwner.get().lifecycle.addObserver(observer)
}
override fun onDetachedFromEngine(binding: FlutterPlugin.FlutterPluginBinding) {
ProcessLifecycleOwner.get().lifecycle.removeObserver(observer)
eventChannel?.setStreamHandler(null)
eventChannel = null
eventSink = null
}
override fun onListen(arguments: Any?, events: EventChannel.EventSink?) {
eventSink = events
// Seed the current state so a late subscriber gets the right value
// immediately instead of waiting for the next ON_START / ON_STOP.
val foreground = ProcessLifecycleOwner.get().lifecycle.currentState
.isAtLeast(Lifecycle.State.STARTED)
emitFocus(foreground)
}
override fun onCancel(arguments: Any?) {
eventSink = null
}
private fun emitFocus(focused: Boolean) {
eventSink?.success(mapOf("type" to "focus", "focused" to focused))
}
}

View File

@@ -19,6 +19,8 @@ class XPlugin : FlutterPlugin, ActivityAware {
VideoPlayerPlugin(),
CrashPlugin(),
UrlPlugin(),
NotificationsPlugin(),
WindowPlugin(),
)
override fun onAttachedToEngine(binding: FlutterPlugin.FlutterPluginBinding) =

View File

@@ -1,28 +1,77 @@
package io.swipelab.ux.video
import android.content.Context
import android.os.Handler
import androidx.media3.common.util.UnstableApi
import androidx.media3.exoplayer.DefaultRenderersFactory
import androidx.media3.exoplayer.Renderer
import androidx.media3.exoplayer.RenderersFactory
import androidx.media3.exoplayer.mediacodec.MediaCodecInfo
import androidx.media3.exoplayer.mediacodec.MediaCodecSelector
import androidx.media3.exoplayer.video.VideoRendererEventListener
import io.swipelab.ux.video.ffmpeg.FfmpegLibrary
import io.swipelab.ux.video.ffmpeg.FfmpegSurfaceSizer
import io.swipelab.ux.video.ffmpeg.FfmpegVideoRenderer
/// Renderer factory configured for Banlu. Two non-default tweaks:
/// Renderer factory configured for Banlu.
///
/// - `setEnableDecoderFallback(true)` — Media3's default refuses to
/// fall back if the primary decoder fails to start. On Huawei
/// EMUI (Mate 20 Pro / LYA-L29 / API 29) the hardware AVC decoder
/// `OMX.hisi.video.decoder.avc` fails codec start; without
/// fallback the surface stays black.
/// - `MediaCodecSelector` deprioritises `OMX.hisi.*` so Media3
/// picks the working software decoder first
/// (`c2.android.avc.decoder` on the affected device). The
/// hardware decoder stays as a last-resort option for devices
/// where it works correctly.
/// Video path is tiered:
/// 1. `FfmpegVideoRenderer` — vendored Media3 FFmpeg extension that
/// decodes H.264 with libavcodec and converts YUV→RGB via a GLES2
/// shader. Selected first for any MIME type FFmpeg supports. Has
/// no DPB cap, handles iOS yuvj420p full-range streams that defeat
/// both `c2.hisi.avc.decoder` (EMUI 11 Mate 20 stalls on the first
/// sample after init) and `c2.android.avc.decoder` (Google C2 SW
/// caps output delay at 8 frames; iOS H.264 with `has_b_frames=16`
/// starves the decoder until CCodec's queue timeout). When
/// `libffmpegJNI.so` is missing for the current ABI, FfmpegLibrary
/// returns isAvailable()=false and selection falls through.
/// 2. `MediaCodec` path with `setEnableDecoderFallback(true)`. Init
/// failures (EMUI 10 `OMX.hisi.video.decoder.avc`) bounce to the
/// next decoder.
/// 3. `MediaCodecSelector` deprioritises every HiSilicon decoder
/// (`OMX.hisi.*` and `c2.hisi.*`) so Media3 picks
/// `c2.android.avc.decoder` ahead of `c2.hisi.avc.decoder` when
/// FFmpeg isn't available. Without this, the EMUI 11 C2 Hisi
/// decoder is chosen and fails after init — which decoder
/// fallback doesn't catch.
@UnstableApi
internal object Renderers {
fun build(context: Context): RenderersFactory {
return DefaultRenderersFactory(context)
fun build(context: Context, surfaceSizer: FfmpegSurfaceSizer): RenderersFactory {
return object : DefaultRenderersFactory(context) {
override fun buildVideoRenderers(
context: Context,
extensionRendererMode: Int,
mediaCodecSelector: MediaCodecSelector,
enableDecoderFallback: Boolean,
eventHandler: Handler,
eventListener: VideoRendererEventListener,
allowedVideoJoiningTimeMs: Long,
out: ArrayList<Renderer>,
) {
if (FfmpegLibrary.isAvailable()) {
out.add(
FfmpegVideoRenderer(
allowedVideoJoiningTimeMs,
eventHandler,
eventListener,
MAX_DROPPED_VIDEO_FRAME_COUNT_TO_NOTIFY,
surfaceSizer,
),
)
}
super.buildVideoRenderers(
context,
extensionRendererMode,
mediaCodecSelector,
enableDecoderFallback,
eventHandler,
eventListener,
allowedVideoJoiningTimeMs,
out,
)
}
}
.setEnableDecoderFallback(true)
.setMediaCodecSelector { mimeType, requiresSecure, requiresTunneling ->
val infos = MediaCodecSelector.DEFAULT.getDecoderInfos(
@@ -31,7 +80,12 @@ internal object Renderers {
val ok = ArrayList<MediaCodecInfo>(infos.size)
val broken = ArrayList<MediaCodecInfo>()
for (info in infos) {
if (info.name.startsWith("OMX.hisi.")) broken.add(info) else ok.add(info)
val name = info.name.lowercase()
if (name.startsWith("omx.hisi.") || name.startsWith("c2.hisi.")) {
broken.add(info)
} else {
ok.add(info)
}
}
ok.addAll(broken)
ok

