Camera page kept the session running while the host app was
backgrounded — wastes battery, holds the hardware, and blocks
other apps from grabbing the camera. Add per-platform observers
that pause/resume the session on app foreground/background, with
a uniform `pauseForBackground` / `resumeForForeground` pair on the
shared CameraInstance.
Behaviour:
- On background: any in-flight recording is hard-cancelled
(matches every messaging app — the take ends with the app
switch). The session stops so the OS can release the camera.
- On foreground: session restarts iff it had been running.
Emits `sessionInterrupted` (`reason: appBackgrounded`) and
`sessionResumed` events so the Dart side can surface UX
affordances if needed.
iOS — `ios/Classes/Camera/CameraInstance+iOS.swift`:
Subscribes to UIApplication.{willResignActive, didBecomeActive}
notifications. Work hops onto sessionQueue so AV mutations stay
serialised. Storage uses the shared
`CameraInstance.lifecycleCleanup` closure slot — extension
doesn't need to add stored properties.
Android — added `androidx.lifecycle:lifecycle-process:2.7.0`,
observes `ProcessLifecycleOwner.get().lifecycle`. ON_STOP →
`pauseForBackground` (cancels recording + drops
CustomLifecycleOwner to CREATED → CameraX releases camera).
ON_START → `resumeForForeground`. Observer add/remove on main
thread per `ProcessLifecycleOwner` contract.
macOS — `macos/Classes/Camera/CameraInstance+macOS.swift`:
Intentional no-op. macOS desktop background semantics are
softer; the chat composer's Card dialog typically stays
foregrounded. Slot is wired so the shared
`observeLifecycle()` call still compiles.
Verified: all four platforms (iOS / Android / macOS / app tests)
build clean. Pod install picks up the new iOS extension file
once Pods/ is fresh — `flutter clean` if mid-iteration.
42 lines
1.6 KiB
Swift
42 lines
1.6 KiB
Swift
import Foundation
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import UIKit
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/// iOS-only app-lifecycle observer for [CameraInstance]. Hooks
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/// `UIApplication.willResignActiveNotification` /
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/// `.didBecomeActiveNotification` so backgrounding the app releases
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/// the camera (and any in-flight recording is hard-cancelled —
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/// matching every messaging app), and foregrounding restarts the
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/// session if it had been running. macOS counterpart is a no-op
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/// (`CameraInstance+macOS.swift`) — desktop background semantics are
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/// less load-bearing for chat composer use.
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///
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/// `willResignActive` fires for phone calls and the app switcher;
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/// `didBecomeActive` fires when the user returns. We hop work onto
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/// the instance's `sessionQueue` so the AV teardown / start runs
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/// serialised with other session mutations.
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extension CameraInstance {
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func observeLifecycle() {
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let center = NotificationCenter.default
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var observers: [NSObjectProtocol] = []
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observers.append(center.addObserver(
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forName: UIApplication.willResignActiveNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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guard let self = self else { return }
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self.sessionQueueAsync { self.pauseForBackground() }
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})
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observers.append(center.addObserver(
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forName: UIApplication.didBecomeActiveNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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guard let self = self else { return }
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self.sessionQueueAsync { self.resumeForForeground() }
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})
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lifecycleCleanup = {
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for o in observers { center.removeObserver(o) }
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}
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}
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}
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