e03e698caa148db4f8462e0656524f0b6a348d32
User reports macOS photo still rotated AND no `photo:` line in banlu.jsonl — so either the delegate isn't firing at all or the event-channel path is broken on the success branch. Add `NSLog` at the top of `photoOutput(_:didFinishProcessingPhoto:error:)` and on the CGImage path. NSLog lands in `flutter run` stderr + macOS Console regardless of channel state, so even if the diag event drops we'll see the delegate firing + the CGImage's dimensions. Once we see them we'll know whether it's a delegate problem or a channel problem.
ux
A Flutter toolkit for building fluid, native-feeling UIs.
UxKeyboard
Frame-accurate keyboard height tracking for iOS and Android, with interactive dismiss.
Flutter's built-in MediaQuery.viewInsets.bottom lags behind the actual keyboard position
and doesn't support interactive dismiss. UxKeyboard reads the keyboard height directly
from the native layer via FFI — zero channel latency, every frame.
Features
- Real-time height — reads the keyboard's actual position each frame via FFI (iOS) / JNI (Android)
- Native animation curves — sampled from
CADisplayLink(iOS) andWindowInsetsAnimation(Android), with adaptive learning that refines the curve from observations - Interactive dismiss — swipe the keyboard down like iMessage/Telegram, with snap-back or dismiss
- Scroll freeze —
isTrackingflag lets you freeze scrolling during interactive dismiss
Quick start
final keyboard = UxKeyboard.instance;
// Enable swipe-to-dismiss. trackingInset is the height of your input bar.
keyboard.enableInteractiveDismiss(trackingInset: 56);
Use ListenableBuilder to rebuild when the keyboard height changes:
Scaffold(
resizeToAvoidBottomInset: false, // we handle it ourselves
body: ListenableBuilder(
listenable: keyboard,
builder: (context, _) {
final keyboardHeight = keyboard.height;
final safeBottom = MediaQuery.viewPaddingOf(context).bottom;
final bottom = max(keyboardHeight, safeBottom);
return Column(
children: [
Expanded(
child: ListView.builder(
reverse: true,
// Freeze scrolling during interactive dismiss
physics: keyboard.isTracking
? NeverScrollableScrollPhysics()
: null,
// ...
),
),
Container(
padding: EdgeInsets.only(bottom: 8 + bottom),
// your input bar
),
],
);
},
),
);
API
| Member | Description |
|---|---|
UxKeyboard.instance |
Singleton instance |
.height |
Current keyboard height in logical pixels |
.systemHeight |
Last system-reported keyboard height |
.isOpen |
Whether the keyboard is visible |
.isTracking |
Whether a dismiss pan gesture is active |
.enableInteractiveDismiss({trackingInset}) |
Enable swipe-to-dismiss |
.disableInteractiveDismiss() |
Disable swipe-to-dismiss |
addListener / removeListener |
Standard ChangeNotifier API |
Key points
- Set
resizeToAvoidBottomInset: falseon yourScaffold— otherwise Flutter's built-in resize fights withUxKeyboard - Use
MediaQuery.viewPaddingOf(context).bottomfor the safe area (notpaddingOf, which is consumed byScaffold) - Use
max(keyboardHeight, safeBottom)for bottom padding — the keyboard height includes the safe area when open, andsafeBottomcovers the home indicator when closed
Other utilities
- BendBox — a flexible layout widget
- Bezier — bezier curve utilities
Languages
Dart
40.2%
Swift
29.1%
Kotlin
18.4%
Java
5.2%
C++
3.1%
Other
4%