View File

@@ -77,7 +77,7 @@ internal class VideoCompositor(
private var eglPbufferSurface: EGLSurface = EGL14.EGL_NO_SURFACE
private var eglWindowSurface: EGLSurface = EGL14.EGL_NO_SURFACE
private var inputTextureId: Int = 0
private var inputSurfaceTexture: SurfaceTexture? = null
@Volatile private var inputSurfaceTexture: SurfaceTexture? = null
private var inputSurface: Surface? = null
private var program: Int = 0
@@ -128,6 +128,23 @@ internal class VideoCompositor(
}
}
/// Sizes the codec-input SurfaceTexture's buffer dimensions. For
/// MediaCodec this is unnecessary — the codec writes via native
/// surface APIs that auto-size the SurfaceTexture buffer to the
/// encoded frame. For our FFmpeg path the codec writes via an EGL
/// window surface (created from this Surface), and eglCreateWindow
/// Surface inherits the SurfaceTexture's defaultBufferSize at
/// creation time and never re-queries. Without this hook the EGL
/// surface is created at whatever default the SurfaceTexture is in
/// (1×1 in practice) and the rendered quad is squashed to one pixel
/// that the downstream blit then stretches across the whole Flutter
/// texture — looks like a solid fill. Safe to call from any thread.
fun setInputSurfaceSize(width: Int, height: Int) {
if (disposed) return
if (width <= 0 || height <= 0) return
inputSurfaceTexture?.setDefaultBufferSize(width, height)
}
fun setDisplaySize(width: Int, height: Int) {
if (disposed) return
if (width <= 0 || height <= 0) return
@@ -370,7 +387,11 @@ internal class VideoCompositor(
EGL14.eglDestroyContext(eglDisplay, eglContext)
eglContext = EGL14.EGL_NO_CONTEXT
}
EGL14.eglTerminate(eglDisplay)
EGL14.eglReleaseThread()
// NB: do NOT eglTerminate(EGL_DEFAULT_DISPLAY) here — the
// display is shared with FfmpegOutputSurface's EGL context,
// and tearing it down would silently kill the other consumer's
// window surface. Per-context cleanup above is enough.
eglDisplay = EGL14.EGL_NO_DISPLAY
}
}

View File

@@ -35,7 +35,6 @@ internal class VideoPlayerInstance(
val textureId: Long get() = textureEntry.id()
private val mainHandler = Handler(Looper.getMainLooper())
private val player: ExoPlayer = ExoPlayer.Builder(context, Renderers.build(context)).build()
/// Wrapped around the Flutter `SurfaceTextureEntry`'s `SurfaceTexture`.
/// We deliberately do NOT call `setDefaultBufferSize` here — that
@@ -77,6 +76,15 @@ internal class VideoPlayerInstance(
},
)
private val player: ExoPlayer = ExoPlayer.Builder(
context,
// FFmpeg renderer calls this on its own thread before it builds
// an EGL window surface against the codec-input Surface. Sizes
// the compositor's INPUT SurfaceTexture so the EGL surface
// inherits matching buffer dimensions on creation.
Renderers.build(context) { w, h -> compositor.setInputSurfaceSize(w, h) },
).build()
private var disposed = false
private var firstFrameRendered = false
private var stateReady = false

195
docs/architecture.md Normal file
View File

@@ -0,0 +1,195 @@
# ux — architecture
This doc maps the load-bearing modules in the `ux` Flutter package: where
each lives, what it owns, and which native pieces back it on each
platform. Banlu is the primary consumer; everything here is meant to be
reusable across other Flutter apps that depend on `ux`.
Conventions:
* Source paths are anchored at the package root (e.g. `lib/src/...`).
* Native paths use `android/...` and `darwin/...` (shared
iOS+macOS sources) or `ios/` / `macos/` (platform-specific).
* "Banned" means: don't reintroduce. Lints and tests exist to catch
regressions where applicable.
---
## Module map
| Module | Dart | Android | Apple |
|---|---|---|---|
| `XKeyboard` — frame-accurate keyboard tracking + interactive dismiss | [lib/src/keyboard/](../lib/src/keyboard/) | [android/src/main/jni/keyboard_bridge.c](../android/src/main/jni/keyboard_bridge.c) | [darwin/Keyboard/](../darwin/Keyboard/) |
| `XSensors` — gyro / accelerometer over JNI/FFI | [lib/src/sensors/](../lib/src/sensors/) | [android/src/main/jni/sensor_bridge.c](../android/src/main/jni/sensor_bridge.c) | [darwin/Sensors/](../darwin/Sensors/) |
| `XCamera` — CameraX (Android) / AVCaptureSession (Apple) | [lib/src/camera/](../lib/src/camera/) | [android/src/main/kotlin/io/swipelab/ux/camera/](../android/src/main/kotlin/io/swipelab/ux/camera/) | [darwin/Camera/](../darwin/Camera/) |
| `XScanner` — ZXing QR scanner (Android) / VNDetect (Apple) | [lib/src/scanner/](../lib/src/scanner/) | [android/src/main/kotlin/io/swipelab/ux/scanner/](../android/src/main/kotlin/io/swipelab/ux/scanner/) | [darwin/Scanner/](../darwin/Scanner/) |
| `XVideoPlayer` — ExoPlayer (Android) / AVPlayer (Apple) | [lib/src/video/](../lib/src/video/) | [android/src/main/kotlin/io/swipelab/ux/video/](../android/src/main/kotlin/io/swipelab/ux/video/) | [darwin/Video/](../darwin/Video/) |
| `XNotifications` — OS notifications: show / cancel / tap / authorization | [lib/src/notifications/](../lib/src/notifications/) | [android/.../NotificationsPlugin.kt](../android/src/main/kotlin/io/swipelab/ux/NotificationsPlugin.kt) | [macos/Classes/NotificationsPlugin.swift](../macos/Classes/NotificationsPlugin.swift) (macOS only) |
| `XWindow` — host focus state (`focused`) | [lib/src/window/](../lib/src/window/) | [android/.../WindowPlugin.kt](../android/src/main/kotlin/io/swipelab/ux/WindowPlugin.kt) | [macos/Classes/WindowPlugin.swift](../macos/Classes/WindowPlugin.swift) (macOS only) |
| `XFile`, navi — see source | [lib/src/](../lib/src/) | mixed | mixed |
---
## Video pipeline (Android)
The Android video stack is the most involved piece in `ux` because it
spans four cooperating layers (Dart controller → Kotlin player
instance → Media3 ExoPlayer → GL compositor → Flutter texture). It
also carries the most production-load-bearing fix: a vendored FFmpeg
video decoder that fronts the platform `MediaCodec` path for files
the OEM hardware decoder can't handle.
### Layers
```
Dart XVideoPlayerController (lib/src/video/x_video_player.dart)
│ MethodChannel `ux/video`
Kotlin VideoPlayerInstance (one per Dart controller)
│ owns:
│ ├── ExoPlayer (Media3 1.9.2; renderers wired via Renderers.kt)
│ ├── VideoCompositor (codec output → Flutter texture; GL blit)
│ └── Flutter SurfaceTextureEntry (the texture id Dart Texture() samples)
Native Media3 video renderer
│ tier 1: FfmpegVideoRenderer (libavcodec, SW decode, GL YUV→RGB)
│ tier 2: MediaCodecVideoRenderer (HW path; HiSilicon C2 decoders
│ deprioritised so EMUI 10/11 falls through to c2.android.avc.decoder)
GL SurfaceTexture (compositor input)
│ compositor reads + applies SurfaceTexture transform
│ blits to Flutter SurfaceTexture (output)
Flutter Texture widget samples the SurfaceTexture, scales to widget size
```
### Files
| What | Where |
|---|---|
| Dart controller | [lib/src/video/x_video_player.dart](../lib/src/video/x_video_player.dart) |
| MethodChannel binding | [lib/src/video/x_video_player_channel.dart](../lib/src/video/x_video_player_channel.dart) |
| Texture widget | [lib/src/video/x_video_player_view.dart](../lib/src/video/x_video_player_view.dart) |
| Per-controller native player | [android/src/main/kotlin/io/swipelab/ux/video/VideoPlayerInstance.kt](../android/src/main/kotlin/io/swipelab/ux/video/VideoPlayerInstance.kt) |
| ExoPlayer renderer factory | [android/src/main/kotlin/io/swipelab/ux/video/Renderers.kt](../android/src/main/kotlin/io/swipelab/ux/video/Renderers.kt) |
| GL blit between codec and Flutter texture | [android/src/main/kotlin/io/swipelab/ux/video/VideoCompositor.kt](../android/src/main/kotlin/io/swipelab/ux/video/VideoCompositor.kt) |
| FFmpeg renderer (Java) | [android/src/main/java/io/swipelab/ux/video/ffmpeg/](../android/src/main/java/io/swipelab/ux/video/ffmpeg/) |
| FFmpeg JNI source | [android/ffmpeg/ffmpeg_jni.cc](../android/ffmpeg/ffmpeg_jni.cc) |
| FFmpeg build orchestrator | [android/ffmpeg/build_ffmpeg.sh](../android/ffmpeg/build_ffmpeg.sh) |
### Renderer selection (`Renderers.kt`)
`Renderers.build(context, surfaceSizer)` returns a `DefaultRenderersFactory`
subclass that builds the video renderer list with FFmpeg first and
MediaCodec second:
1. **`FfmpegVideoRenderer`** — picked when `FfmpegLibrary.isAvailable()`
returns true (i.e. `libffmpegJNI.so` is loaded for the device's ABI)
*and* the format is H.264. Software decode via libavcodec, no DPB
cap, handles iOS `yuvj420p` (full-range) and deep B-frame reorder
structures that defeat platform decoders on older Huawei silicon.
YUV→RGB happens in a one-pass GLES2 shader inside
`FfmpegOutputSurface`. Y plane uses `GL_NEAREST` filtering (1:1
sized to the EGL surface, sampling at exact texel centres preserves
luma detail); chroma uses `GL_LINEAR` for clean 4:2:0 upsampling.
2. **`MediaCodecVideoRenderer`** (Media3 default) — picked for any
other format, or if FFmpeg is unavailable. Two non-default tweaks:
* `setEnableDecoderFallback(true)` so init-time failures bounce to
the next decoder.
* Custom `MediaCodecSelector` deprioritises every HiSilicon
decoder (`OMX.hisi.*` and `c2.hisi.*`). The EMUI 10 OMX variant
fails codec start (caught by fallback); the EMUI 11 C2 variant
initialises cleanly but errors on the first sample, which
fallback can't catch — name-based deprioritisation is the only
way past it when FFmpeg is unavailable for that ABI.
The two-tier design is intentional: FFmpeg adds a slight battery cost
vs. hardware decoding, but it's the only path that reliably plays the
full range of producer-side content (iOS recordings in particular).
Hardware stays as the fallback for the formats and devices where it
works.
### Why we vendor an FFmpeg video renderer
Media3's published `decoder-ffmpeg` is audio-only.
`ExperimentalFfmpegVideoRenderer` in the same library has been a stub
since 2020 (`createDecoder` returns null, `supportsFormat` returns
`FORMAT_UNSUPPORTED_TYPE`). The only well-maintained community
alternative (NextLib) is GPL-3.0 — would impose copyleft on every
consumer. So we ship our own Apache-licensed JNI on top of the LGPL
FFmpeg, vendored under `android/ffmpeg/`.
### How the FFmpeg `.so` gets built
There are no native binaries in the repo. The `:ux:buildFfmpegJni`
Gradle task (wired to `preBuild` in
[android/build.gradle](../android/build.gradle)) handles everything:
1. Clones Media3 (`1.9.2`) and FFmpeg (`release/6.0`) into the
consumer's `build/ffmpeg-work/` on first run.
2. Drops the vendored `ffmpeg_jni.cc` + `CMakeLists.txt` over the
upstream copies (so the produced JNI exposes the video entry points
`FfmpegVideoDecoder.java` calls).
3. Cross-builds FFmpeg static libs (H.264 only) for all 4 Android ABIs.
4. Links `libffmpegJNI.so` per ABI and writes them into
`<ux-build>/jniLibs/<abi>/`, which AGP picks up via
`sourceSets.main.jniLibs.srcDirs +=`.
Up-to-date checking on `ffmpeg_jni.cc` + `CMakeLists.txt` +
`build_ffmpeg.sh` means subsequent builds skip the task entirely. The
slow part (FFmpeg static-lib build, ~30 min on an x86 host, ~2 min on
Apple Silicon) only happens on the first build for a given checkout,
or after a `gradle clean`.
License: FFmpeg is LGPL v2.1, linked dynamically at runtime via
`System.loadLibrary("ffmpegJNI")` — the LGPL boundary stays intact.
The build config omits `--enable-gpl` and `--enable-nonfree`. See
[android/ffmpeg/LICENSE-FFMPEG.txt](../android/ffmpeg/LICENSE-FFMPEG.txt)
and [android/ffmpeg/README.md](../android/ffmpeg/README.md).
### Looping and end-of-stream
`XVideoPlayerController.setLooping(true)` maps to ExoPlayer's
`REPEAT_MODE_ONE` (the entire seek-to-0-and-resume cycle is handled
in-engine). Non-looping playback emits a `completed` event when
`STATE_ENDED` is reached without repeat — see
`VideoPlayerInstance.kt`. Consumers that need tap-play-at-end-restarts
behavior (Telegram parity) check `position` against `duration` on the
Dart side and call `seekTo(Duration.zero)` before `play()` when within
2 seconds of the end.
---
## Video pipeline (Apple)
`AVPlayer` + `AVPlayerItem` + `AVPlayerItemVideoOutput`. No FFmpeg
fallback needed — `AVFoundation` handles iOS-produced H.264 (and HEVC)
directly without the DPB-cap / full-range quirks the Android platform
decoders trip over. See
[darwin/Video/VideoPlayerInstance.swift](../darwin/Video/VideoPlayerInstance.swift).
## Notifications + window focus
`XNotifications` and `XWindow` share a two-channel shape: a `MethodChannel`
for commands and an `EventChannel` for native-pushed events. Each Dart
constructor only subscribes to its `EventChannel` on platforms that
register a native handler (`defaultTargetPlatform` gate) — otherwise
activating the stream throws `MissingPluginException`, which Flutter
reports straight to `FlutterError.onError`.
Handler coverage:
| | macOS | Android | iOS |
|---|---|---|---|
| `XWindow` (`ux/window/events`) | `NSApplication` active/resign | `ProcessLifecycleOwner` `ON_START`/`ON_STOP` | none — `focused` stays `true` |
| `XNotifications` (`ux/notifications` + `…/events`) | `UNUserNotificationCenter` | `NotificationManagerCompat` + `POST_NOTIFICATIONS` | none |
On Android the two are coupled: `XWindow.focused` flipping to `false`
when the app backgrounds is what lets a consumer (Banlu's
`MessageNotifier`) post a local notification for a live socket message
while the process is alive but unfocused — the gap FCM intentionally
skips for socket-connected devices. The notification's tap `PendingIntent`
relaunches the app's launcher activity (resolved generically via
`getLaunchIntentForPackage`, no app class hard-coded) carrying the `data`
payload, which the plugin re-emits as a `tap` event; a tap that cold-starts
the process is buffered until Dart subscribes.

View File

@@ -77,7 +77,8 @@ class XRouter extends BackButtonDispatcher
late final _overlayEntry = OverlayEntry(builder: _buildContent);
bool get canPop {
if (stack.isNotEmpty) return true;
final top = stack.lastOrNull;
if (top != null) return top.canPop;
if (home is ScreenShell) {
for (final screen in (home as ScreenShell).pages) {
if (!screen.popped) return true;
@@ -225,7 +226,7 @@ class XRouterBack extends RootBackButtonDispatcher {
}
if (router.home.handleBack()) return true;
final page = router.stack.lastOrNull;
if (page != null) {
if (page != null && page.canPop) {
page.pop();
return true;
}

View File

@@ -75,7 +75,7 @@ class ScreenStackState extends State<ScreenStack> with TickerProviderStateMixin
}
void _updateCanPop() {
final canPop = _entries.any((e) => !e.removing);
final canPop = _entries.any((e) => !e.removing && e.page.canPop);
if (canPop == _canPop) return;
_canPop = canPop;
WidgetsBinding.instance.addPostFrameCallback((_) {
@@ -258,7 +258,7 @@ class ScreenStackState extends State<ScreenStack> with TickerProviderStateMixin
ScreenBackHandler(
key: entry.key,
entry: entry,
enabled: entry == top && _canPop,
enabled: entry == top && _canPop && entry.page.canPop,
onPop: () => entry.page.pop(),
),
],

View File

@@ -1,6 +1,7 @@
import 'dart:async';
import 'package:flutter/foundation.dart' show ValueListenable;
import 'package:flutter/foundation.dart'
show ValueListenable, defaultTargetPlatform, TargetPlatform;
import 'package:flutter/services.dart';
import '../core/emitter.dart';
@@ -8,20 +9,17 @@ import '../log.dart' show Log;
final _log = Log.tag('notifications');
/// Generic OS-notification + window-focus surface. Domain-agnostic — the
/// caller decides when to emit and how to format the payload. Implemented
/// on macOS via `UNUserNotificationCenter` and NSWindow key-focus
/// observers (see `macos/Classes/NotificationsPlugin.swift`).
/// OS-notification primitive. Domain-agnostic — the caller decides when
/// to emit and how to format the payload. Backed natively on macOS
/// (`UNUserNotificationCenter`) and Android (`NotificationManagerCompat`);
/// see the platform `NotificationsPlugin`. No handler on iOS, where calls
/// no-op. Window-focus state lives in [XWindow], not here.
abstract interface class XNotifications {
/// Production singleton — talks to the native plugin via MethodChannel
/// + EventChannel. Tests inject a fake `XNotifications` directly into
/// their service-under-test rather than swap this field.
static final XNotifications instance = MethodChannelXNotifications();
/// True when the host window currently holds key focus. Defaults to
/// `true` until the native side emits an initial focus event.
ValueListenable<bool> get windowFocused;
/// `null` = OS hasn't been asked; `true`/`false` after the user has
/// answered an authorization prompt.
ValueListenable<bool?> get authorized;
@@ -42,17 +40,21 @@ abstract interface class XNotifications {
class MethodChannelXNotifications implements XNotifications {
MethodChannelXNotifications() {
if (!_hasNativeHandler) return;
_eventsChannel.receiveBroadcastStream().listen(_onEvent, onError: (e, st) {
_log.w('event channel error', error: e, stackTrace: st);
});
}
/// Only macOS and Android register a native handler; activating the events
/// channel elsewhere throws `MissingPluginException`.
static bool get _hasNativeHandler =>
defaultTargetPlatform == TargetPlatform.macOS ||
defaultTargetPlatform == TargetPlatform.android;
static const _channel = MethodChannel('ux/notifications');
static const _eventsChannel = EventChannel('ux/notifications/events');
@override
final ValueEmitter<bool> windowFocused = ValueEmitter(true);
@override
final ValueEmitter<bool?> authorized = ValueEmitter(null);
@@ -97,8 +99,7 @@ class MethodChannelXNotifications implements XNotifications {
@override
Future<void> cancelByThread(String threadId) async {
try {
await _channel
.invokeMethod('cancelByThread', {'threadId': threadId});
await _channel.invokeMethod('cancelByThread', {'threadId': threadId});
} on PlatformException catch (e) {
_log.w('cancelByThread failed: ${e.message}');
} on MissingPluginException {
@@ -121,9 +122,6 @@ class MethodChannelXNotifications implements XNotifications {
if (event is! Map) return;
final m = event.cast<Object?, Object?>();
switch (m['type']) {
case 'focus':
final f = m['focused'];
if (f is bool) windowFocused.value = f;
case 'authorization':
final g = m['granted'];
if (g is bool) authorized.value = g;

View File

@@ -33,7 +33,10 @@ class XInsets with ChangeNotifier, WidgetsBindingObserver {
EdgeInsets _system = EdgeInsets.zero;
EdgeInsets _current = EdgeInsets.zero;
EdgeInsets _from = EdgeInsets.zero;
Duration _start = Duration.zero;
// Lazy: captured on the first _tick of an animation so the value lives in
// the same time domain as the frame-callback `ts` parameter (epoch-adjusted),
// not the raw `currentSystemFrameTimeStamp` which is since-boot.
Duration? _start;
bool _ticking = false;
Duration? _nextAnimationDuration;
@@ -77,19 +80,18 @@ class XInsets with ChangeNotifier, WidgetsBindingObserver {
}
_from = _current;
_animDuration = animDuration;
_start = SchedulerBinding.instance.currentSystemFrameTimeStamp;
if (!_ticking) {
_ticking = true;
SchedulerBinding.instance.scheduleFrameCallback(_tick);
SchedulerBinding.instance.scheduleFrame();
}
_start = null;
_ticking = true;
SchedulerBinding.instance.scheduleFrameCallback(_tick);
SchedulerBinding.instance.scheduleFrame();
}
Duration _animDuration = Duration.zero;
void _tick(Duration ts) {
if (!_ticking) return;
final dt = (ts - _start).inMicroseconds / _animDuration.inMicroseconds;
_start ??= ts;
final dt = (ts - _start!).inMicroseconds / _animDuration.inMicroseconds;
final t = curve.transform(dt.clamp(0.0, 1.0));
_current = EdgeInsets.lerp(_from, _system, t)!;
notifyListeners();
@@ -98,6 +100,7 @@ class XInsets with ChangeNotifier, WidgetsBindingObserver {
SchedulerBinding.instance.scheduleFrame();
} else {
_ticking = false;
_start = null;
}
}

View File

@@ -0,0 +1,54 @@
import 'package:flutter/foundation.dart'
show ValueListenable, defaultTargetPlatform, TargetPlatform;
import 'package:flutter/services.dart';
import '../core/emitter.dart';
import '../log.dart' show Log;
final _log = Log.tag('window');
/// Host-window state primitive. Today exposes only [focused] (the macOS
/// `NSApp.didBecomeActive` / `didResignActive` signal); future window-level
/// state — minimized, occluded, screen — can land alongside it without
/// disturbing call sites.
abstract interface class XWindow {
static final XWindow instance = MethodChannelXWindow();
/// `true` when this app currently has user focus.
///
/// - macOS: tracks `NSApplication` active / resign via the native plugin.
/// - Android: tracks app foreground / background via `ProcessLifecycleOwner`,
/// so a backgrounded-but-alive process reports `false`.
/// - iOS: no native plugin registers, so the emitter stays at its `true`
/// default.
ValueListenable<bool> get focused;
}
class MethodChannelXWindow implements XWindow {
MethodChannelXWindow() {
if (!_hasNativeHandler) return;
_events.receiveBroadcastStream().listen(_onEvent, onError: (e, st) {
_log.w('event channel error', error: e, stackTrace: st);
});
}
/// Only macOS and Android register a native stream handler for the events
/// channel; activating it elsewhere throws `MissingPluginException`.
static bool get _hasNativeHandler =>
defaultTargetPlatform == TargetPlatform.macOS ||
defaultTargetPlatform == TargetPlatform.android;
static const _events = EventChannel('ux/window/events');
@override
final ValueEmitter<bool> focused = ValueEmitter(true);
void _onEvent(Object? event) {
if (event is! Map) return;
final m = event.cast<Object?, Object?>();
if (m['type'] == 'focus') {
final f = m['focused'];
if (f is bool) focused.value = f;
}
}
}

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@@ -20,6 +20,7 @@ export 'src/video/x_video_player_channel.dart' show MethodChannelXVideoPlayerBac
export 'src/video/x_video_player_view.dart' show XVideoPlayerView;
export 'src/clipboard.dart';
export 'src/notifications/x_notifications.dart';
export 'src/window/x_window.dart';
export 'src/file.dart';
export 'src/gallery.dart';
export 'src/keyboard.dart';

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@@ -2,10 +2,10 @@ import AppKit
import FlutterMacOS
import UserNotifications
/// `ux/notifications` + `ux/notifications/events`. Generic OS-notification
/// + app-focus surface used by hosts that want native Notification Center
/// entries on macOS. Domain-agnostic the Dart caller decides when to
/// emit and how to format the payload.
/// `ux/notifications` + `ux/notifications/events`. Domain-agnostic native
/// OS-notification surface: show / cancel via the method channel, tap +
/// authorization changes via the event channel. Window-focus state lives
/// in `WindowPlugin` (see `XWindow` on the Dart side).
public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
UNUserNotificationCenterDelegate
{
@@ -31,7 +31,6 @@ public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
eventChannel = events
UNUserNotificationCenter.current().delegate = self
observeAppActivation()
}
// MARK: - FlutterStreamHandler
@@ -41,9 +40,6 @@ public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
eventSink events: @escaping FlutterEventSink
) -> FlutterError? {
eventSink = events
// Seed the initial focus state so Dart-side starts in a deterministic
// value rather than the constructor default.
emit(["type": "focus", "focused": NSApp.isActive])
return nil
}
@@ -148,8 +144,6 @@ public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
UNUserNotificationCenter.current().add(request) { error in
if let error = error {
NSLog("ux notifications: add failed: \(error)")
} else {
NSLog("ux notifications: posted id=\(id) thread=\(threadId ?? "-")")
}
}
}
@@ -173,32 +167,6 @@ public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
}
}
// MARK: - App-activation observers
private func observeAppActivation() {
let nc = NotificationCenter.default
nc.addObserver(
self,
selector: #selector(onDidBecomeActive),
name: NSApplication.didBecomeActiveNotification,
object: nil,
)
nc.addObserver(
self,
selector: #selector(onDidResignActive),
name: NSApplication.didResignActiveNotification,
object: nil,
)
}
@objc private func onDidBecomeActive() {
emit(["type": "focus", "focused": true])
}
@objc private func onDidResignActive() {
emit(["type": "focus", "focused": false])
}
// MARK: - UNUserNotificationCenterDelegate
public func userNotificationCenter(
@@ -211,12 +179,9 @@ public class NotificationsPlugin: NSObject, NativePlugin, FlutterStreamHandler,
// it as a banner entries never reach Notification Center. The
// 11+ split is `.banner` + `.list`; we need both so the toast
// shows AND persists in the tray.
let id = notification.request.identifier
if #available(macOS 11.0, *) {
NSLog("ux notifications: willPresent id=\(id) → [.banner, .list, .sound]")
completionHandler([.banner, .list, .sound])
} else {
NSLog("ux notifications: willPresent id=\(id) → [.alert, .sound]")
completionHandler([.alert, .sound])
}
}

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@@ -0,0 +1,68 @@
import AppKit
import FlutterMacOS
/// `ux/window/events`. Reports host-application focus state emits
/// `{type: "focus", focused: Bool}` whenever the active NSApplication
/// flips. Seeded from `NSApp.isActive` when Dart subscribes so the
/// emitter starts in a deterministic value.
public class WindowPlugin: NSObject, NativePlugin, FlutterStreamHandler {
private var eventChannel: FlutterEventChannel?
private var eventSink: FlutterEventSink?
public func register(with registrar: FlutterPluginRegistrar) {
let events = FlutterEventChannel(
name: "ux/window/events",
binaryMessenger: registrar.messenger,
)
events.setStreamHandler(self)
eventChannel = events
observeAppActivation()
}
// MARK: - FlutterStreamHandler
public func onListen(
withArguments arguments: Any?,
eventSink events: @escaping FlutterEventSink
) -> FlutterError? {
eventSink = events
emit(["type": "focus", "focused": NSApp.isActive])
return nil
}
public func onCancel(withArguments arguments: Any?) -> FlutterError? {
eventSink = nil
return nil
}
// MARK: - Observers
private func observeAppActivation() {
let nc = NotificationCenter.default
nc.addObserver(
self,
selector: #selector(onDidBecomeActive),
name: NSApplication.didBecomeActiveNotification,
object: nil,
)
nc.addObserver(
self,
selector: #selector(onDidResignActive),
name: NSApplication.didResignActiveNotification,
object: nil,
)
}
@objc private func onDidBecomeActive() {
emit(["type": "focus", "focused": true])
}
@objc private func onDidResignActive() {
emit(["type": "focus", "focused": false])
}
private func emit(_ event: [String: Any]) {
eventSink?(event)
}
}

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@@ -13,6 +13,7 @@ public class XPlugin: NSObject, FlutterPlugin {
UxVideoPlayerPlugin(),
UrlPlugin(),
NotificationsPlugin(),
WindowPlugin(),
]
for plugin in plugins {
plugin.register(with: registrar)

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@@ -21,6 +21,11 @@ CMD
s.script_phases = [{
:name => 'Mirror darwin/{Camera,Video}',
:execution_position => :before_compile,
# We want this to run every build (the comment above explains why),
# so opt out of Xcode's dependency analysis instead of trying to
# enumerate inputs/outputs. Silences the "will be run during every
# build" warning without changing semantics.
:always_out_of_date => '1',
:script => <<-CMD
set -e
for MOD in Camera Video; do

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@@ -0,0 +1,123 @@
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:ux/ux.dart';
void main() {
final messenger =
TestWidgetsFlutterBinding.ensureInitialized().defaultBinaryMessenger;
const methods = MethodChannel('ux/notifications');
const events = MethodChannel('ux/notifications/events');
final calls = <MethodCall>[];
setUp(() {
calls.clear();
messenger.setMockMethodCallHandler(methods, (call) async {
calls.add(call);
return call.method == 'requestPermission' ? true : null;
});
messenger.setMockMethodCallHandler(events, (_) async => null);
});
tearDown(() {
messenger.setMockMethodCallHandler(methods, null);
messenger.setMockMethodCallHandler(events, null);
debugDefaultTargetPlatformOverride = null;
});
Future<void> sendEvent(Object? event) => messenger.handlePlatformMessage(
'ux/notifications/events',
const StandardMethodCodec().encodeSuccessEnvelope(event),
(_) {},
);
// Regression: iOS has no native handler, so activating the broadcast
// stream throws MissingPluginException straight to FlutterError.onError.
test('iOS does not activate the events channel', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.iOS;
final eventCalls = <String>[];
messenger.setMockMethodCallHandler(events, (call) async {
eventCalls.add(call.method);
return null;
});
MethodChannelXNotifications();
await pumpEventQueue();
expect(eventCalls, isEmpty);
});
test('Android activates the events channel', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final eventCalls = <String>[];
messenger.setMockMethodCallHandler(events, (call) async {
eventCalls.add(call.method);
return null;
});
MethodChannelXNotifications();
await pumpEventQueue();
expect(eventCalls, contains('listen'));
});
test('show forwards the exact argument map', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final n = MethodChannelXNotifications();
await n.show(XNotification(
id: 'd1:7',
title: 'Alice',
body: 'hi',
threadId: 'd1',
data: const {'dialogId': 'd1', 'messageId': '7'},
));
final show = calls.firstWhere((c) => c.method == 'show');
expect(show.arguments, {
'id': 'd1:7',
'title': 'Alice',
'body': 'hi',
'threadId': 'd1',
'data': {'dialogId': 'd1', 'messageId': '7'},
});
});
test('requestPermission invokes the method and updates authorized', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final n = MethodChannelXNotifications();
expect(await n.requestPermission(), isTrue);
expect(calls.any((c) => c.method == 'requestPermission'), isTrue);
expect(n.authorized.value, isTrue);
});
test('cancelByThread and cancelAll invoke their methods', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final n = MethodChannelXNotifications();
await n.cancelByThread('d1');
await n.cancelAll();
expect(
calls.any((c) =>
c.method == 'cancelByThread' &&
(c.arguments as Map)['threadId'] == 'd1'),
isTrue,
);
expect(calls.any((c) => c.method == 'cancelAll'), isTrue);
});
test('authorization and tap events reach the Dart side', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final n = MethodChannelXNotifications();
await pumpEventQueue();
final taps = <Map<String, String>>[];
n.onTap.listen(taps.add);
await sendEvent({'type': 'authorization', 'granted': true});
await pumpEventQueue();
expect(n.authorized.value, isTrue);
await sendEvent({
'type': 'tap',
'data': {'dialogId': 'd1', 'messageId': '7'},
});
await pumpEventQueue();
expect(taps, [
{'dialogId': 'd1', 'messageId': '7'},
]);
});
}

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@@ -0,0 +1,43 @@
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:ux/src/view_padding.dart';
void main() {
testWidgets('animated viewPadding advances past _from on subsequent frames', (tester) async {
final binding = TestWidgetsFlutterBinding.ensureInitialized();
final insets = XInsets.instance;
addTearDown(tester.view.resetViewPadding);
// Seed: snap to a known starting padding (no pending animation).
tester.view.viewPadding = FakeViewPadding.zero;
binding.handleMetricsChanged();
await tester.pump();
expect(insets.viewPadding.top, 0);
// Arm a 200ms animation, then change the system padding.
unawaited(insets.setSystemUiMode(
SystemUiMode.edgeToEdge,
animate: const Duration(milliseconds: 200),
));
tester.view.viewPadding = const FakeViewPadding(top: 100);
binding.handleMetricsChanged();
// Drive the lerp chain across a handful of frames. Pre-fix, `_start`
// was assigned `currentSystemFrameTimeStamp` (raw since-boot) while
// the frame-callback `ts` is epoch-adjusted — different time domains
// gave `dt` a massively negative value, `clamp` pinned `t = 0`, and
// `_current` never moved past `_from`. The expectation below would
// fail with `viewPadding.top == 0`.
for (var i = 0; i < 4; i++) {
await tester.pump(const Duration(milliseconds: 16));
}
expect(insets.viewPadding.top, greaterThan(0));
// Drain the animation chain so no transient callback leaks past
// teardown.
await tester.pump(const Duration(seconds: 1));
});
}

63
test/window_test.dart Normal file
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@@ -0,0 +1,63 @@
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:ux/ux.dart';
void main() {
final messenger =
TestWidgetsFlutterBinding.ensureInitialized().defaultBinaryMessenger;
const channel = MethodChannel('ux/window/events');
final listenCalls = <String>[];
setUp(() {
listenCalls.clear();
messenger.setMockMethodCallHandler(channel, (call) async {
listenCalls.add(call.method);
return null;
});
});
tearDown(() {
messenger.setMockMethodCallHandler(channel, null);
debugDefaultTargetPlatformOverride = null;
});
Future<void> sendEvent(Object? event) => messenger.handlePlatformMessage(
'ux/window/events',
const StandardMethodCodec().encodeSuccessEnvelope(event),
(_) {},
);
// Regression: iOS has no native handler, so activating the broadcast
// stream throws MissingPluginException straight to FlutterError.onError.
test('iOS does not activate the events channel', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.iOS;
final w = MethodChannelXWindow();
await pumpEventQueue();
expect(listenCalls, isEmpty);
expect(w.focused.value, isTrue);
});
test('Android activates the events channel', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
MethodChannelXWindow();
await pumpEventQueue();
expect(listenCalls, contains('listen'));
});
test('a focus event flips focused', () async {
debugDefaultTargetPlatformOverride = TargetPlatform.android;
final w = MethodChannelXWindow();
await pumpEventQueue();
expect(w.focused.value, isTrue);
await sendEvent({'type': 'focus', 'focused': false});
await pumpEventQueue();
expect(w.focused.value, isFalse);
await sendEvent({'type': 'focus', 'focused': true});
await pumpEventQueue();
expect(w.focused.value, isTrue);
});
}